🎵”Late breaking story on the CBC A nation whispers, "We always knew that he'd go free" They add, "You can't be fond of living in the past 'Cause if you are, then there's no way that you're gonna last”
Name: Arroyo Jones
Birthplace: Canada; Coastal
Gender: Non-Binary
Age: 27 (2075)
S.P.E.C.I.A.L.: depends on the chems💫
Faction: Settlers/Independent
C.A.M.P. Location: Beside the Wayward
Weapon of Choice: Light machine gun & Ripper
Born in what was once known as Canada before the uprisings and brutal slaughter of their country's people, Arroyo Jones was born while the tragedy was still settling into the dust of the annexed nation. Their Californian parents, though supporting the plight of the Canadian people, fled back into their home country right before The Great War, where they secured a place in Vault 76. 🏜️Named after the southwestern word for "gully", Arroyo will one day share the same name as a town that will arise on the opposite side of the country 65 years after their return to the surface. Vault life was slow, pretentious and though they only spent two years of their life above the surface, it was their dream to feel natural sunlight once again. Due to growing up with their parents hushed stories of the evil that old American Dream™️ once caused, Arroyo was aware to an extent to what they might find upon their return to the dirt above them. Though they never expected to face what they eventually came across upon exiting the vault they grew up in. Making it their mission to broker peace between each faction in Appalachia while simultaneously trying to shed light on the evils of the Old World, Arroyo finds themselves an ambassador of sorts to the area's varying different groups of people with their many beliefs on how to lead America into a better tomorrow. ✨But the America they once knew is dead and to Arroyo, dead is where it should stay. Eventually they set up a pitstop near the local bar locals called "The Wayward", creating a shop and hovel for the struggling dweller and weary traveler to take a rest & find affordable blueprints, aid and weaponry to assist them in their survival in what most of the time, tended to be a harsh, unforgiving wasteland.










