Search and Rescue (Merill Event, Pt 1)
> Your name is Merill Parish. You are a private investigator who specializes in missing persons cases. For the past sweep, you have been tracking a troll by the name of Kiyana Agrizo, believing her to be the cause of many disappearances in the area.
> You are currently in your agency, reviewing your newest case and trying to eliminate Ms. Agrizo as a suspect. For this case. She’s not off the hook for anything else.
> Of course, calling your run-down little office an ‘agency’ is a severe overstatement. It’s a hole-in-the-wall studio, with nothing but your desk, an ancient computer, some filing cabinets, a water cooler, a couple of chairs, and a single potted fern (you like to call him George).
> The look of your office isn’t a testament to your skill; you’re a damn good detective. Your lack of funding is merely a result of your less-than-stellar business practices, namely your tendency to accept extremely low payments from the majority of your clients. What can you say, you’re a bleeding heart.
> When a yellowblooded boy comes crying to you because his burgundy moirail is missing and no one thinks she’s worth finding, you’re not going to turn him away just because he doesn’t have enough money.
> You are roused from your work at the sound of a bell. You don’t quite understand why you need one; the ‘agency’ is one room. Your desk faces the door. When someone enters, you see them. You don’t really need to be alerted to their entry. But, hey, it cane with the place, so why complain?
> You lift your head to examine the new client, a tall, muscular blueblood with multiple facial piercings and-
> You know that troll! He’s Agrizo’s friend! How did he know where to find you? Has your investigation been compromised? Did Agrizo send him to finish you off?
> You tense up, preparing to reach for your weapon, until the boy opens his mouth to speak.
“No one can know I’m here”