1/19/2025
Work Updates:
A: two chapters of elph fic and went over outline
L: two chapters of bird fic
J: work stuff
Goals:
A: two more chapters!
L: two more chapters or one tale and one character bio
J: Focused elsewhere this week
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art blog(derogatory)
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The Stonewall Inn
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occasionally subtle

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bliss lane

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@itinerariumgalacticadevblog
1/19/2025
Work Updates:
A: two chapters of elph fic and went over outline
L: two chapters of bird fic
J: work stuff
Goals:
A: two more chapters!
L: two more chapters or one tale and one character bio
J: Focused elsewhere this week
1/12/2025
IG14 Website: http://ig14.wikidot.com/start
Work Updates:
A: Tale Read-along: Adrift in the Dark Part 1
L: Livin’
J: Tale! Musings on the Infinite
Goals:
A: More tales!
L: Expand on bird story for tales
J: idk, we’ll see
1/5/2025
Work Updates:
A: Big updates to website, story start
L: Out
J: Attention on other project
Goals:
A: Attention on other project to create a backlog for it
L: Out
J: Attention on other project
12/15/2024
Work Updates:
A:
honestly mostly working on getting other project out. Backlog set till early january so I’ve got time to not worry about that anymore and get this done.
Getting stuck on the wikidot syntax. The site is launched by the page org is scuffed
L:
Birdfolk story!
J:
Creative energy elsewhere this week
All of us hit with S.A.D. bth
Goals:
A:
Wiki full upload
L:
Work on birdfolk story
J:
vignette?
Wiki launched here:
http://ig14.wikidot.com/start
12/8/2024
Work Updates:
A:
Wiki.gg
No restrictions to editors, probably nah, wikidot has levels of access so probably going to do that
Need favicon and theme images
Initial Wiki contents
Pretty much as is
Events, general, fauna, worlds, full magic doc, templates, sapients, meeting notes
Will need an “about”, write it as though you’re part of a publisher
Alien Headshots, fake
Name, real
Job Title, fake and real
Paragraph blurb, real
L: Out!
J: Side Project
Goals:
A:
One Tale Written!
Wiki Uploaded?
J:
Same as last week
12/1/2024
Work Updates:
A:
Goblins!
Lichen based symbiotes, lichen bodies with parasitic flower attached
Reduced the crabs from galactic council. It’s not fair, but they’re just too goofy
L: owls and birbs and falconry and messaging birds and planning something
J: looking for something to make an alchemical glossary for influences and point values, magic concept plotting doc
Collab Topics:
Wiki
Time to start uploading these rough draft articles
Bluesky?
Yes, not a bad idea to integrate since it seems to be going well there?
Goals:
A: try finish up goblins, set up wiki, set up blueski
L: start some entries about bird people
J: glossary populating, maybe venture back into writing
11/24/2024
Work Updates:
A: Goliath culture
L: Farmin’
J: topography and magic, 2d visualizations
Goals:
A: Goliath wrap up and Goblin
L:
J: Short stories? Work on magic?
11/10/2024
Work Updates:
L: Nothin’ rn!
J: Nothin’, big trip just concluded
Oop JK surprise idea
Spell Diamond idea, new spell notation
A:
Holidays will make meeting tough, no worries if these end up being further apart or work is lesser for a while
World is kinda bad and that’s going to wear on us, hopefully we can continue to write with hope and optimism in the face of this
Goliath History
Collab Topics:
Goliath History Workshop
Goals:
A: Finish out goliaths
L: Try to be creative! Maybe take a look at Goliath
J: Visual for the spell diamond/glyph, goblin magic
10/13/24
Work Updates:
A: Goliaths Part 1: Biology
Finished with college! English major get (probably)! ❤️❤️❤️
L: Galactic Faith ideas, Galactic government types, pocket sovereignties
J: Sphynx Magic, dodecamagic
Collab Topics:
Dodecamagic math
Goals:
A: Goliath finished, Goblins?
L: religions, pocket sovereignties
J: Goblin Magic, sphinx magic math
9/29/2024
Goals and Work Updates:
A: Hosting stuff
Don’t have a tech master like before, no custom website or rss
Gotta use off the shelf builders
Meaning Wikidot is the option
Which is good cause they’re pretty good and have no bandwidth or visit limits, their features list is kinda cute tbh
Podcasts
Transistor = recommended by industry, embedded player,
RSS = recommended recently, new, good features apparently, generates transcripts which might be redundant for us?, embed player
Anchor = Spotify :(
Podbean = used before, good, requires manual backing up from my experience, embedded player and app, don't wanna go back tbh
Captivate = recommended by a pro, easy and integrates with websites, shitloads of features
Recommended we host our own domain
Need to do way more research on
Lets us swap podcast website and whatnot without an interruption for our listeners and readers
Can be same for both maybe? Need to check, maybe not
Wikidot can do this if we reserve the domain via something like godaddy
“IG14.Wiki” is 3 for the first year, 30 for each after
Doable, other name options?
L: Delete your art!
J: Productivity elsewhere
Collab Work:
Review to do and road map
Phase 1 COMPLETE! We’re definitely out of ideation and into creation
Identified 7 core species for the initial website pages and initial podcast roll out
Elph (done)
Human (done)
Goliath
Tiefling Tribes
Carcinoid Collective
Sphynx/Bastesite/Horusite/Halfling
Goblin/Half-Bloods
Will identify 7 non sapient species to feature after completing templates for core species
Will do same for 7 world-primer articles
Will do same for 7 historical articles
Close with Goals:
A:
Template the core species
Convert into current info into templates
L:
Work on culture and species into the core species
J:
Work on magic tie-ins to the core species
bulleted lists on tumblr are a nightmare bro wtf i give up
9/22/2024
Goals and Work Updates:
A: Aerolotl wiki page, aerolotl keeper’s page started
J: Aerolotl magic
Close with Goals:
A:
Locating services and platforms to use
Finish aerolotls
Look at publishing wiki
Aerolotls + Magic publishable, General/Galactic Standard pages next
J:
Finish out aerolotl spells
Textbook work
9/15 Meeting Minutes
nothing lol
Weekly Goals:
A: Aerolotl sample page, maybe page on aerolotl enthusiast community (and other similar subpages)?
J: Magic Textbook Page
L: Galactic Government Development
9/8
Off for a bit, moving, life, etc
Goals and Work Updates:
L:
Government ideas
Representative with shifting capital based on meetings
yearlyish? Can play with time scales
A:
Timeline of the universe from the big bang to about 1 billion years
added giants to real big bang science, seeds magic to the universe
explain why earth has so little magic
Giant lifecycle
Naming of galaxies
Court of the X
J: nothin' new yet
Close with Goals:
A:
Finish up timeline, place creation of galaxies and place elf et al on timeline
Clean up scratch pad, finish out some ideas
Aerolotl page, ready it for a pilot
L:
Government concepts, maybe historical figure or two
J:
Dragonborn!
Leyline interactions
8/18
Goals and Work Updates:
J:
Quothɇ
Elphenoid world with androids all over
Can be taken over by dreaming people off-world
Astral projection-eqsue, with quick emotional bonds formed
Rules to who can pilot?
L:
Ideating production on pilot
60 - 90 second bites
Entry reads
Researcher characters
In word OCs and podcast voices!
A:
Planetary Template made, may need more work as we adapt to making it it’s own module
Elph and Human planets not set or well thought out, will need to update when completing their pages
Aerolotl complete template posted to tumblr
Barely started xenoflora template
Collab Work:
Propose removing “xeno” from everything cause everything is xeno, even humans now?
Propose terminology:
“Sapient” for species that are capable of self awareness
distinct from nonsapient fauna and flora or other
Classifications split between Types:
Planetary
Type 1A: Pre-linguistic
Type 1B: Full planetary control
Solar
Type 2A: Early space travel, solar colonization
Type 2B: Multiplanet civilization, precontact
Type 2C: Multiplanet civilization, postcontact
Type 2D: Solar Reach, postcontact, galactic stage refused
Galactic
Type 3A: Inclusive to Galactic Stage (gov name wip)
Type 3B: Lesser reach than Galactic Stage
Type 3C: Equal and parallel
Type 3D: Equal and adversarial
Giant
4: Extragalactic reach
“Fauna” for nonsapient
Close with Goals:
A:
Complete some stuff from my scratch pad and move them to more formal documents (flora, sizes, complete aerolotl page)
Nail down timeline
Figure out details around IG14 publication meta
College!
L:
Forgetting about the cube rule of food
Start looking into galactic government
J:
Dragon born
Researcher OC considerations
Aerolotl (part 2)
Dimorphism:
All adaptations will eventually fade with time as the stimuli is diminished or removed, though never fully vanish.
Temperate
Advanced regen
Ocean
Salt Water Breathing
Long Distance Travel (aquatic)
River
Fully aquatic
Canyon
Higher flights limits
Urban
Scaling magic resist with density
Tropical
Improved camouflage
Plains
Long distance travel (aerial)
Desert
Small with large gill stalks
High Clarity Networking
Wide network
Thermo Regulator
Mountain
Shield
Ascend
Tundra
Large
Hibernate
High metabolism
Subspecies:
Volcanic: technically an adaptation, but as it is incompatible with all others, it is considered unique subspecies. These are heavy, primarily encased in a rock layer, and grown to large to huge sizes. They swim through lava streams near the planets crust and no longer experience mental networking effects.
Void: rumored subspecies, as space travel does not normally trigger adaptation and space exposure kills them before they might possibly adapt.
Perfect: rumored by enthusiasts, they are a wild base species that live longer, adapt faster, and retain all adaptations perfectly. These are often used as a scam or clickbait.
Axolotls: common subspecies that can only adapt to terrestrial forms and do not experience mental networking
Noxolotls: Aerolotls that have become over-adapted, exhibiting signs of cancerous growths that arcanically transmute into acidic ooze pustules. These are aggressive and do not mentally network, but do disrupt thought patterns in their vicinity.
Nullotls: Aerolotls that are entirely incapable of adaptation.
Known Ancestors:
Axolotls are commonly accepted as the nearest evolutionary point to their prototypical ancestors
Many potential ancestors with the original unclear over time
Rumors of links to dragons yet unfounded
Diet: proteins and vitamins dissipated or suspended in a strongly basic highly viscous semi-fluid that is rarely found in nature and must be arcanically generated. Typically meat, though Aerolotls have been observed consuming vegetation and fruits to supplement vitamin and magic reserves.
Flavor: Aerolotls are noted for the changes in flavor based on adaptation, creating communities of consumers who pride themselves on identifying adaptations in flavors. That said, most are notably mostly composed of a flavor between poultry and fish, with a strong chlorine scent.
By Products:
The hunting ooze is used in many products as a coagulant, such as cosmetics, fine culinary works, and similar products.
Habitat Requirements: thanks to their rapid adaptability, an Aerolotl requires running sources of water most of all, which is a given in Elphen development, and access to at least four other Aerolotls in the same area. This is due to stress caused by isolation, but it is often rumored that they have developed a reliance on the network, meaning no one creature has enough brain cells to think.
Ecological Niche
Predators: Elphenoid (hobby, rare), none naturally
Prey: any organic animal
Common Afflictions:
Physical:
Noxolotl: over adaptation to the point of an allergic-type reaction
Mental:
Mob Rule: To many in one area can initiate hunting behavior on equally large scales.
Arcane:
Deallocation: prolonged lack of access to spellcasting. Typically leads to death by starvation. On most worlds, this is often the only case where wild Aerolotls are brought in for rehabilitation, legally.
Magic:
Axis Origins: Water
Spells ("recipes" that they use often):
Manifest Basic Ooze
Levitate
Share Senses
Source of Power: Allocative glands nourished by ingested prey
Affinities:
Weaknesses:
Culture
Population Size: several billion, galactically, though it is hard to estimate due to their abundant adaptability and uncanny habit of becoming a stowaway on interplanetary vessels.
Population Density:
Within Population Centers: rare by law
Galactic Presence: very common
Social Structure: Raiders and elders make up the “leadership” of most packs, if present, but most are decentralized, acting as coordinated units to a whole when hunting.
General Psychology and Attitude: Aerolotls are habitually friendly, likely a result of their lack of natural predators.
Common Habits: Aerolotls are known to be great pets when kept alone and without children, which it will often treat as prey. While they are technically extremely dangerous, they are inherently pack animals and will quickly bond to anything it can.
Individualizing Factors: Few are truly unique despite owner claims, though it has been found that increased adaptations leads to a stronger mental faculties as an individual and thus stronger individual traits. As reported by the ‘Lotl Owners Association most recent study, this has led to many accidental exchanges between owners with little consequence.
Language and/or Communication:
Etymology(Species name): the only known species to have a historical word for the species is Human, derived from the Axolotl, but Earth as an origin to the species is highly disputed.
Home World: Chiiri 0-5A21
General Description: the world with the strongest argument as the origin of the race is a warm river planet, with shifting plant-bergs separating the flows.
Placement: 5th
Orbital Bodies: 21, causing the river flows
General Size and Age : young, low end of medium
Composition almost entirely water, with carbon based planet platforms anchored to a volcanically active lithic shell around a magnetic core
Weather and Climate: extremely humid, with monsoon storm fronts lasting centuries as they sweep around the planet
Biomes:
cool, salt water caps with little plant life, known as the oceanic caps
Chinampa Swamps
Aerolotl Hive: a series of plant-bergs arcanically glued together, then built up into the only known peaceful mass-collective of Aerolotls. It is theorized to be a true hive-mind.
Magical Alignment(s): water
Origin of Life: self-generated
Notable Ecosystems:
Aerolotls are the apex predator to the many amphibian species both under and on the plant-bergs, though rarely within.
Landmarks:
Original Range: middle band
Settled Range
Contact: full planet
Current: most habitable planets
Aerolotl (Part 1)
General Description: semi-terrestrial, arcanicly active pack hunting river amphibians
Biology:
General Description: Tiny sized sphynxoid quadruped with a wide spade face framed by actively allocative gills. Most major features are malleable with their capacity for rapid adaptation. They have a minor local hive mind capacity via inherent arcane spellcasting used to facilitate hunting, which also generates their basic ectoplasmic manifestations.
Length(nose - tail, juv - adult): 20 cm - 1 meter
Arm Span: 5 cm - 12 cm
Mass: 18kg
Bodyplan
Limbs
Arms: 4, stubby and thick, built for gripping and locking onto prey. These are rarely used for locomotion.
Fins:
Dorsal ridge, boney spinal plate
Caudal (Tail) Fin: large, sheer, used for directionality and reproductive ritual
Pelvic: short and stiff, defensive for core bits and nesting schooling young
Scapular: long, wing like, fluttering in an arcane wind generated in the front most bone of the fin crest
Crest: widely varying by family line; can manifest anywhere around the crested edge of the head as a tall monofin, feathering around the crest, and more.
Tails: vertical leaf shaped tail with a small split at the end, not reflected in the fin structure
Heads: single broad shield or shovel shaped head, framed by six gill stalks. Their head is structured so that it may float or lay flat and still have strong sight lines of the horizon via large eyes with rotating sockets
Internal Composition
Skeletal: thick and hollow, with porous cells that may be pumped empty or flooded to maintain buoyancy
Nervous: Significantly dulled via diverting specifically pain signals to a secondary cluster of nerves in the base of their neck. It is hypothesized that it helps keep focus when hunting for a higher average success as a pack and thus species.
Muscular: emphasized groupings on gripping and locking muscle groups.
Integumentary (Skin)
Composition: highly permeable semi-osmotic skin with a condensed mucous layer for retaining moisture and guarding against pathogens.
Colouration: highly adaptable based on environmental factors. Black is default, but pink, white, and mint are common
Digestive: Aerolotls have a sensitive gut culture that makes eating most food difficult, if not impossible without undergoing very specific changes. Instead, they process slurry made from manifested chemically-basic ooze which is able to break down mostly acidic beings into a usable food source and any stored alchemical Influences. Notably, very little body mass is actually devoted to the digestive tract as compared to most species due to most digestion occurring before ingestion.
Respiratory: gill stalks take in air and ambient moisture so that the mouth may be covered entirely either by combat or consumption and still breathe. They also continue to function aquatically as typical gills for up to 80 hours at a time. While respirating, Aerolotls are also able to absorb arcane Influences suspended in the air or water, slowly recharging their storage glands.
Reproductive: males possess testes by the base of their tail, noted by raised bumps on either side, with a small slit for the cloaca to protrude and deposit sperm, where females have a wide, flat pelvic plate covering their cloaca, leading to two different uteruses with a single ovary each, located high in the thorax, near the heart (theorized to keep a constant blood flow over the eggs in early development). Eggs are created and shed each breeding season (when the planetary spring season begins).
Arcane: subdermal allocative glands at each cartilaginous fin joint.
Sensory Array
Sight: stronger than typical land predators due to their semi-flying locomotion and their movement-based hunting vision. Large eyes take up most of the head, making them emotionally expressive. This was developed as a social and courting development, before arcane skills developed.
Hearing: rudimentary with valved ear canals behind the jaw and cranial ridge. It is accute and great at locating the origin of sound in relation to near-sources, as the accuracy drops significantly at small to medium ranges
Touch: dulled, with intentional delays in pain registration.
Taste: chemically complex, as they are able to summon many subtle chemical differences in their basic manifestations, resulting in a broad flavor pallet when allowing for the
Magic: through allocative stockpiles, aerolotls maintain a constant arcane search through their environment to find and track other aerolotls in the vicinity. The dedicated organ that maintains this spellwork rings their cranial ridge, in a nestled channel in the bone.
Lifespan: 17 - 30 (wild), 30 - 60 (captive)
Lifecycle
Breeding: Males approach females with bright and flashy expenditures of allocated arcana. If the approach is accepted, the female reciprocates. Others will circle (always anti-clockwise) the vicinity as a defensive ring, as the couple are arcanically spent with courtship. Following, the male grips the female from behind in amplexus for up to thirty hours. Aerolotls typically only mate with those within their herd, though herd interchanges happen often by intention and accident.
Birth: aerolotls start as eggs and develop a soft shell of strong tensile, semi-permeable aquaphobic mucus. These are laid in fast-moving cold fresh water streams in groups of 10 to 12 and gestate for three to five months.
Maturation:
Stage 1: “Tadpoles” purely aquatic, they hunt by catching small fish and weaker aerolotls in the stream. Tadpoles are often swept away from family units, which usually leads to predation.
Stage 2: “Floaties”: also called “skimmers”, have collected enough allocated elements to hover just over the water. Due to their gills being underdeveloped, they cannot get far without suffocating, using the high humidity above the water to breathe.
Stage 3: “Totsies” are at an age to begin weening and playing, as well as early hivemind hunting behaviors. They lack many fine motor skills and control with their flight, requiring the most parental attention at this stage.
Stage 4: “Play Babies” have reached maximum size and are active and energetic hunters. This is the most sought after stage for owners, as well as where they are most susceptible to rapid adaptations.
Stage 5: “Show Beasts” the last stage at which new herd members can be safely introduced into their daily lifestyles (sans offspring). These are known for their patient maturity combined with their full adult appearance but before the effects of aging are noticeable. This makes them the most amenable to performance. This is not a biological stage, but is observed by enthusiasts.
Stage 6: “Adults” relatively late in their lifecycle compared to most fauna. This is the final form, which have difficulty adapting or changing their habitats. A well cared for adult is capable of surviving for twice as long as their juvenile stages, with later clutches of breeding pairs exhibiting strong survival skills and magic resonance.
Aging: few Aerolotls reach old age as most experience health complications that lead to death. This is thanks to a strong cellular regenerative capacity that would hypothetically allow them to live indefinitely that is entirely biological, as well as recovering lost limbs and organs.
Death: Deceased Aerolotls get dragged into moving bodies of water and guarded for up to ten hours post mortem. It’s unclear if this is ritual or survival.
8/11/2024
Big break due to personal stuff
Goals and Work Updates:
A: Aerolotl template finished, aerolotl article started
L: Plague Bearin’
J: Nothin'
Collab Work:
Kobold Clinic, collab working through them
Cultists honoring the dragons
Aim to empty their vessel into a horde of bodily sensation to replicate the dragon’s deeply entropic forms
Literal reflection of draconic transformation
Store brain into a horde of minds
Body becomes living balloons, filled with any and every ambient influence that passes through
Close with Goals:
A:
Break planet templates off of xenofauna/species templates and use references instead.
Create xenoflora template and a few examples (much more minor than other templates hopefully)
Timeline nail-down
What is an edition of IG? Why 14?
L: Teaser, Trailer, Pilot?
J: Dragonborn, work on Kobolds
7/28/2024
Goals and Work Updates:
A: Aerolotl started
L: Historical Figure “Billy” (WIP), an elphen anthropologist, with contentious bibliography
J: Shadow folks, Dragons lore
Close with Goals:
A: Timeline nail down, what constitutes and edition of IG
L: Historical Figure or two
J: Kobolds, Dragonborn?
Missed posting this! Oops!