Here is an update on the facial rig which drives shape keys to animated the girl character face. I'm still working on to improve. https://www.youtube.com/bramvanvliet
#dc comics#dc#bruce wayne#batman#dick grayson#dc fanart#tim drake#batfamily#batfam


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Here is an update on the facial rig which drives shape keys to animated the girl character face. I'm still working on to improve. https://www.youtube.com/bramvanvliet
Fun pose exercise for my dialogue class. Character courtesy of Longwinter rigs.
Was working on facial animation using shape keys on my 3d girl character. What do you think? https://www.youtube.com/bramvanvliet
From Planning to Action – 7-Day Cinematic Mocap at Apple Arts Studios
At Apple Arts Studios, we just wrapped a landmark 7-day cinematic motion capture shoot—a complete performance capture project that pushed both our creative and technical workflows to peak performance. With meticulous rehearsal planning, smooth execution, and full Unreal Engine previsualization, the project marked our first major shoot since upgrading to the Vicon Vero 2.2 system.
🎬 Rehearsals That Set the Tone
🎥 Action Begins – High-Precision Performance Capture
🧠 Previsualization and Facial Detail Capture
🎉 A Strong Finish – Crew Wrap-Up & Celebration
🌟 What Sets Apple Arts Studios Apart?
● Vicon-powered full performance capture: Body + Facial + Fingers
● Real-time Unreal Engine previsualization of 20+ MetaHuman characters
● No system downtime during 7-day shoot
● Seamless review + approval pipeline for every scene
● 14+ years of post-processing mastery in facial tracking, body retargeting & data cleanup
Behind the Scenes: A Motion Capture Experience at Apple Arts Studios
Apple Arts Studios recently completed a high-end motion capture shoot, capturing full-body, finger, and facial tracking for cinematic sequences and Unreal Engine pre-visualization.
Where Art Meets Technology
From body tracking to facial capture, this session showcased how motion capture services transform performances into lifelike animations. Our team ensured high-precision motion capture, enabling seamless real-time visualization and post-processing.
A Team of Talent
Huge thanks to our actors @Ishaan, @Azzis, and @Indira for their incredible performances. Special recognition to @Karthik and @Ganesh for managing the technical setup and ensuring flawless data capture.
We also extend our gratitude to Pushpa Bashakar Casting Studio and @Nikhil for their support.
Bringing Your Vision to Life
At Apple Arts Studios, we specialize in performance capture, real-time motion tracking, and cinematic animation. Our OptiTrack Prime X22 system ensures high-quality data capture, perfect for AAA games, feature films, and virtual production.
Ready to elevate your project? Visit www.appleartsstudios.com.
Facial Animation in Maya By Delano Athias آموزش انیمیت صورت در مایا توسط دلانو آتیاس : در این آموزش مایا نکاتی را یاد می گیریم و تکنیک هایی برای ایجاد انیمیشن های باورپذیر صورتر انجام می دهیم . این آموزش به روند انیمیشن سازی یک چهره در مایا می پردازد. ما انیمیشن را گام به گام می سازیم، تکنیک های صرفه جویی در زمان و مهارت مانند بلاک کردن هوشمند، استفاده از چک لیست، نحوه کار با مرجع و بررسی قوس ها را پوشش می دهیم. ما حتی در مورد مواردی که در آن عبارتی که پیش بینی نشده بود، نیاز به تجدید نظر در دکل کنترلی... #3DAnimation #animate #AutodeskMaya #CGPARS #FacialAnimation #Maya #Rigging #انیمیت_صورت https://www.instagram.com/p/CVu7axwICIy/?utm_medium=tumblr
I think this is coming along nicely. This started off as a simple line of dialogue I could do to get back into facial animation and it turned out to be so much more than that! Anyway this was very fun to make. Enjoy. #3danimation #autodeskmaya #animation #julesrig #facialanimation #practice #WIP https://www.instagram.com/p/CCw4h4oBNn8/?igshid=1frbu6p0ngp0
iMotions biometric research platform fitted for multiple hardware systems & biometric sensors. Providing accurate insights for research & usability studies.
Handy FAC gif reference