The sling is the player’s primary tool in A Plague Tale: Innocence, allowing them to bypass many puzzles and draw the attention of enemies while sneaking, as well as serving as a weapon. However, it’s limited ammunition extended build-up time before it can throw a projectile means that players have to take actions very deliberately, as they’re rarely in a position where they can throw more than 1 or 2 in a row. This provides a slow, methodical pace to play, while still putting successful traversal in the player’s hands.