This is my classpect master post for Danganronpa 1! I just replayed the game so it’s fresh in my mind, and I tried to keep these fairly short so I cut out some of the smaller details. Feel free to tell me what you like or what you don’t. I will be reblogging with thoughts about Touko and Genocider Sho. Also check out @jinjojess post about the DR1 classpects! I compared a lot of my thoughts with theirs!
Naegi Makoto - Witch of Heart
-actively manipulates feelings and sense of self. He is not very confident in himself, we know this from the beginning, and I think that manifests as acting as a Seer of Mind pretty often. It gets him pretty far in the trials, but his true talent lies in getting people on his side. Sayaka was into him before she even talked to him, and throughout the game people come to him for help concerning things to do with emotions and sense of self (Touko & Byakuya, Kiyotaka & Mondo twice). Not to mention, he’s labelled “ultimate hope”, which is due to him being able to boost everyone’s spirits (change their mood).
Asahina Aoi - Sylph of Hope
-passively heals positivity, possibilities, and beliefs. I really wanted to go with life for her, but while she’s full of energy, she’s not all that concerned about growth or overcoming obstacles, she just wants things to turn out well and that’s more in the realm of positivity and possibility. When Sakura’s secret was out, Aoi was most concerned with how to get the rest of them to believe her and to believe in Sakura; she needed to heal the group’s faith. She consistently believes in everyone, even though she is frequently disappointed, and the only exception to this is Byakuya and Touko after they insult Sakura.
Togami Byakuya - Prince of Life
-actively destroys growth and energy. His manner is very, very prince-like, “I’m the best and I can’t understand why no one else sees that”, not to mention he’s basically a literal prince of his family. He’s very quick to shoot people down and destroy their spirit, their energy, and during investigations he’s either no help at all, or antagonistic. All of the life players we’ve seen in HS have been on top of the food chain, the Peixes blood color and Jane’s Crocker corporation, which are both comparable to the Togami family. Before the killing game, he was most concerned with growing stocks, owning businesses, and obtaining knowledge he will use when he is the monarch of his family, which all seem life-like.
Celestia Ludenburg - Heir of Void
-passively changes misfortune and secrets. Originally I had her as light, but she doesn’t really care about information, only keeping secrets. She doesn’t use fortune to her favor, instead she just *is* luckier than the others, i.e. changing everyone else’s misfortune. She’s not actually that active though- she doesn’t do it on purpose and she doesn’t do a lot in general as she prefers to get others to do stuff for her. But she does play into the heiress persona, changing her name to seem like nobility and wanting dozens of servants.
Fujisaki Chihiro - Page of Doom
-actively exploits and is served restrictions and suffering. She is very clearly doom, as she is very empathetic due to her suffering in life, in addition to being a programmer when doom is linked to coding. I really can’t see anything else. Her being a page is also pretty clear- a slow growing class that tends to put up a facade, and is linked to a servant archetype when Alter Ego was basically the team’s servant. Her main desire is to help the rest of them even after her death through the restrictions that Alter Ego has.
Yamada Hifumi - Rogue of Light
-passively steals information and substance. I considered a number of possibilities for him, settling on light first. He has the rambley, self-important dialogue of a light player, he collects information about his interests in anime and fanfiction, and he creates fanfic. While creation isn’t light specific, taking the info and substance from an anime and rehashing it into his own stories sounds like a rogue of light. He is later a servant to Celeste, who feeds him lies and misfortune; he could be called a Page of Void at that point, which is fitting with Celestia’s void aspect.
Ishimaru Kiyotaka - Knight of Time
-passively exploits and serves through time. He’s very strict about time, being on time and using time wisely. Not just for himself though, he wants everyone to hold the same policies he has. He wants to have an environment where everyone is able to give it their all- he wants to exploit the time he has in order to serve everyone. His inversion is Thief of Space, and I think we see this in “Kiyondo Ishida”, as he seems to steal Alter Ego’s creation to add another dimension to himself. And- this is just my opinion- I also think he ghosts his inversion pretty often even before that, due to the impact of the disreputation of his grandfather and his vehement dislike of “geniuses”.
Kirigiri Kyouko - Maid of Mind
-actively creates and heals logic and decisions. She eluded me for a while tbh. I thought light first, but while she focuses on finding the truth, other information isn’t as important, and she doesn’t seem to match any other markers of light. Instead she seems more like Terezi, a mind player who likes law and detective work. Kyouko creates a path of decisions that surround a crime, and she uses logic to help Makoto make the right choices. She is outwardly cold and focuses on controlling her emotions, which makes me suspect she ghosts her inversion as a Bard of Heart due to her lost sense of self.
Kuwata Leon - Rogue of Breath
-passively steals and relocates freedom and direction. I understand him to have only come into himself recently. I think for most of his life he was ghosting as a Page of Blood, getting served bonds and obligations that he didn’t really want but exploiting them so he was free to do things other than study. When he was accepted at Hope’s Peak, he finally took his freedom and decided that he was going to do what he was driven to do, which is pursuing music. Rogue also fits into the outcast archetype of his alternative/punk style of clothes and personality.
Oowada Mondo - Bard of Blood
-passively destroys bonds and obligations. Blood is everything to him, his brother and his gang are most important, and his word and his promises are solid. But his brother died for his recklessness, he lied about it, he killed Chihiro which exposed her secret even though he tried to cover it up, and he broke Taka’s spirit when he died. He destroys the bonds around him passively, without meaning to, and his secret and his act of killing were both fairly out of the blue. No one really expected that of him- certainly not Kiyotaka, and that fits a bard’s MO.
Oogami Sakura - Maid of Blood
-actively creates relationships and bonds. She is defined by her bond to her family and her bond to her destiny. She is devoted to growing stronger, which made me think life, but she’s growing stronger to fulfill her duty and keep the respect of her family, not to overcome obstacles. That aspect though, the desire to help everyone else become stronger too, that’s very maid/sylph. She’s fairly passive, but definitely not passive enough for sylph, and she tends to focus more on creating new bonds especially regarding ones with herself, rather than healing preexisting ones.
Maizono Sayaka - Mage of Void
-actively knows misfortune and secrets. She tells Makoto that she’s known from a young age that she will have to do anything to reach her dreams, and she acts on her understanding of that misfortune which leads to her death. She focuses more on the misfortune and nothingness part of void, acutely understanding that if she falls out of relevancy, she’s done for. She also jokes with Makoto about being a psychic, knowing his unheard thoughts, which plays into the prophet archetype of a Mage, and knowing the unknown.
**Fukawa Touko & Genocider Sho - Page of Heart & Bard of Heart
-actively exploits and is served emotions and self-identity. Touko… has some issues. She is very concerned about herself, who she is, and how she’s perceived, which is the trademark of a heart player. She is actually good at using emotions to get what she wants. She gets people to stay away from her but also be concerned about her at the same time, not to mention she managed to get Byakuya to let her tail him around which I still don’t understand how. She keeps a strong facade up due to her insecurities and necessary caution due to Genocider Sho.
-passively destroys sense of self and emotions. Sho destroys emotions in a literal sense, by killing anyone she “crushes” on, and she destroys Toko’s sense of self through emotions by leaving her to come to at murder scenes, therefore forcing her to stay paranoid and keep a huge secret. Doesn’t really do it intentionally, as Sho tells Makoto that it’s the same thing as a soccer player kicking a ball, it’s just nature.
Hagakure Yasuhiro - Seer of Hope
-passively understands possibilities and beliefs. Even when he’s pessimistic, he’s optimistic by everyone else’s standards. He is always able to see some better possibility… whether it’s true or whether others believe him remains to be seen. He definitely fits the somewhat far-fetched but unshakable beliefs profile that Hope players have. And he’s definitely knowledgeable about his, uh, profession in a way that seers usually are.
Ikusaba Mukuro - Knight of Space
-passively exploits and serves through space. This was a hard one, partly because we don’t see a lot of her, so it’s long; I used a lot of process of elimination and, well, vibes. Space is about physical matter, size and location, creation, and beginnings. At an early age, she ditched her family in Europe in order to join an elite mercenary group in the Middle East. She is extremely proficient in hand-to-hand, melee, and ranged combat, though she admits that she was never good at planning ahead and strategizing. She was also able to accurately portray Junko, the Ultimate Fashionista. Those three things point me towards space, as her past is about location and beginnings, ranged weapons are about distance, planning ahead is about time which is her opposite, and acting as her sister is an act of creation and physicality, not to mention that clothes have a link to the space aspect as well. Most of the classes don’t really fit her, but the little personality she has is devoted to serving her sister, serving her organization before that, and in DR IF, serving Makoto. Knights are also fighters, obviously.
Enoshima Junko - Thief (Lord?) of Rage
-actively steals rage and limitations. Junko is a lot. Just, a lot. I’m actually leaning towards giving her the “Lord” title because honestly, the level of embodiment that she has over the rage aspect is unparalleled. But I just don’t know enough about the master classes for me to feel comfortable enough with that. So I’m going with thief instead. She definitely gets off on everyone else’s despair and sets them up so they have limited possibilities in the killing game. She takes from them and takes from them and leaves them with some hope just to finally steal that too.