🐝 Did you know that Maya creates custom EQs for each character in an episode? She also gives each voice a distinct location to help you track conversations—another reason to listen to the Singing Porch with headphones. 🙉 Do you have any other questions for Maya? Comment and let us know!
Image description: a woman sits on a blue and red plaid couch with an audio editing software open on her computer.
Transcript:
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Joe: So hey Maya, roughly how many audio tracks are you working with for this one piece?
Maya: I don't even know. No? They're all listed in the side over here, and I'd have to count, but it's a long list.
Joe: And why are there so many tracks?
Maya: Because we have our dialogue tracks, of course. But our dialogue tracks, because they're positioned in different places and we have different characters in this story, uh, we have four different characters who speak in this story. Each one you want to place in a different spot... so it's easier for your listener to track who is talking when. And that's both, like, spatially in your headphones, and also I have different EQs on each of those characters, so they just sound a little different. One sounds a little younger, one sounds a little richer. So having the different tracks allows me to make sure they're consistent throughout the story. And then I have, like, subfolders of a bunch of different effects for different times of day. I have a whole night ambiance folder.
Joe: Um- Really? I don't think I knew that.
Maya: Yeah. Yeah. I have different settings and different times of day. I have, like, interior. I have interior when she's cooking on the stove. I have interior when she's not. Um, and then we also have like a whole livestock folder, and there's part of the bit of the story is that livestock is going missing in this village, and so it gets sparser and sparser and more distorted as the story goes on.
Maya: So there's a lot of different tracks throughout kind of tracking those changes. And then some of these tracks are also just folders for organization.
Joe: Sure! Thank you, Maya.