finished!! this boy will be tucked into my faebeasts project since it's completely unique at this point
"Chevaleaf have a knightly demeanor, often working in groups to protect farms and crops."
seen from Nepal
seen from United States
seen from Germany
seen from China

seen from Japan

seen from Germany

seen from China

seen from China
seen from United States

seen from Kenya
seen from Morocco
seen from China
seen from China
seen from Türkiye
seen from China
seen from China
seen from China
seen from United States
seen from Algeria
seen from United States
finished!! this boy will be tucked into my faebeasts project since it's completely unique at this point
"Chevaleaf have a knightly demeanor, often working in groups to protect farms and crops."
Creatures of Muunfel
Aside from the standard animals found throughout the wilds (presided over by Xepher, the son of the earth god and Steward/Saint of animals), there are more monstrous beasts found in the wilds (darkind, the creatures made directly by the force of Nature) and faebeasts. Some of these creatures can blend in and even interbreed with normal animals. Others are unmistakable for what they are.
Darkind monsters tend to have an elemental predisposition. For example, rockboars, enormous beasts with skin like stone that decay into piles of stones, have an earth predisposition. Mermaids have an obvious water predisposition.
Elemental dragons are creatures of nature. They tend to seclude themselves in the isolated wilds. Magical dragons are faebeasts, and are the type more prone to bothering other people.
got distracted and made a pre-evo for chevaleaf from my lil 'if i could make a monster catching game' concept project (its not serious i have no game dev skills)