Revamping old ocs rn <;3

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Revamping old ocs rn <;3
dead.air
Game: Doom II Year: 2017 Source Port: GZDoom Specs: MAP01 Gameplay Mods: All new weapons, new monsters Author: "Xaser” dwforums | doomwiki | onemandoom
You’re a technician sent to investigate an issue with the UAC’s news network. Something goes, understandably, very wrong.
In some ways, dead.air is a thematic echo of 2015′s dead.wire. Both worlds are quite different, though. dead.air features an unusually ocular bestiary that brings to mind the peeping horrors of Unhinged, a whole host of weapons that are great for crowd control, and an adventure that winds through haunted city streets and slaughter-lite R / G / B color channels before climaxing (combat-wise) in a massive, explosive slaughter. The secondary weapon is an infinite-ammo ray gun that powers up as you collect upgrades for it - always a cool feature!
Click here if you’d like to read my full review.
Let's drive out to where dust devils are made By dancing ghosts as they kick up clouds of sand Where clouds like mountains, clouds look like mountains
If you won't be my valentine Could you at least give me a little bit of sympathy?
Ashes Ashes, Dust to Dust the Devils After Both of Us.
Wow! I don’t remember how I forgot myself I don’t remember, I don’t remember 2012
Radio, my beloved
I fell in love with a war, and nobody told me it ended