Windows’ “HAGS” (Hardware Accelerated GPU Scheduling) seems to have been behind audio dropout I’d been experiencing in recordings lately when both mic and game sounds tried to come through simultaneously in OBS.
Ran my OBS log through OBS’ log uploader/analyzer and it recommended disabling HAGS; did that and it seems (fingers crossed) to have solved the problem (which could be spotted visually as recurring phantom sound activity in the mic widget in OBS’ audio mixer).
Update:
The problem came back, with HAGS still off, so who knows if HAGS was actually behind it; seems to have been due to an interaction between high Gain filter, a Compressor filter with its own small Gain boost, and just fairly high amount of ambient mic static; removing the Compressor filter (and putting that Gain boost into the main Gain filter) seems to have resolved it for the most part; Compressor filter was dropping the overall mic sound quality anyway. 'p'



















