Y'all I just rewatched The Lost Boys it was so freaking good

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Y'all I just rewatched The Lost Boys it was so freaking good
October is literally the perfect month for spine-chilling horror, and that could only be The Guest. Please watch it.
“Scale” Mononoke piece.
SPEEDPAINT - https://youtu.be/8dwOlRSrdS8
The image size was reduced so i could upload this. Also, watch Mononoke.
UNTIL DAWN: The Blackwood Files by @nyxrising
Btw saw the backrooms yesterday.
the fuck (<- delighted)
I think half the movie could be watched on 1.25 speed but they sure did understand the horror movie assignment of "show me a new concept thats absolutely horrifying and that I will think about for hours afterward."
Finally picked up and played Inscryption during the winter sale. Time for spoilers!
I finally picked up Inscryption during the winter sale, and beat it a bit ago. Act 1 is one of the best games I’ve ever played. The other acts? I wish I could judge them fairly, by their own merits. But I can’t, because I’ve never seen a game ruin its own vibe this badly before.
Here’s the problem with Act 2: The fact that it even exists diminishes Act 1. Because once you make the second layer to the game, it becomes the only 'real' layer of the horror. No matter how desperate your struggle with the madman in the woods is, it’s ultimately just Forest Grandpa putting on a show for you. And while that could theoretically have worked, the Old_Data layer just doesn’t doesn’t hold up in comparison. It’s bog standard haunted game creepypasta, and it pales in comparison to the spooky as fuck horror of trying to escape from a cruel forest god who has no intention of ever truly playing fairly.
It also retroactively diminishes the card game from Act 1. Blood and bones work together so naturally, both in theme and in practice; they're both sacrifice mechanics, but one is short-term and the other is long-term. Energy and gems, on the other hand, feel like they're from two different games entirely - because they sure as hell don't feel like they're from the same game as each other either - and were just bolted on for the reveal. They're also not nearly as good; energy feels like taking turns for the sake of taking turns, and gems are way too much tweaking for way too little reward. Their inclusion makes the entire card game feel less cohesive, as does the revelation that bones are just coincidentally thematic with blood instead of designed that way.
Long story short, it feels like M. Night Shyamalan made a video game. And I really wish I could play a version that’s just a full stand-alone Act 1 without the tweest. And no, Kaycee’s mod doesn’t count; it actively incorporates the tweest into its story.
*Saw* is not about space after all
...
Dear Creepshow!
You're an okay horror anthology. I enjoying the stories, actors are good, and I don't want ripp of my face bc cringe. But what in the seven bloody hell happend the CGI? Its HORRIBLE! PLEASE FOR LOVE OF CTHULHU BUY SOME PRACTICAL EFFECT OR JUST SKIP THE WHOLE THING, AND PAID YOUR WORKERS, BECAUSE MY LITTLE SADLY EYES CANT! JUST CANT!
Thank you!