In the early 1990s, with the FMV game suddenly in vogue again thanks to the CD-ROM, Bluth and his team (Rick Dyer had since moved on to work on his own set of FMV titles) decided to return to work on Dragon’s Lair 2. The game would be much larger in scope than the original Dragon’s Lair, featuring a time-travel scenario that would take Dirk across history and myth to save Princess Daphne once again, this time from the evil wizard Mordroc, who apparently was the owner of the castle you explored in the first game, despite the fact that his name wasn’t even mentioned. Mordroc plans to marry Daphne with the Death Ring, which will turn her into an ugly monster much like himself. This kind of defeats the point of marrying Daphne in the first place (Side Note: Dirk and Daphne sure have a suspiciously large number of children, don’t they?), but regardless, Dirk must find a way to catch up with Mordroc as he travels across history before Mordroc puts his evil plan into action, or not only will Dirk find himself without his true love, but facing the wrath of his mother-in-law as well. It’s never properly explained why Mordroc is traveling across these different time periods that Dirk chases him in, although if he just teleported Daphne to his lair and wed her immediately, the game would be quite short, uneventful, and bland.