Broke: Gonta's class is one of the normal classes in homestuck
Woke: Gonta's class is specifically the gag class of Gent that was mentioned by one of John's dad's friends fedoraFreak

seen from Estonia
seen from United States
seen from Canada
seen from India
seen from Canada
seen from United States
seen from China

seen from Italy
seen from United States
seen from United States
seen from China
seen from United States
seen from Yemen
seen from United States
seen from United States
seen from United States

seen from Netherlands

seen from Australia
seen from Yemen

seen from United States
Broke: Gonta's class is one of the normal classes in homestuck
Woke: Gonta's class is specifically the gag class of Gent that was mentioned by one of John's dad's friends fedoraFreak
waves this in ur face. do u see this look at this. i have put. way too much time into making a drstuck au. there's so much shit ive got stuff for kids from all 4 games baybayyyy
PART 2!
PART 3!
超高校級の英雄 V3: Danganstuck Classpects V3
Okay, okay.
Enough waiting around; let’s get this up and ready to go.
These are obviously just my own opinions on things, and as such are very closely tied to my own personal interpretations of both the V3 characters and also of the classpects themselves. For clarity’s sake, I based the aspect rationalizations from the official lore here, and I used the MSPA wiki for direction with the classes.
This is my classpect master post for Danganronpa 2! It's been a while since my post for the first game, mostly because I was stuck on a few characters (it was much harder overall for some reason), but I'm finally done, god bless. I’m hoping to start and finish V3 soon to work on the next classpect post
Hinata Hajime- Page of Hope
-actively exploits and is served possibilities and positivity. Hope was easy for Hajime, because even though he's more of a "realist" than our other hope players, he's a fantastic beacon of encouragement to the people around him. Somehow he just knows the right things to say in order to lift people's spirits. He definitely didn't start out with much hope himself though. He was bitter and futureless, attending the Hope's Peak reserve course as more of a conciliatory prize than anything. But Chiaki bumped into him and gave him the belief that he's not any worse by not having a talent. And later, he was given a huge opportunity to take part in the "hope cultivation plan". There's a lot of self-denial going on with him, trying not to admit to others that he's only in the reserve course and trying to convince himself that he doesn't care that much, which runs rampant in pages and knights.
Kamukura Izuru - Muse of Hope
-passively embodies possibilities and beliefs. On my previous classpect post with the DR1 characters, I said I didn't do the master classes but I've changed my mind. I'm not going to go back and edit my post but I'm definitely sorting Junko as a lord and Izuru as a muse. There's nothing else he could be. Extreme passivity and preoccupation with personal belief and possibilities (what is interesting, what is boring, is there anything I can't do?). He *is* possibilities in that he has so many talents, he can do nearly anything. Also, this just goes to show that no class, aspect, or title is inherently good or bad. Some might be more inclined to, uh, moral confusion, but we all make our own choices.
Owari Akane- Mage of Life
-actively understands and guides energy and growth. Life seems a pretty solid fit for her, as she's basically grown up overcoming obstacles, metaphorically and literally as she does parkour and gymnastics. Her relationship with food is all about energy and not about quality (... she eats crushed flowers after Hiyoko tells her you get more protein when you crush the food). What really sold me on mage though, was her intuition. She's really noted for her accurate gut feelings; she can tell when someone is strong even when they don't look it and I learned after reading her wiki that in the "ultimate talent development plan" she could sense Mukuro and Maki weren't who they appeared to be.
Komaeda Nagito- Bard of Light
-passively destroys information and fortune. A lot of people say he's hope but while that could fit, light fits so much better. His cycle of good luck & bad luck makes sense as he's drawn to luck as a light player but then destroys it as a bard. Most importantly though, the way he wields information like a weapon to confuse and undermine people really solidifies it for me. Somehow, someway, he always knows (or acts like he knows) much more than everyone around him. His dialogue is endless exposition and self-centered but all his information is given to manipulate people and tear them down.
Pekoyama Peko- Knight of Doom
-passively serves systems, restrictions, and suffering. She serves the system she's always known. She is a tool to be wielded by Fuyuhiko and nothing more. Her feelings and desires are pushed down because there's no point in expressing them. She's very good at what she does though, she definitely exploits the rules she adheres by enough to be called an Ultimate. And even though she doesn't express her emotions, it's clear that her suffering has made her empathetic, as she's respectful and one of the few people who holds basic decency towards Nagito.
Kuzuryu Fuyuhiko- Prince of Blood
-actively destroys through relationships and bonds. He's destructive and he acts like it; heir was the only other class I was considering but he's very active and more into intentional destruction than unintentional changes. Obviously he destroys nearly any chance of close relationships with his classmates, but as a yakuza his job is to use his connections to lead, which often involves tearing down other gangs and ties. And finally, he destroys his only real relationship after Peko is executed after he orders her to kill Mahiro.
Hanamura Teruteru- Maid of Rage
-actively creates rage and limitations. I think maid fits well from the start, as he's a cook and that's all about creation. He definitely inspires rage in people, and the doubt and disbelief of rage is very evident in his constant denial of his surroundings. He created a lot of fear and negativity in himself because he wouldn't settle on believing or refusing what was going on- he needed to know the truth and that drove him to acting out. His insistence on being called "chef" and that he's from the city both fuel a sort of self-delusion that seems to be common with rage.
Nanami Chiaki- Rogue of Blood
-passively steals and relocates relationships and bonds. She is very focused on interpersonal relationships, and not just those centered on herself. To some extent, she's able to connect with everyone including reserve course Hajime, and black sheep Nagito. In the game, she's *really* good at redirecting people. If they're focused on arguing with someone, she manages to turn it around for the better, like with Hiyoko's shrine to Mahiru. She also fits the rogue archetype well, as in the anime she was an outcast in the beginning, and- this might just be my opinion- honestly I don't think anyone ever seriously got close to her as well as they did with some of the others.
Tanaka Gundham- Witch of Hope
-actively changes beliefs and possibilities. Honestly, I could see a bit of everything in him. I think witch fits very well with his aesthetic, but it also fits his choices. Witches are highly active but often off doing their own thing instead of cooperating with everyone; he spent more time looking for his earring than investigating for the first trial. Hope very clearly fits the zany belief system he has, but it also fits in other ways. It's not obvious because of his vernacular, but he has a crazy amount of optimism; he gets regular remarks ranging from "politely shunning" to "outright hurtful" and they never seem to seriously bother him. I view his act in chapter 4 as a grand example of changing his classmates' hope.
Sonia Nevermind- Knight of Breath
-passively exploits and serves through freedom and direction. While she is a princess, she definitely does not act like a prince. Instead she considers her title to essentially be a servant to her people. She isn't above them in anything but position, and she needs to direct them to a better future. She is cooperative and helpful to the rest of the class but not in the healer way a sylph would be, more in the useful motivator kind of way. She serves the team by keeping a composed head and encouraging everyone to stay calm and work towards the goal. She expresses the motivation and direction aspects of breath more so than freedom but it still shows in her detachment from everyone else due to her status. She's never really had close bonds before Hope's Peak.
Saionji Hiyoko- Thief of Time
-actively steals time. I went through several different titles for her in between analyzing other characters. She definitely fits the role of thief with a personality comparable to Vriska and Meenah. Dancing is a time activity as you need perfect timing for a routine, and traditional dancing even more so since it's lasted for centuries. Personally, I think because of her upbringing she is not quite acting as she wants to, and is ghosting the knight of space. She wants to be bold and confident, able to take up the time of others and act meaningfully, but she's hesitating; serving others space to keep them away and is pretending she's more capable than she is. She was kept spoiled and helpless growing up which means she developed the personality and drive of a thief, but not the skills needed for one.
Mioda Ibuki- Sylph of Heart
-passively heals emotions and sense of self. To me she is very clearly a heart player. She's very sure who she is and doesn't mind expressing it, and all of her free time events with Hajime are centered around helping him with his identity. She's friendly and gets along with pretty much everyone in some way, including "Byakuya", Mikan, and Hiyoko; all of which are not so easy to hold friendships with. I think it's interesting how much she likes "Byakuya" considering his constant identity crisis and I wonder if she can sort of sense that. She's loud and she stands out, but she's a pretty passive person concerning her actual actions and mostly helps people individually.
Souda Kazuichi- Page of Space
-actively exploits and is served space. I like space for him; I think the creationistic, physically-oriented, free-flowing structure of space suits his nature well. He's more concerned with the journey rather than getting to the perfect end results, as shown by the examples we have of his machines. One of his inventions automatically draws the lines on a soccer field but it had no stopping mechanism and escaped from the school grounds- it was quite a success to him though! He dreams of creating an incredibly fast bike that he can't even ride and he enjoys every step of the process even though it's taking him a while. He has created an intimidating physical persona for himself by dying his hair and wearing contacts to give him a punk look, but others comment that it doesn't quite match his jumpy, anxious personality. This is on-par for pages, who often feel the need for a mask, because he is now served space by strangers due to his appearance.
Koizumi Mahiru- Seer of Space
-passively guides and understands space. I struggled with her a bit as we really don't know much about her. She's kind of plain compared to the other outlandish personalities and she says she doesn't open up to Hajime as much as she would with a girl. Space is about creation, physicality, location, and enjoying the moment. Her interest in photography satisfied all of those especially with how she views it; she captures pictures of people smiling to create a record of the current moment. She's very level headed and is good at seeing the whole ~picture~ (hehe). She's not a very active person but she's quick to give her opinion and advice if she thinks someone is on the wrong track.
Tsumiki Mikan- Bard of Rage
-passively destroys through negativity and limitations. Rage was easy for her; she's surrounded in negativity and it tends to annoy (and occasionally enrage) those around her. It provides a unique contrast with Nagito, as she subverts the usual motive for killing (hope of getting off the island) and kills only for despair. It is, of course, expected for a bard to flip their lid, but she also acts as a bard before remembering her prior life. She does destroy some of the limitations through the first two trials by providing autopsies when the Monokuma files didn't cut it, and she very clearly represses her own rage at her abusers nearly 24/7. I think it's also worth mentioning that on a fictional level, rage and hope both are often associated with a sort of hand-wavey deus ex machina bullshit which I'd say applies to her ability to retrieve the memories of her past life due to the despair disease, even though it didn't work that way for anyone else.
Nidai Nekomaru- Heir of Mind
-passively changes actions and logic. The English translation of his ability is "team manager", but when he explains his skill, he doesn't focus on teams, he focuses on the athlete themself, so "coach" or "trainer" would be more apt I think. And a trainer is focused on changing your actions, getting you to perform better and better. Despite his loud and boisterous personality, he tends to be pretty level headed. He's able to clearly ascertain what each individual athlete needs to improve and create an orderly regiment for them. It took me a while to decide on heir, but it fits better than any other class I feel, as he does inherit the title from Daisuke, a team manager he shared time in the hospital with who later died, and his personality is similar to the other heirs we know in Homestuck.
Ultimate Imposter- Maid of Void
-actively creates nothingness and secrets. I was originally gonna go with heart because of identity issues, but after reading their wiki because I didn't want to rewatch the anime, most of their issues stem from feeling like they don't exist, feeling like nothing, which is spot on for void. Not to mention they need to keep their secret while impersonating someone, and they have to basically create secrets whenever people ask them personal information about whoever they're portraying at the time. They are made of nothingness, with no name, no background, and they create more of it when providing falsities to their classmates. Even without the pun of "made" and "maid", they're a very kind and helpful person no matter who they're posing as.
thot itd be fun to make this :)
Made the terrible decision to start thinking about my homestuck kokichi and how his design didn't really lean into straight jacket which led to me thinking about those straight jacket escape magic, which then led me to
"man i bet kokichi would be doing that, but how would the trolls do that?"
which then turned into
"he's the leader of his troupe so he needs to be pretty badass and take hilarious risks to keep his power and to keep people from looking deeper because literally only one member of his troupe is actually purple...and that one's the one pretending to be the slave rust"
"this song im listening to gives me like, dangling vibes? Oh!"
"hey youre being hanged in a straightjacket, either get yourself out to untie the noose, or fucking die coward"
Don't worry he'll be fine though, one of the members of dice will kick out the stool and he'll be out in like ten seconds. He's gotta put on a good performance for the crowd tonight, remind everyone just why he's troupe leader, and why he's the best damn clown on Alternia
Im still constantly rotating my homestuck au in my head for the record, i am doing that, interesting fact about Kokichi's tower, its upside down! specifically the derse of the v3 gang looks a bit like this
and that one on the very bottom? its kokichi! None of the other derse kids even know he's there! The Secret Sylph is known to to the dersites, but even they only whisper about him. They say he's not awake, but when he leaves his tower in sleepwalking he'll remember everything he hears and that's how he knows so many secrets. They say if you whisper your secret to the Secret Sylph in his sleep he'll keep it safe for you until it's time for it to be properly used to his aid
PART 2!!!!!!!!!! MORE GIRLS!!!!!!!!!
PART 1!
PART 3!