Redrawn bugbears and hobgoblins. They were some of my oldest tokens (from around 2016) and definitely needed some work. The proportions are all more in line with how my style has developed in the nearly 10 years since I started this mad project.

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Redrawn bugbears and hobgoblins. They were some of my oldest tokens (from around 2016) and definitely needed some work. The proportions are all more in line with how my style has developed in the nearly 10 years since I started this mad project.
DND Monsters: Bugbear Chief (2014)
Medium Humanoid (Goblinoid), Chaotic Evil
AC 17 (chain shirt, shield)
HP 65 (10d8 + 20)
Speed 30 ft.
Str: 17 +3 Dex 14 +2 Con 14 +2 Int 11 (+0) Wis 12 +1 Cha 11 (+1
Skills Intimidation +2, Stealth +6, Survival +3
Senses Darkvision 60 ft.
Languages Common, Goblin
CR 3
Traits
Brute: A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Heart of Hruggek: The bugbear has advantage on saving throws against being charmed, frightened, paralyzed, poisoned, stunned, or put to sleep.
Surprise Attack: If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Actions
Multiattack: The bugbear makes two melee attacks.
Morningstar: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 3) piercing damage.
Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 (2d6 + 3) piercing damage in melee or 5 (1d6 + 3) piercing damage at range.