Also have made a new Dream named Icarus, and a Nightmare named Orpheus. I'll need to draw passive Nightmare later. I'll post more about them if anyone is interested later :D

seen from United States
seen from China
seen from China

seen from United States

seen from France

seen from Austria
seen from United States
seen from Türkiye

seen from Russia
seen from China
seen from Türkiye

seen from France

seen from Canada

seen from United States
seen from Netherlands

seen from Türkiye
seen from Germany
seen from Türkiye

seen from South Africa
seen from United States
Also have made a new Dream named Icarus, and a Nightmare named Orpheus. I'll need to draw passive Nightmare later. I'll post more about them if anyone is interested later :D
swiggity swaggity updated designs for abaddon and icarus! mmmmm, lore time:
abaddon is plagued by a neverending hunger that drives him into a near madness. his end goal is to finally capture his brother and consume him, as revenge for a bitter betrayal. it's the only thing that keeps him focused enough on being himself amidst a twisting, torturous existence. he stays rooted in one spot now, but maybe a giant fight at the end will have him heave himself out of the ground...his eldritch level proportions, impossibly big.
icarus is a selfish coward, to put it lightly; he wants to be loved by all, and is a massive people pleaser to the majority. he's quick to turn on those that a group deems as 'other' as long as it nets him positive attention from the group. he betrayed abaddon when his brother was first corrupted by the fruit, and ate one himself just for enough power to flee. his missing arm bleeds pyrite, and his body aches from its broken and stretched transformation.
Dreamtale au (still a wip)
Decided to just make one cuz fuck it we ball.
Here we have Abaddon (nightmare) and Icarus (dream). Abaddon is constantly in agony and struggles to hold his shape, while Icarus bleeds liquid pyrite from his feathers and eyes and also suffers an endless pain. Will probs lore dump at another time.