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🌤️Share your favorite mechanic from a game you’re working on.
In my on going war against Setting Elements in Belonging Outside Belonging (I'm half-joking!), I've been experimenting with unlockable and growing sections of the City in BALIKBAYAN: Returning Home. Here are two (out of eight) parts of the City you can work towards accessing: the Market and the Sensorium. The group tailors the leader, aesthetics, and threats to their liking.
In the Cyberpunk genre the city always feels like an important character. Also, unlocking components of the game that everyone can enjoy in a BoB game is one of my fave design things to do now. The Unlockable sections here are the Market Contacts and the Hidden Power, and you unlock Moves within that part of the City that any player can lean into as they like. It's worked out really well in playtests so far (and I have more about how to unlock the more magical/supernatural aspects of the City).









