hey fel, as always i'm so appreciative of the work you do to aggregate info for the fandom! you're the first place i look for all news, and once i have disposable income i'm totally going to send you a kofi.
i've been confused by the companion classes for days and i'm hoping you can help me out—i keep seeing taash with dual wield axes, which, given information that warriors have only 2h weapon and sword and shield as weapon options, suggests she's a rogue... but that leaves only davrin as a warrior? surely not, right?? we have three mages in neve, bellara, and emmrich, and harding is of course a rogue, lucanis being a rogue would make the most sense but i'm not sure it's confirmed?, davrin has a sword and shield so he must be a warrior, and then taash....??? help have classes been confirmed somewhere i'm so confused
hello! ◕‿◕ tysm for the lovely message and feedback, and that is super kind but pls don't feel obligated to do so, it's all good either way!! We know that Bellara, Neve and Emmrich are mages. Based on DA:I Harding is a rogue. it's assumed Lucanis is a rogue and Davrin is a warrior (agreex2). Taash is assumed to be a warrior (also agree). dual-wielding as she does could easily be part of her unique skill tree/abilities or something**. also, there is this comment from Trick Weekes: "I'm a little gun-shy on confirming anything that hasn't been said officially, but please assume we would not give you a game with only one warrior companion. Somebody has to draw aggro for my Mage Rook." [source] so we will definitely not have only one warrior companion. by process of elimination as well it looks like that other warrior would be Taash. so the class breakdown seems to be:
Harding, rogue Bellara, mage Davrin, warrior Lucanis, rogue Neve, mage Taash, warrior Emmrich, mage
hope this helps. :)
** it was said in the Discord Q&A that:
Q. Will the companions have unique specializations? A. The “companions will have abilities that are truly unique to them, but also, they do fall into the archetypes of mage, rogue and warrior. For instance, because she has a bow, you might be surprised to hear that Bellara is in fact a mage, and I love that”. The bulk of the companions’ abilities are based on their own unique ‘personality’. For example, Neve is the only mage that is an Ice Mage, so she has related abilities that are distinct to her, but because she is a mage she does have access to abilities that all of the mages share, like Time Slow. The devs are really happy with this balance, a good mix of representing their archtype, their class, and also their distinct "specialization or personality, whatever you wanna call it.” “Each of these characters exists, each of these characters have a history, has a story of how they became who they were. Part of that was finding the intersection between narrative and gameplay”. They want to serve the needs of gameplay but also allow the characters to breathe as their own people both in conversations and out of conversation.















