2017_11
Psychedelia. Exploring a bit of colour in combination with distance fields inside the fragment shader.
seen from Uzbekistan

seen from Iraq
seen from Maldives

seen from Bangladesh

seen from India

seen from Ireland
seen from United States
seen from Philippines
seen from Singapore

seen from United States
seen from Canada
seen from Chile
seen from Oman

seen from United States
seen from China
seen from Morocco
seen from Malaysia
seen from Japan

seen from India
seen from India
2017_11
Psychedelia. Exploring a bit of colour in combination with distance fields inside the fragment shader.
2017_9
Could’ve (should’ve) moved on from yesterday’s sketch, but I just had too much fun with the visual outcomes of experimenting with time, motion and contrast
2017_6
Creating shapes using polar coordinates in the fragment shader.
source : http://player.thebookofshaders.com/?log=171113182309 ffmpeg commands i always forget how i make the gifs
`# http://blog.pkh.me/p/21-high-quality-gif-with-ffmpeg.html # ffmpeg -v warning -ss 1 -t 6.2 -i input.webm -vf fps=30,scale=320:-1:flags=lanczos,palettegen palette.png # ffmpeg -ss 30 -t 3 -i i nput.webm -i palette.png -filter_complex "fps=10,scale=320:-1:flags=lanczos[x];[x][1:v]paletteuse" output.gif`
Learning GLSL. (The Book of Shaders: Chapter 6)