The Bella Store (Day Views 001)
Published: 5-27-2024 | Updated: N/A SUMMARY “Inspired by the wealth of Bella Goth lore from the Sims/SimCity franchises (aka the “simsverse”), the Bella Brand Series includes more than a dozen sets and 230+ new business-themed items. Lore suggests that the wealth/influence of the Gilman, Crumplebottom, Bachelor, and Goth families increases considerably under Mortimer and Bella Goth, especially the latter. So, this series imagines what a prestigious Bella-based brand might look like…” My game takes place in a (retro/afro) futurist age, in which the #co2bellabrand is part of a family megacorporation. A brief break from making CC gave me time to get in-game and do some building – here is the flagship Bella Brand Store. This 6-floor landmark is in the heart of the shopping district along Belladonna Cove. #co2lots #ts2builds #ts2lots DETAILS STREETSCAPING/EXTERIOR The lot sits on a 2-step foundation and uses my Streetscaping 001 (Simmons, 2024) set. There are two main entrances and a gallery entrance directly off the street. The exterior of the gallery is decorated with large ads and product displays.
FIRST FLOOR The first-floor features signature/seasonal displays from Body By Bella, Bella’s Beauties-Secret Garden, and more. Salon customers can shop or have a seat while waiting for an appointment.
SECOND FLOOR Bella Park (casual and sporty) and some nice vertical views. Sims can take the stairs or elevator between floors.
THIRD FLOOR Bella’s Secret (intimates), Bella Goth Jewelry & Collectibles, and a Boby By Bella (summer line)/Bella’s Beauties pop-up shop.
CREDITS No copyright infringement intended. All trademarks belong to their respective owners. CCA = Creative Commons Attribution. Thanks: @catherinetcjd @chocolatecitysim @deedee-sims @gayars @gummilutt @haziewhims @kashmiresims (Rach’), @somedaythesun @picknmixsims, Neon Base/Easy Shine Removal Kit (@pforestsims, 2023), Reducing GUIDs/OBJs Tutorial (@hugelunatic, 2022), Sketchfab and Blender Communities. Sources: SEE CREDITS (ALT).










