Blood of the Living - Demo 1
Hello everyone!
As promised, today I have released the first public demo for Blood of the Living, sequel to Fields of Asphodel.
You can play here (moody.ink).
Or here (Dashingdon).
The demo contains the character creator from FoA, plus a basic 'save creation' system, so that at least some of the flavor text in BotL will reflect your FoA playthrough of choice.
Keep in mind, of course, that only playthroughs that resulted in the Underworld Ending (those where the PC chose to spend half time or more in the Underworld), will be carried into the sequel. The Olympus Ending is a complete story as-is, and the sequel will not continue from it.
Chapters One and Two of the game are both included in the demo, to a total of approximately 120,000 words.
Features:
Tone indicators are making a comeback. You'll have to turn them on from the stats screen, as they are off by default.
A new feature that allows you to more permanently set touch preferences is also available from the stats screen. By default, the game will still periodically inquire whether your inclinations or aversions regarding physical touch have changed, but if you'd rather just set this and forget it, the new option may be for you.
NPC initiative also returns, and is on by default. More information on all these settings can be found in the stats screen, if you're not sure what I'm talking about.
I sincerely hope you enjoy the demo!















