golem 3d character wip (their limbs are stretchy now)
So after finding no tutorials or threads on the subject and like eight combined hours of throwing random constraints at the wall, I finally figured out how to do IK telescopic arms with pose-ability comparable (ish) to bendy bones.
..I still have a bit of work to do on this character, texturing the legs, adding now limb system to the torso and neck, fixing a few ickys here and there, but overall I'm really pleased with the results they're so cool/fun to play with I'm pretty happy with it.








