The Doom 2 RPG (unfinished?) comic, uploading due to the other source being deleted. Sorry if the pages are out of order. The rest will be in the reblog due to Tumblr's limit on images in a single post.

seen from United States

seen from India
seen from China

seen from United States
seen from Germany
seen from Pakistan

seen from China

seen from China
seen from China

seen from Malaysia

seen from India
seen from China
seen from Indonesia
seen from China
seen from China
seen from Netherlands
seen from Malaysia
seen from United Kingdom
seen from China

seen from United States
The Doom 2 RPG (unfinished?) comic, uploading due to the other source being deleted. Sorry if the pages are out of order. The rest will be in the reblog due to Tumblr's limit on images in a single post.
i just realized something
Thira and Kira rhyme
Thira is the daughter of king Novik and from Argent Dnur
Kira Morgan is from D2RPG and a major commander
wonder if Kira inspired Thira
Did y'all know that I have a crackship between Elizabeth McNeill from Doom 3 and Mayor Kira Morgan from Doom 2 RPG? I'm sad to not be able to work on it more and how I haven't made much sketches regarding it (or even a fanfic but I'm too focused on writing for.... a certain other game). Also funny thing: I've had the pose of the second sketch saved since 14th August last year, so there's that.... Also have some Doom 3 memes:
And some older ones I've made that are 1-2 years old:
Lynn Beck's "Ultimate Run": a theoretical concept for when you have all* the Doom games and nothing better to do.
*not literally all of them, also feel free to skip any you don't have.
So basically this is an idea I just had (kinda, like I think I remember wanting to do this before). The idea is simple: play through the entire Doom franchise in release order, but in a way that includes both individual releases and any rereleases, ports etc. that feature unique content.
Yes, it has finally happened. After almost 10 years, DOOM 2 RPG has been ripped successfully.
Which version? Both versions, the Java release and the iOS release!
You have no idea how happy it makes me to finally see this happen. Why is this important, you might ask? Allow me to explain:
First of all, and for those unaware, DOOM 2 RPG is a mobile game officially released by id software for mobile Java phones and iOS in 2009 and 2010 respectively. It was designed to be a turn-based RPG instead of a full-blown FPS mobile game. It was produced and programmed by John Carmack, with help of many other employees at id software (fun fact: Carmack's wife, Katherine Anna Kang, also helped in the development of both DOOM RPG games at the time!).
DOOM 2 RPG is also known for being the first game to connect two of id software's main characters from Wolfenstein and DOOM, by making a direct reference to a plot point of Wolfenstein's very own mobile game that was released a year before, conveniently named Wolfenstein RPG.
(If you want to read more about that connection, click here.)
DOOM 2 RPG had some monsters from the classic PC games, but it also included an extensive list of new characters, unique textures and weapons. But the way they programmed the game in order to make it work for all mobile phones of that time made it ridiculously hard for DOOM modders to extract the resources of the game, and the fact that it took nearly 10 years for someone to crack open and successfully decode the contents of both DOOM RPG games is solid proof that John Carmack did some black magic fuckery on the programming of these games.
(If you want to read even more about the ripping process of the graphics of the first DOOM RPG, click here!) I would also like to thank David Richardson once again for doing such an amazing job with the decoding process of the contents of the first game!
The extremely generous individual that shared the ripping process for DOOM 2 RPG is Erick194, and it seems to be a project that has been on the making for many years. So it goes without saying, all the credits for this incredible achievement should go to him.
The release thread is here, and I can only imagine that now that they're out there for easy access, you will start seeing the resources of DOOM 2 RPG in a few PC mods very soon. The image from this post comes precisely from DOOM 2 RPG, and yes, it's the Icon of Sin, but with a custom-made half chest!
(Un)cancelled DooM 2 RPG comic that I was working on:
For more than a year now I've wanted to make a D2RPG comic based off of a scene you can see if you're playing as Dr. Riley O'Connor since it's a really nice scene in what is a ..... very interesting game, to say the least (I mean that in a mostly good way). However when doing the sketches for it recently I began to hate how the sketches look (same-face syndrome, inconsistent BFG model, inconsistent design of Kira's armor/outfit, ext) and whenever I look at the entire thing I just hate it more because it looks wrong, I plan on deleting the whole thing and starting from scratch again but I decided to at least rush this so I can post it on here for anyone thirsty for D2RPG content.
The scene is based on this moment (I'm too lazy to replay the game to re-record the scene again so bear with me):
And here's the silly sketches I made for posing cuz why not they are funny:
turning sexist meme that is actually funny into ageist meme that's hopefully funny.
Someone by the name of IttravVFX has been recreating Doom 2 RPG monsters for classic Doom.
The linky for the Pinkynator