Thank you! While I have been living like some kind of reclusive goblin-creature since the pandemic started it seems I remain tragically unchanged. But it’s still a good enough reason to draw a cute troll gal!
On the 30.04.2021, Meinhart Bonifaz Brant, at that point an unassuming spindly 15-year old human reading Stanislaw Lem's "Star Diaries" on the living room couch, goblinized into a giant. About 50 years later, he would go on a few adventures under the street name "Alberich" (you see, it's very funny because he's not a dwarf).
In honor of goblinization-day, I'm compiling all of the art and (hopefully entertaining) stories I have of mah boi and the chicago shadowrun-group - so these are going to be some long posts. Everything under the cut so I don't clog up your dashboards and cut up into chunks. If you don't want to see it, blacklist "goblinization".
Part 1, the first mission:
So, why is Alberich? When I joined the shadowrun-group that would start my obsession, my english conversational skills weren't that great. Mostly trouble finding words and having a really thick german accent. Since I was a bit self-conscious about that, I decided to instead lean into it. Thus Alberich was a german-born ex-museum director turned shadowrunner since he did a Very Stupid Thing and had to leave the Allied German States for Chicago.
What did he do? He made a deal with a dragon. Specifically, he sold a forged piece of art to Lofwyr, CEO of Saeder-Krupp.
Alberich was introduced into the already formed group something like this: "At the entrance of the building, arriving punctually, you spot the biggest troll you've probably ever seen, looking very uncomfortable to be here and slinking as much as is even possible. All in all, he somehow doesn't look very threatening. In fact, he looks as if an art teacher had been stuffed with a 3 meter/10 feet tall horned giant. His face lights up as he sees you, though."
So the first thing he does is shake everyone's hand, politely assuring them that it's a pleasure to meet them and yes, he is Alberich, and who are you? Ah, yes, lovely names, very creative.
For reference, this is the average shadowrun-group:
Speaking of which, the gang's line-up did change a bit unfortunately, but the ones that stayed from beginning to end were:
Speedrun, street-samurai. An adrenaline-junkie who has styled himself after anime. Very much trying to be cool, to the point that he has adopted a deep-sounding voice that's rather obviously not his natural speaking voice. We pictured it as him talking with his head on his chin. Here he is, trying to impress the fighting adept shere khan:
Elf_Queen, decker and elf-poser. An elf-poser is someone who tries very hard to be elf-like - in her case, she wanted to actually *be* an elf. She ran away from home since her parents were metahuman-racists (Humanis policlub). Notably, her online and offline persona were very different. Online, she's very assertive and the guild leader of an mmorpg. Offline however, she's pretty much scared of anything. When Alberich joined the group, she hid behind Speedrun - you don't live with humanis for that long without picking up some xenophobia as well. And trolls aren't well-liked in the game world.
So the first mission: De-kidnap a kidnapped singer called Jericho. First we took a look at the bus-line she had last taken, a task for which Elf_Queen had to jack into said bus. Only three problems: A) She had to get behind a metal covering inside the bus B) her character sheet is min-maxed to hell and back, thus she has ONE measly point in strenght. Which wouldn't be a problem since she's in the presence of three pretty strong dudes if not for C) Massive Social Anxiety.
After looking around like a wet bunny for 5 minutes, Alberich (who has also cramped himself into the bus) finally catches on and goes "... can I help you, little lady?", pops the cover open and she can get deckin'. You might call this strike 1. You'll see why.
After visiting her appartment and some more investigation, we gather that Miss Jericho has been taken away into a bunraku (think brothel but with more brainwashing) to be re-programmed to the liking of her ex-boyfriend whose band she left to make it on her own (and quite successfully so). Which means we'll have to deal with Yakuza.
The bunraku turns out to be disguised as a night club. After I tried and failed to casually infiltrate the place (... I... er... wasn't a very good player at first?) we had to flee forwards, take out the guards at the door and make sure we get in and out of there as soon as possible.
In the club, almost before we made it backstage, Elf_Queen got held up by a guy bent on talking to her and froze up. Well, at least until Alberich very casually bent over the two of them and informed the guy that "she's with me". I tell you this, because this was strike 2.
Backstage, past a kitchen and into the cellar, we finally got into a room with two rows of plexi-glass cells - and in the middle, a bound spirit, a thing that feeds on negative emotions. Our muscle (Speedrun and Baba Yaga - yes, we had a John Wick in our midst. And yes, Alberich technically doesn't count as muscle, he's a mage. It's complicated) were outside, fighting off Yakuza. So it was up to EQ to hack Miss Jericho's cell open as quickly as possible and for me to make sure she wouldn't die while doing so.
After like three rounds of unsuccessful banishing (as I said... not a good player), the cell was open. But...
But.
There were the other victims.
What about the others?
Now, when I thought up Alberich, my core idea was "Daryl Whitefeather and Don Corleone having a mental fistfight". I tend to play good characters and this time around, to honor the setting I set out a morally grey character, someone who mostly looks out for himself and only indulges in kindness when he has the luxury to do so. Being kind and polite, if you think about it, is really just usually the easiest and most pleasant way to get people to do what you want. And if people are convinced you're scary by nature, seeming less so is just a smart survival strategy.
But then he looks at this little socially anxious nerd, who very much reminds him of himself, when he used to be a little socially anxious nerd, long, long ago and she says with big eyes "please! can you give me a bit more time? We need to save the others! We have to try!" and it's just... strike three. He's taken the little decker into his heart. So internally he goes "welp, I'm old anyways" and externally he shrugs his mana-burned shoulders, sighs "okay" and keeps trying to banish.
Unfortunately the spirit almost eats him alive. EQ fails to open any more gates, so they make it out once he as but 2 life points left, run into the elevator and evade the fast approaching small army of Yakuza on the way out.
Elf_Queen jumps into his arms, Alberich holds her like one might hold a chihuahua, Baba Yaga is trying to gauge their time and speedrun's reporting back from outside.
In the end, it was bittersweet. Because while we did save Miss Jericho, the brainwashing still took hold. Her last 1 1/2 years of life wiped away, she asked for her ex-boyfriend as soon as she woke up.
End of Part 1, thank you for reading this very self-indulgent text!