bits of thoughts on proj3: on abstraction, inspiration, and design
These bits of thoughts are jot down throw my process of working on Project 3, before we getting onto of project 4. They are more like personal notes on the development of my understanding of design.
To be honest, I find it of great fun to look for inspirations and precedents, and of greater fun to strip away the literal and obvious, abstract out the aesthetic, emotional quality, or "gesture" of your precedent. This is fun because it is intellectually challenging, and involves a lot of thinking--not just rationally analyzing the information, but more importantly using my intuition as human to appreciate the aesthetic and feel the emotional appeal of this precedent.
I rarely use just another piece of design as my precedent, not that I’m avoiding them on purpose—I certainly get inspiration from other people’s design all the time (like the Rorschach Test pattern example)—but that I find life, sensations, people, nature and the world in general are the most exciting and inexhaustible inspiration for me.
I also enjoy incorporating this inspiration to my own project. It is always an active experiment on different ways of expressing the abstract ideas. I like it because this is where I get to free from the precedent itself, and make my own argument on certain kinds of aesthetic, emotion, form, rhythm, whatsoever.
This process is intellectual, analytical, and it brings out my intuitive potential as an emotional being. I feel lucky to be a design student, who's able to work in such a dynamic process instead of stick to the rigidity of conventional academic constrains. It's always exciting to see how the precedent being digested and transformed into our own design through series of intellectual activities.
And now I’m going to talk about precedents and inspirations which left their marks in the development of this project.