<Video Chromaroma> <CEO & Founder>
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<Video Chromaroma> <CEO & Founder>
Chromaroma - skvelá reality hra londýnskeho metra
Denne cestujete v MHD, a strávite tam v priemere 45 minút. Môžete si čumieť z okna, počúvať iPod, čítať knihy na Kindle...alebo hrať reality hru, a zbierať body za napríklad za to, ako rýchlo prejdete vašu trasu metra. Táto skvelá reality hra má názov Chromaroma, funguje v Londýne a je to vlastne také "MHD Foursquare".
Chromorama sleduje váš pohyb po londýnskej verejnej doprave na základe toho, v ktorých turniketoch označíte buď Oyster kartu (taká lepšia OpenCard) alebo kľúč od verejných bicyklov. Z toho zbiera data a tie potom premieňa na body. Body získavate za rôzne aktivity ako najrýchlejší prejazd vašej trasy, prihlásenie sa na novej stanici metra, môžete hrať rôrzne misie, zbierať rôzne predmety a hlavne súťažiť s priateľmi. Viac vo videu:
Ako veľký fanúšik Foursquare a ostatných geolokačných služieb som z tejto hry nadšený! :-) Autori majú v pláne rozšíriť ju do ostatných svetových miest ako Moskva, Tokyo, Paríž alebo Sao Paulo a cestujúci by tak mohli súťažiť medzi sebou. Rozmýšľa sa tiež nad marketingovým využitím pre brandy, a nemalé očakávania tejto hry sú aj v spojitosti s budúcoročnou olympiádou práve v Londýne. Za hrou stojí britské štúdio Mudlark.
via #1, #2
Hodos Media in exclusive negotiations to acquire innovative public transport game Chromaroma
Hodos Media announced today that it has entered into exclusive negotiations with game production company Mudlark to acquire its innovative public transport game Chromaroma. Hodos Media will work with Mudlark to bring Chromaroma to new cities and help the ITS community benefit from its potential.
Chromaroma: a game platform designed to work with intelligent transport systems
Already online in London with thousands of players, Chromaroma is a gamified approach to transport. It has huge potential as an effective way to encourage the use of public transport — changing transport behaviour to become more efficient and sustainable.
Chromaroma’s game tracks your use of the public transport network, setting challenges and awarding points. Chromaroma provides a platform for gamifying transport in almost any city.
Chromaroma in London is built on data from the widely-used ‘Oyster’ smartcard system and the Barclays city bike rental network. This data lets the game monitor journeys passively, needing no extra equipment and not requiring the player to actively log their trips. This means any interested traveller can play, and no specific device or expensive smartphone is needed, just a travel smartcard and web access. Hodos Media can offer Chromaroma to any city that has a smart ticketing solution. The huge market boosts potential revenue and the potential to measure/influence travel more than any other third-party system.
Gary Bridgeman, CEO of Hodos Media, said “we spotted the potential of Chromaroma to really engage the traveller and bring multiple benefits to the public transport provider. With the acquisition of Chromaroma we have a market ready product that can be used to change the way you travel tomorrow.”
Charles Hunter, MD of Mudlark, said “Chromaroma is a trailblazer in transport games, demonstrating how to share people’s travel data back with them in a playable way. We can see really exciting potential in developing it further with Hodos Media. Their expertise in intelligent transport systems will give it fantastic capacity and reach.”
Bringing together utility and fun
Chromaroma isn’t just a game. It can act as a platform for cities and transport agencies to engage with travellers, understanding and influencing how they travel. James Burgess, Vice President of Product Development at Hodos Media, said “Chromaroma can be used to deliver multiple games to keep the traveller engaged. It is easy to imagine Chromaroma being an important part of the travel management plan around a big event. Challenges and rewards could be used to draw travellers away from busy stations or dangerous incidents. It has unique potential to put the fun into personalised urban travel information.”
Optimising the transport network and service offering
Players give Chromaroma permission to store and use anonymised data. With a huge pool of potential players, game servers could become an excellent data source for statistical modelling of the transport network. Gary Bridgeman explained “Using in-game rewards and incentives can be an inexpensive way to user-test any changes and analyse how the traveller uses the network”.
Global competitions
As a cloud-based platform, Chromaroma can expand into any city in any location. Gary Bridgeman said “The game can be run as easily in Tokyo as in London. I would love to see global competitions between cities. Are Londoners more competitive commuters than Parisians?”
For more information contact:
Further information for journalists
About Hodos Media
About Mudlark
Chromaroma images
About Hodos Media
New company Hodos Media has launched in the UK. Hodos Media develops and publishes intelligent transport systems applications, using game-like approaches to engage the user. Goods and people can move around more sustainably and efficiently if everyone plays the game.
Hodos Media launches with ‘proof of market’ funding from the UK’s Technology Strategy Board for developing a new approach to eco-driving training for Heavy Goods Vehicle drivers.
About Mudlark
The Mudlark Production Company is a design and production studio that has pioneered data-driven games and applications with products such as Chromaroma, the Birmingham Civic Dashboard and Plunger.
Chromaroma images
Visualisations of Chromaroma’s data give an insight into the game mechanics and also into the transport network they inhabit.
http://www.flickr.com/photos/wearemudlark/5099563216/in/photostream/
What Public Transport Really Should Be All About
Read more about Chromaroma at Good.
Chromaroma (currently in beta) is a Foursquare-like game, sadly limited to London UK only, that lets players earn points etc by swiping their Oyster Card on public transports. The intent is to "create entertaining games from the data we create and leave behind without noticing." (more here) I SO want to play...
Mind the gap! Riding the London tube turns into a game.
A new app called Chromaroma has extended the logic of treating city life as a game to London's public transportation system. It allows users to track their journeys in technicolor visualizations, earning points for each trip throughout the transportation system.
Every time Chromaroma players swipe their Oyster Card for access to the city's underground, the Tube, they earn points and update their location and movement on Chromaroma. Users can join a team to help "capture" a station, complete missions by checking in at places that represent strange moments in London's transit history—like the Tube station where talk-show host Jerry Springer was born (true story)—and maybe even connect with fellow passengers who are playing the game.
At the very least, the app can spice up a drab commute and help people think about public transportation in new ways. Perhaps the coolest part is the way Chromaroma uses the data it collects to map a user's progress around the city. (via good.is)
Commuting in London: Now a Team Sport.
Here's a clever way to spark excitement on an otherwise dull subway trip. Chromaroma is an online multiplayer game that tracks the trips you make with your London Oyster card (good for the bus or subway), then gives you points for how many locations you've visited around London, how often you travel and missions you complete.
Every card-swipe unlocks a novelty, which also makes this a great way to rediscover (and fall in love with) your city. "You collect places, identities, modes of transport and passengers as you travel around the city; discover and investigate mysteries attached to different locations and build alliances with fellow passengers that share your journeys," explain the developers at Mudlark.
Play alone or with friends!
Just!
Created a chromaroma account. Need an oyster card. Need to play. God.