REMOTERune (multiplayer mod) - Update Post 2
WELCOME YET AGAIN, MY TENNA-LINGS!!!
Exciting update today, I finally managed to (basically) finalize the UI for one of the key features of REMOTERune - Game Modifiers!
...what? What do you mean, you don't know what that means? It's simple! Before a battle begins, the host of the game will be able to toggle Game Modifiers from the menu I attached below, which will shake up the gameplay in order to make the game less boring and give it more replayability. They will range from a simple health multiplier to entirely new, never-before seen mechanics. I've gotten multiple suggestions for Modifier ideas in both my DMs and the DELTAModders Discord, so I better get to implementing them all!
Anyway, here's the UI! Pretty proud of it, I think it looks dang awesome. Let me know what YOU think!
See you in the next update post!! (oh, by the way - the actual battle systems rewrite is also going really well. i didn't mention it in this post, because most of my changes are on the back-end, so there's not much visual difference from my last update post)












