My thoughts on Maros MH2 Teaser
Just thought I would go over some of Maros teasers and write my thoughts about them. Will revist later once we know the answers to these teasers. I wonât be going over every teaser.
⢠a theme on only a handful of cards in Modern Horizons gets a larger presence
Not sure what this could be as there were a lot of themese in MH1. I think the one Iâd like to see more of is the âlands in graveyardâ theme as weâve had bits of it across magics history but never really enough to build a deck around.
⢠a Frog twenty-six years in the making
This one interests me. 26 years in the making implies this frog has been around as an idea for almost the entire history of magic. Iâd love to hear the design story behind it
⢠a Future Sight mechanic reused for first time
There are still a lot of Future Sight mechanics that have yet to be used again. Iâm hoping for Transfigure and for the sake of the modern format I am hoping its not Gravestorm because that mechanic is so hard to balance that it could easily cause another Hogaak situation.
⢠a white enchantment with a trigger that investigates
If this is good and can generate multiple clues itâll probably become a commander staple. White is stil really hurting for card draw.
⢠âfor each other Ooze you control.â
More Ooze tribal? Awesome. I wonder if weâll get an Ooze commander
⢠âIf an ability of a <CENSORED> or another <CENSORED> you control triggers, that ability triggers an additional time.â
I am guessing the censored bits here are creature types or potentially one of them is a card type (ie if the ability of an artifact or another artificer you control). Could be a very powerful card and if Iâm right about the censored bits being types could potentiall have some interesting shenanigans when combined with things that can change the cards type.
⢠âyou may sacrifice a Mountain rather than pay this spellâs mana cost.â
This is one of the cards more likely to be overpowered. Cheating on mana costs is almost always really powerful.
⢠âTrample over planeswalkersâ
This is a weird one. Does this mean if a creature hits a planeswalker with less loyalty than its power the rest will hit the player? If so Iâm all for it. I do like getting more answers to planeswalkers.
⢠âIf an Insect card was milled this way,â
Insect tribal stuff? I donât think weâve ever had that. I wonder what insect tribal will do. We donât currently have a dedicated self mill tribe (zombies kinda like it but thats just because they like graveyards not because they like specifically self mill) this could be fun. Not sure if there will be enough here for a full deck though.
⢠âProtection from permanents with corruption counters on themâ
Corruption counters is a cool idea. I could imagine that being a major set mechanic in future with decks that corrupt their own creatures for a benefit and cards that gain bonuses against corrupted creatures. Would fit a New Phyrexia set quite well.
⢠Creature â Dauthi Rogue
Oh Dauthi, havenât seen them in a while. I assume this will be a monoblack creature with Shadow. Will probably do something like make the opponent mill when it deals combat damage.
⢠Creature â Elemental Incarnation
I wonder if this will be a new cycle similar to the old elemental incarnation cycle
⢠Artifact Creature â Clue Myr
This will be the Myr/Clue equivilent of Gingerbrute. I like Gingerbrute so Iâll probably like this one too.
⢠Tribal Artifact â Lhurgoyf
This feels like an attempt to buff Tarmogoyf since getting it in the graveyard will give the goyfs +2/+2.
⢠Legendary Creature â Merfolk God
I bet Prof is happy with this. Probably Simic or Bant colour ID but castable in monoblue so it can be a decent lord in modern and also a good Commander for Merfolk tribal.














