An Archive of Our Own, a project of the Organization for Transformative Works
You asked for it... and in 2025, which marks Bloodborne's 10th anniversary, the infamous Gehrmaria fanfiction is finally here >:D or at least, the first few chapters are. I hope I'll be able to update this regularly but I don't want to make any promises.
More info below the cut <3
Some things to know about this:
Winter Solstice was originally a collection of one shots lacking real connecting tissue. Sure, they were written in the same universe and certain chapters referenced things that had happened in others but it was, overall, a bit of a mess.
The bulk of the story was originally written entirely in Italian (200+ pages).
All the new chapters I'm adding to make the story easier to consume are being written directly in English. You may therefore notice a difference in style between the old and new chapters because the latter don't need to go through the process of translation. My writing style has also changed a bit during the years.
I have absolutely no idea how long this thing end up being. We'll see, lol.
Some of the original chapters were written by/cowritten with @nightmaredaisy
Winter Solstice is primarily a GehrmanXMaria story, but features practically the entire cast of Bloodborne in one way or another. It even gives space to minor characters nobody else aside from me gives a damn about, such as Graveguard Dores, the Password Gatekeeper and even some cut characters hidden in the files of the game.
Characters NOT featured include: Simon, Brador, Valtr, Gascoigne, Viola, Iosefka, Adella and Alfred. Others, like Eileen, Arianna and the Hunter play very minor roles.
The story covers a span of 6 years. It starts with Maria's arrival in Byrgenwerth and ends with the creation of the Hunter's Dream as we know it.
The Worldbuild is STRONK and probably my favorite thing about this fic and why I am so attached to it :D
The tone of the story flipflops between serious, comedic and the closest thing to actual existential horror I am capable of writing.
Thank you so much guys <3 I know I only post here and there when the same old Gehrman discourse arises, and I know you're here for the memes but I'd like to take this as an opportunity to say something I've been wanting to share for a while!
Since I've opened this blog lots of things have changed in my life and unsurprisingly, Bloodborne was a big part of it. It's the only game I've ever played that could even come close to dethrone my personal favorite of all time (which is Final Fantasy IX, in case you're curious :D fantastic game) and thanks to it I met many incredible people that I am proud and honored to call my friends. I'm playing Elden Ring with them at the moment and we're having a blast.
Warm and fuzzy feels aside, I'd like to spare a few words about what this blog ment for me when it came to my artistic career. If I go back and look at the art I posted here, there are a lot of pieces I'm still quite proud of and others that look like complete trash XD but it allowed me to have an extra outlet beside my own personal project where to experiment with character design and my own style. I have started and abandoned a bunch of Bloodborne comics and re-designed from scratch characters like Rom, Micolash, Ludwig etc. which was an interesting challenge and something I really enjoyed doing.
My style is constantly changing and evolving but I feel a lot more confident with it now than 7 years ago. Ironically, I owe a lot to Gehrman, Maria & co. for helping me become a better artist. I know that many FromSoftware fans can relate to this in a way or another because the stories of people who found refuge and escapism in the twisted worlds created by Miyazaki are countless.
Since the beginning of the year, I have officially startet to work for an academy of visual and game developing here in Italy for their courses of concept art and character design and I've been meeting lots of students from different classes.
It almost brought tears to my eyes to hear how many of them love Bloodborne to bits because I truly felt like things had come full circle.
Don't let your dreams be memes guys! Bloodborne was an exceptional character design training ground (well, one of the many I was working on!) and now I get to teach character design in a professional environment.
And people who said drawing problematique ship art was a waste of time :P
“The hulking hunter woman Simple Gratia, ever hopeless when handling hunter firearms, preferred to knock the lights out of beasts with this hunk of iron, which incidentally caused heavy stagger.
Gratia was a fearsome hunter, and to onlookers, her unrelenting pummeling appeared oddly heroic. No wonder this weapon later assumed her name."
[Fist of Gratia]
And finally here’s some pics of my Gratia cosplay <3