As someone who I know is intricately familiar with Genesis music and the FM synth it uses; why is it that many people (including myself) enjoy the Genesis era Sonic music but when Jin Senoue tries to emulate that sound using Genesis synth samples (Sonic Superstars being the most recent example) it just doesn't sound very good? I know it's literally become a running joke in the community that Senoue uses the Genesis synth too much but it's not like Sonic 1 or 2 had bad soundtracks even though they used the same instrumentation, and Senoue is obviously a very talented composer, so I don't really understand why his attempts to emulate the Genesis soundtracks always turn out so mid.
The general theory I subscribe to is that with the soundtracks to Sonic 1, 2, and presumably even Sonic 3, those games were composed by people who were just writing "real" music. They would pick out real world instruments and write for that sound.
If you've never heard it before, for the 20th Anniversary, Sega put out a compilation soundtrack for Sonic 1 and 2, which included the original demo tracks Masato Nakamura wrote for those games.
Now these are basically just MIDI files, because they didn't need to be anything more than that. But you can tell he was thinking in terms of horn sections, bass guitar, and so on.
Nakamura would submit these MIDI songs on cassette to Sega, and Sega's sound engineers would transcribe those instruments into something that sounded appropriate for the Genesis hardware.
Now, Jun Senoue did the same thing, to a degree. Jun's first major Sonic soundtrack was Sonic 3D Blast on the Sega Genesis, and Jon Burton (of Traveler's Tales) revealed Jun's own demo cassette. If you listen to Jun's tracks, they're all done on the Honky Tonk/Rhodes piano. There's no attempt to utilize real world instruments or have any kind of sound diversity. [1] [2] [3] [4]
Instead of writing music for a band, he wrote music for an individual playing a keyboard.
Worse still, it has eventually been revealed as of Sonic Origins that Jun Senoue had very little awareness of how to make Genesis sounding music. Again, he only submitted his songs on cassette. He was not responsible for the FM Synthesis conversion, just the raw notes, which were all written on, and for, a keyboard.
(throwing the rest of this ask under a "read more" tag because it embeds a lot more videos and even some images)
So when it came time for Sonic 4, and they had Jun Senoue do the retro style soundtracks for those games, he was probably pretty out of his depth. He was writing for style of music he did not really have a nuanced understanding of.











