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Inside
Collision
Tuto du jeudi #164 ⏳
Utilisons le mode "granular" dans RealFlow & le moteur de simulation #Dyverso : un personnage tombe dans du sable qui se « referme » sur lui ! Regardons ensemble les variations intéressantes de cette simulation granulaire : http://bit.ly/2nqyUFs
Le tuto du jeudi #142 : Realflow / Dyverso - motion design
Regardons une technique dans Realflow avec le moteur de simulation Dyverso, utilisé dans le domaine du motion design. Suivez notre formation Motion Design Niveau I : e-tribart.fr/motiondesign-niveau1.html
Le tuto en entier ➡ http://www.e-tribart.fr/blog/secteur-3d/logiciels-techniques/tuto-realflow-dyverso-142
Day 11 - Wingardium Dyverso
So I spent most my time experimenting with Dyverso Particle Splines and Daemon Splines, and just having fun. I learned about the drag force, and other setting. My biggest obstacle was all my liquid simulation’s would look extremely blobby after I would mesh them, almost like metaballs in C4D. I finally gave up towards the end of the night and today continued where I left off, and realized the scale of my project was really constrained. I have this infinite 3D space to work with and i’m working in this tiny little area. So today I scaled my project bigger and my mesh was definitely more realistic. So after I export this fine looking mesh I am going to make short scene in C4D and after effects. So I’ll post my finished mini project tomorrow.
realflow test 4 :v #dyverso #graphicdesign #3d #mograph #motiongraphics #skull #skullart #c4d #cinema4D #COLORPORN #realflow #render #gif