Step-by-step instructions for using the program Krita to remove blue lines from lineart, clean up the lineart, and use a really nifty tool c
Hey digital artists or anyone who wants to experiment with digi coloring! Krita is a free open source digital painting program. I created this PDF (also free) to take you through the process of removing blue pencil from scanned art and then adding color flats with a magical tool called "colorize mask". Here's an example of the colorize mask tool:
This tutorial has been requested a lot! And so it is here!
This is a new format that I am trying out to deliver quick and simple tutorials, so I could really use your feedback! Please let me know if this was helpful or if anything was unclear. I’m going to try and do more of these in the future so let me know what subjects you would like me to cover! Please message me or write a comment with your suggestions and questions!
Side note for Mobil users! The photos have captions that for some reason don't show up on Mobil so make sure you check it out on your desktop computer!
I searched for this when i needed to make a track for mine cart. It is one of those techniques that showcases a singular tool, like “Extrude”, can have many different methods of implementation.
I'm sorry if this question was already asked, but I was wondering if there were any plans to create an "art book" for the game? I'm seriously in love with the demo of the game and bought right after my first play through of it- It'd be a really treat to see commentary from you guys and step by step progress on a CG or character concepts compiled into a book! Personally I wouldn't mind paying an additional fee for it. ;//u//;
Hi there! Rins here! Thank you so much for your continued support! We definitely want to do an artbook in the future and if we can get enough funding for it, we’d want to get it printed. If not, digital is always an option as well.
I’d be more than happy to include some step-by-step shots of how I CG and we already have tons of concept work saved up that we can include as well as fun sketches and doodles. In the mean time, I do have a CG tutorial here if anyone’s interested! http://fav.me/d5rfvg3
Hey! In this mini tutorial I'm going to cover how I did the lighting effect in my latest MusaHiru picture.
Step 1: Have your almost-finished picture.
Practically finished, eh? It's fully colored and shaded. I'm not covering it in this tutorial, but I have other progress pics that show it.
Why did I include this step? Because the lighting effect this tutorial shows is NOT AT ALL a substitute for conscientious coloring. It's just icing on the cake: cakes are great with icing, you can't have icing without the cake and call it a finished dessert (unless you're pann-yu but her tastebuds are special).
Step Two: Add the Multiply layer
Create a new layer above everything and FILL it in with the color of your choice. PLAY AROUND. This will change from picture to picture depending on the effect you want. In this situation, I wanted a dark, cool shadow, like the kind you get in an unlit room at night, so I went with a moderately-saturated dark blue. Pay attention to the hue and saturation!
Example: redder, sunset shadow, I used a light lilac shadow.
Clear, blue light (underwater lighting), I used a light blue.
Yeah, I think you get the idea. So experiment.
This step establishes the overall color of the picture, especially its shadows. In this tutorial, it dramatically changes the picture and adds cohesiveness. You can stop here if you want!
Step Three: Erase away the part where the very bright light shows.
That's the gist of it, but here's how I do it. 1. Make a layer mask on the shadow layer and make the mask all white so the entire layer shows.
Use BLACK on the layer mask to draw in where the light shows (ie, you're "erasing" parts of the overall shadow). Remember that it's part of the picture, and work it around the objects and shapes it goes along.
Oops, that's just a very rough guideline. Then, go back and refine it.
My finished layer mask looks like this:
The black parts are the parts I erased from the visible layer, using the layer mask.
Or you know, you can just skip the entire layer mask thing and just directly erase the parts of shadow you don't want. That's fine too.
Finished product after refining the shape of the light: Yeah, it curves nicely over their forms. Remember to take into account the shadows the stuff in the picture will cast when you shine a light on it.
Step Three: Add vivid light to the shadow
Shadows aren't just monotone things. One single shadow will have different hues and aspects of it.
So create a new layer above everything and set the blending mode to Vivid Light.
Take a large-ish brush on 0% hardness and, on this layer, set 20% opacity, and fluff in the color along the edge of the shadow, leading inwards onto the body of the shadow itself and out of the light.
What color do you use? It really depends, I generally go with light red or light orange.
I copy and pasted my vivid light layer onto a white background to show you what I did.
Here is how it affects the piece:
The shadow has dimension now, it's not just a cut-out of light.