Theres all the botw commentary on how, ecologically, geographically, the map is very small. But, considering time in the game is sped up x60 (1 minute per hour, but correct me if im wrong) then its more like the area has been compressed for sake of gameplay.
Sure the game has things in that measure distance (goron golf, bird man research), but again, sake of game play.
So really, all of hyrule and surrounding area should be more like 8,716,500 square kilometers instead of the 145,275 thats determined by the map's grid. For comparison, Canada (the closest i could find) is 9,093,507 square kilometers (according to wiki). (And the europe places i checked went to 000,000 digits, so smaller but still having seasons and geographies. There's probably better examples.)
This doesn't actually mean link's speed is compressed, though, cause both time and land are compressed, in game. I think. For fanfic writing purposes he's got normal speed but if theres a math explination someone has that i can't quite articulate, id love to see it. (It think its that game distance/irl time=expanded distance/in game time, so same velocity? Like, with the expanded map and time, would link, moving the same speed he does in game, still take the same time to go from point A to point B? I think so?)














