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Small Bitmap Font For more flexibility, I designed this simple and small bitmap font. I’m already using this for small labels (e.g. at the level select and stats screen), but was too lazy to create a sprite sheet until now. The new font is much more space-saving than the main font and is very handy e.g. for small dialogue boxes. Average character width is 3 px. Maximum = 5 px (e.g. the letters “W” and “M”). Each cell is 8x8 px. Not optimized for mono space use, though. If you like it, feel free to use it!
A Fontstruction designed by GeisliEDU
A Fontstruction designed by GeisliEDU
wole,
Game Over Font
Game Over is a classy and elegant sans display font along with a pixel-style font suitable for gaming or other display purposes. It features a unique style and will add a unique touch to your upcoming projects. Be inspired by its unique touch and use it to create games! This font is free for personal use and No Commercial use is Allowed! If you want to use it for your Commercial purposes, you…
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Stage intro text from the Atari 2600 version of Dark Chambers, as seen in Atari 50 on PS4
Game play session: https://youtu.be/gNNyrccnbSE?t=8086
York Game Font
York Game is an elegant and dynamic sans serif font that has a display game style. It was created and shared by Sigit Dwipa along with beautiful typographic harmony. This will make your design more professional. This font is free for personal use and No Commercial use is Allowed! If you want to use it for your Commercial purposes, you should purchase its Commercial license HERE. York Game Retro…
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Feud C64 charset in truetype format. Updated on 2014-07-31 (Version 1.001)
added glyphs
minor improvements
This is a truetype rebuild of the "Feud" C64 game charset with some added glyphs, done with Illustrator and Fontlab's TypeTool 3.
The workflow is more time-consuming than with BitFontMaker2, but at least the result is more satisfying. As shown in the preview, the Feud font looks fine down to 8 pixels font size, compared with the Gauntlet font, which only works accurate down to 16 pixels.
Illustrator served as an 8x8 pixel editor and the resulting glyph vectors were imported to Type Tool 3. You could pass the Illustrator process and do it with TT3 only, but I am more familiar with Adobe tools. In TT3 I adapted the metrics and dimensions from the great C64 truetype font by Style.
Download the "Feud" truetype font here: http://www.mazeon.net/downloads/Feud-Redux.zip
C64 charset probably originally created by Ste Pickford for the Feud computer game, published by Mastertronic in 1987. This truetype reproduction is for non commercial use only.