there she is..... i think im done with the texture now, will move onto the babies sometime later this week i think !!
she's my most complex blockbench model to date i think with full articulation. even the segments of the fingers and toes are rigged (which turned out much better than i thought, i hadnt really done this level of articulation before partially because i was worried it would look bad with the wings). theres also a full mobile pupil and two separate eyelids per eye. all of the feathers/wing parts are in their own groups in case i want to move them too.
im planning to export her to blender in order to rig some IK bones (blockbench IK is terrible) and be able to animate her better. i think im pretty good with blockbench animation but its just far too limited for what im planning.
heres some bonus pictures including how it looks with some extreme ranges of movement + a weird movement test















