"Botanists in Space" by Geneva Bowers on INPRNT
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"Botanists in Space" by Geneva Bowers on INPRNT
Sleeper, wake up.
Summary:
Sleeper — you have been so focused on surviving for just over a dozen cycles, and yet it has felt like your whole life. But Sleeper — there is more to life than surviving. This form feels pain and hunger and indignance and rage… so why not trust and love as well? The life of a Sleeper on the run is a cruel one, but past the inevitable betrayal and loss, your kindness shines through — for better, or for worse.
A story of the bonds Sleeper creates — and loses — throughout their time on The Eye. Mostly will be filling in the gaps between scenes that exist in game rather than reiterating any dialogue, but may end up taking some creative liberties with timing, characters' storylines and relationships, and the setting of The Eye.
Rating: Mature Length: 148K+ words; Chapters 59/??
An Archive of Our Own, a project of the Organization for Transformative Works
"Botanists in Space" by Geneva Bowers on INPRNT
Sleeper, wake up.
Chapter 59 - Histories
Chapter Summary: Sleeper fulfills their mission.
Rating: Mature Length: 148K+ words; Chapters 59/??
An Archive of Our Own, a project of the Organization for Transformative Works
Excerpt below:
Among all of those with whom you have become acquainted on the Eye, you never would have expected Ethan to be your chosen companion for dinner. You both sit on stools in the shadow of the safest meeting place you can think of — Emphis’ food stall. Your friend grunts a greeting, unceremoniously plopping a bowl of your usual and some chopsticks. But despite his nonchalant demeanor, you can feel his eyes and ears studying you and your dinner companion, watching over you.
You wish you could reassure him that it’s now a much different dynamic than the last time you and Ethan ate together here. You don’t discuss business, but rather you sit in silence as you both slurp and munch on the spicy mushrooms.
That is, until you venture to turn to Ethan.
“Did you actually know the identity of my consciousness?” you ask him.
Ethan takes a long sip of his drink.
“Alongside your serial number I had your old name. A face. A place of birth.” He looks at you, swirling his tumbler. “But it seems you know all that now. What else would you want to know?”
“Do I have any family left alive?” you ask. You feel small, insignificant. You know the answer doesn’t matter — you can’t do anything with it.
You prepare yourself for the man to taunt and mock you, but instead he carefully places his chopsticks down and rubs at his brow.
“I’m sorry, Sleeper,” Ethan says, and to your surprise it seems that he actually means it. “That I don’t know.” He hesitates. “Maybe you don’t want to hear this, but… I remember hearing that the Typha colonies collapsed some time ago. I heard a handful are still viable, but I don’t know which.”
You nod, sipping your drink. It’s about what you expected. If Castor didn’t know, you have little hope anyone else outside of Essen-Arp would either.
Citizen Sleeper 2: Starward Vector
Played on: PC (Steam) Developer: Jump Over The Age Release Date: 01/02/2025 At risk of giving away my opinion in the first line, Citizen Sleeper 2: Starward Vector is really bloody good. I know it’s only a couple of months into 2025, but it’s already making a compelling argument for game of the year. For those of you just after the pithy game journalist-esque summary, Citizen Sleeper is like…
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