Nothing quite like ending a day with your bug list empty, your task list complete, and doing so well before hitting overtime.
Game design can be intensely stressful, no doubt, but ultimately the payoff comes when you get to look back on what you made and see the finished product. I’m not quite there yet, but today was a significant milestone in the process for this thing I’m working on. :) I can see the finish line now, at least!












