My addition to the Sharpie Cube thing.
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My addition to the Sharpie Cube thing.
Arena Cube Draft
Not posted a draft here in a while. Haven’t been drafting much. Decided to give the Arena Cube Draft ago since I enjoy cubes and first ones free.
I went into this draft comepletely blind. I knew nothing about the cube, I didn’t even bother to look at the card pool, though I’d keep it a surprise for the first one and see if I can pick out archetypes myself.
My first pick in the draft was Rekindling Phoenix, its a solid threat thats hard to get rid of. There were some good red cards in the next few packs so I stayed red. When 2 burn spells ended up wheeling I knew no one else could be in red so fuck it lets force mono-red.
The draft went very well for me, knowing no-one else was in red even let me pick up a couple of good colorless cards knowing the decent red card would come back to me anyway (thats how I got shadowspear and weatherlight). When there was no good red in the pack I grabbed a fixing land or potential splash card, I didn’t end up running any but it let me potentially splash a second colour.
At the end of the draft his is what my deck looked like
Low curve, good mix of threats and removal. Pretty damn good I though but this is cube and sometimes decks look better than they are and I didn’t know what control cards I would come up against so I wasn’t super confident.
I don’t know if it was luck or the deck was just really good but I had a pretty smooth time with it. I curved out most games, sometimes I missed a 1 drop but I generally managed to curve out. Some of my opponents never stabalised. The ones that did I ended up finishing them off with an evasive threat or a bit of burn. In one game my opponent was playing a BW aggro deck and ended up in a no-win position where they had to block to not die but if they did block their own midnight reaper would kill them.
There were also 3 games in whcih my opponent played an on curve ritual of soot but in 2 of those I had an Anax out and in all 3 I built back up very quickly.
So what did I lose to? What deck managed to take me out in the end? There was one match where my opponent was playing orzhov and had out a Shalai, an Aryel, a knight token (from history of benalia) and a circle of loyalty and tried to race my deck. I was at 8 life with them at 5. I had the weatherlight, a 1/1 satyr a scorch spitter and a dark-dweller oracle and a shadowspear. They attacked with the shalai and aryel. I chumped aryel with scorchspitter and went to 4. They then used Aryels ability to kill my satyr token meaning I didn’t have enough to crew the weatherlight in order to swing back for lethal. I had no creatures in hand. My turn, I did draw anything relevant. I had a claim the firstborn in my hand which had been sitting there useless against the shalai and aryel. I used shadowspears ability to remove hexproof from my opponents stuff. Used claim the firstborn to steal their knight token, used the knight toke and the dark-dweller to crew the weatherlight, equipped the weatherlight with the shadowspear and swung for 5 in the air. It was close but I won and it was a very satisfying game. That was my closest game. In the end I didn’t actually lose a single game.
I know I got lucky in the draft portion, I’m not sure how lucky I got in the games themselves but even accounting for that I didn’t expect to get 0 losses. I wonder if red is just OP in this cube? Has anyone else given this cube a try? Let me know your experiences.
If anybody has recently opened a box of Unstable, would you mind sharing how many common, uncommon, rare, and mythic rare Contraptions you opened (and whether any were foil)? I’m trying to figure out the rarity ratios of Contraptions so I can accurately reflect it in my Unstable cube.
On spring break so my "studies" are a little different this week
Guilded Cube Draft #30
This pack is decent. Death Cloud is really powerful in the right archetype, but it should wheel. If it doesn’t, you shouldn’t be in that archetype. Cryptic Command is absurd and wins so many games, but it commits us to heavy blue. The Guilded Cube does not have much for fixing, so we most likely will not be able to cast this before turn 5. Goblin Rabblemaster is really great, so I have no problems taking it here. Oracle of Mul Daya ramps us so much and is definitely worth the first pick. Flametongue Kavu is incredible, so I wouldn’t mind taking that, and Ponder is also very good, but my eye is on a really ugly white bordered card that is banned in every format: Channel. This card is so absurdly powerful. At dead worst, it lets you ramp out a 6-drop on turn for. At best, it allows for a turn two Ugin, or Kozilek, or Emrakul. Or anything really. The life is a significant cost, but well worth it if we’re hardcasting dumb 8, 9, or 10 mana things.
It's kinda weird archidekt even has a view counter, but also cool that over 1,000 people have seen my silly little cube I've been updating over the course of the last two years.
I wonder if anyone has ever tried drafting it
Alright yesterday me and my friends CUBED using my fresh COMMANDER CUBE that I made!!! And it was... A lot of fun!
It went (first player to play to last) : Brago vs Ghave (me) vs Marchesa vs Halana & Alena. I won!
My friends didn't know the cube's list at all, nor the themes (they didn't wish to be told), and aren't big drafters either.
Big analysis below!