I have been drawn in by the Caine x Bill Cipher platonic(?) crackship.
I propose the ship be called "HatTricks" since I can't think of anything better.
Though a hat trick is usually of 3..

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I have been drawn in by the Caine x Bill Cipher platonic(?) crackship.
I propose the ship be called "HatTricks" since I can't think of anything better.
Though a hat trick is usually of 3..
maybe help them a little bit though
original
The fact the ship between Sophie and Howl isn't called Hattricks pisses me off
the magical girl gang assembles
@hattricks &&. said...
How did you come to choose to play this character? What are your favorite things about him?
( holds him up like a marketable plushie. ) i just think he's neat. 😇
okay, but in all seriousness, i feel like i kind of had a different first impression with sunday overall compared to a large portion of the fanbase because i only had the opportunity to experience hsr relatively recently — which means i had the privilege of getting most of his story so far all at once. i saw his introduction, i saw his antagonist era and i saw the his very first steps towards the future without any long stretches of downtime in between. i really, really enjoy characters who begin the story very flawed and get put in a position where they're forced to grow and develop as people. if you're familiar with some of the past muses i've written ( looks at bede and scaramouche ) you can kind of see how a lot of them tend to fit this archetype. sunday also slots into this role, but he's a bit different in the sense that he genuinely comes from a place of good intentions. his goals are painfully altruistic to the point of self-destruction. he's intelligent, but he's also very sheltered. he's empathetic, but he's also very prideful. ( not to mention condescending — and oftentimes more than he realizes. ) you can see at his core that there is the foundation of a genuinely kind person there — and you can see how that foundation has been purposefully groomed and twisted into everyone's favorite biblically accurate control freak.
i also just really enjoyed his arc so far overall. i love penacony, i love the aesthetic and the themes the story presented — and yes, i do enjoy the yapping. ( genuinely, i love sunday's yapper tendencies. i'm unironically so happy to write a muse that speaks paragraphs. ) i think it's interesting how we're introduced to sunday at more or less the most stressful point in his entire life. the responsibility for the charmony festival is resting on his shoulders, fucking gopher wood being fucking gopher wood, there's all kinds of unexpected guests from different factions popping up out of nowhere, he's under immense pressure from the family — and his sister ( his most important person, the only blood family he has left ) is SEEMINGLY MURDERED. this man deserves to get a little bit unhinged, i think. does it justify his actions? no, of course not. but honestly, it's a testament to his composure that he handled everything as smoothly as he did. c'mon guys — he could have been worse! he only threatened a little murder. 👉👈 the lotus eater machine was for your own good! every day could be sunday!
i also think characters who aren't just your run of the mill human are inherently fascinating by default. hoyoverse hasn't expanded on halovians a ton beyond dropping a handful of absolutely WILD breadcrumbs of dubious canonicity. it's my city now and i get to write the manual on these weird musical angelic bird people. i love worldbuilding. i am so normal about it.
LIGHTNING ROUND BELOW THE CUT. click read more if you dare. i'm going to be so cringe and babble a lot and also get kind of personal, but chicken boy is my comfort character and i am doing the polite thing by warning you now to avert thine gaze.
In a fight, what is your muse’s weapon of choice? Why? Have they been trained in how to use it? Does it reflect their character in any way (ie Captain America’s shield reflecting his role as a defender)?
he has three, all of which he knows how to use extensively that he usually carries with him on fieldwork that involves removing threats to the world other than his giant metal claws and his fucking laser cannon in his face in combat form so we'll just not count those
1.) knives. 02 uses knives extensively and carries at least 4 on him at all times. at least two are usually reserved for throwing from a distance, but in a scrap he'll quickly switch back to the two he has as a backup.
2.) his shortsword. he has a straight-backed shortsword that he'll use if knives won't cut it--it folds into just the hilt for easy storage and handling when need be. literally just the dishonored sword.
3.) bows. 02 has three heavy combat bows that he carries and is a fucking crackshot with all three. the strength needed to use them is a non-issue because he's a machine.
all three of these weapons require surgical precision, and all three are meant for sneak attacks that an enemy will never see coming. 02 doesn't fight sustained and he doesn't fight fair--suiting his pragmatist, underhanded, and cunning nature.
❝ WE ARE THE HOP GUARDIANS! GUARDIANS OF THE HOP —— ! ❞
im so proud of jill jamie roord