Android resolution testing
After uploading my work to the Android device, I decided to do some testing to find out what resolution worked best on this device, and ultimately understand what changes would need to be made to make the interface work for this device.
These photos show the test file uploaded onto the android device. The test file includes three pages with three images at different resolutions.
low res - saved at 72 pixels
med res - saved at 150 pixels
high res - saved at 300 pixels
My initial test file was produced with a resolution of 800 x 480 - but this loaded with a white border. So I Created a new file that was sized according to the resolution of the Samsung Galaxy Tab I was using - 1280 x 800. The results surprised me because I expected the file then to be a perfect fit. However, because of the menu bar across the bottom in ICS OS, the resolution is scaled to the remaining height. Therefore to fill the entire screen it is necessary for the background to fill an area of 1400 x 800 otherwise there will be thin white strips on either side.
This means that there will be some reworking of my interface to make the design work on this device, but on the positive side, the height is less of a problem, and it may be more about ensuring the background bleeds to the side of the stage far enough to cover the excess screen area.
With regards to the image resolutions, I was fairly impressed with all three and there was no significant banding of the background colours such as that seen on my playroom app. On the other hand the improvement in picture quality with the higher resolutions was noticeable, and I would argue that the image resolutions should be increased to a minimum of medium (150pixels) to ensure adequate user experience.









