STILL NOT WANTING TO TACKLE THE MORE COMPLEX FORMS, another random elemental form, this time the fire one, Ignitix! More info below:
The info for Ignitix is in the transformation masterpost with more detail, but the tldr is “meet arid pixie, start quest, get two flints, put them in slab, present it to an Ignitix Source, get form”, so virtually the same as Anthesix. Details include metallic simple flats, matching belt, anklets, bracelets and shoulder-guard-esque piece all with a gem encrusted, and a fire wrap and shawl coming off the belt and shoulder guard respectively, and has a headband. Hair turns lighter and the ends are dyed in the same color as the fire.
Like with the other forms all their powers take an inclination to fire, but since Fire is the Special ElementTM, it affects the girls differently:
Flora and Aisha have the most issues with it, since it’s almost the opposite to their Sources. Flora essentially works around into “molding” the fire into plant-like shapes (or just burns flower petals) and relies more on her Wind magic, and Aisha eventually manages to summon a gasoline-like liquid that she can set on fire and control that way.
Musa has an average time with it, Sound is close to Wind and Wind is close to Fire so she manages to turn it into a sort of heat waves, only occasionally turning it into actual fire.
Stella and Tecna have a much easier time - Stella’s formally trained in Fire magic and so relies on her Sun-themed skills, Tecna defaults to generating heat and fire with electric surges and controls it that way. Neither have a partial aura however because their control isn’t THAT refined.
Bloom is the obvious one here, getting the eye aura AND getting the biggest boost to her power. Her wrap and shawl are the biggest ones for this reason.
Could you talk more about the Nymph transformation, and how to earn it and what the transformation should look like. (You need Sirenix, Faunus Corpus, Cosmix, a air transformation and a fire transformation first right?). I'm not sure if you ever clearly wrote it but a Guardian Fairy of a planet ties their core magic to the planet, can you talk more about it, and can any enchantix fairy do that? Thank you for your work:)
Hey! I’m gonna talk about guardian fairies in another answer if that’s alright. Let’s tackle the Nymph Quest.
It consiss of five transformations: Sirenix, Corpus Fauny, Fractalix, Ignitix and Cosmix. The Quest itself can be undertaken by any fey magic user of at least Enchanteur/tress level and can be done in a group or alone, but each transformation must be earned by every participating person individually. Some of these transformations are unlocked through a series of quest tasks (eg Sirenix), a single task(eg Ignitix) or through connection with an external agent (eg Corpus Fauni).
To help fey magic users start their quest, natural guardians linked to wild magic, such as selkies or Magifauna can bestow Harmonix onto the participants. Harmonix equalises a fairy’s powers in a new environment they are not innately suited for. In the case of the Winx this meant major adjustments for fire and light power users Bloom and Stella, while Layla barely got any boost compared to her Enchantinx, because her powers already made her very adapted to an underwater envirnoment. The looks of Harmonix changes depending on which creature granted it to the fairy in question.
The quest is designed to be completed in five years (one for each component), but it can be done faster. At the end of the period is a hard cutoff: if a magic user isn’t done with all five quests and was able to manifest a nymph form, the process is deemed as failed and they will lose their magic power. Equally failure at any of the five parts of the Quest evokes the same penalty. Attempting the Nymph Quest is therefore a high stakes challenge.
Thematically the transformations of the Nymph Quest, while they certainly appear to, don’t actually correspond to the elements. The nymph transformation was crafted by h’Agia, mother of all nymphs towards the end of the second Sorcerer Fairy War with the aim of unifying ALL uses of magic. For this she blended not only the principles of fey magic and sorcery, but examined the way other magic beings interact with the Flow and use it’s powers as magic. She has discovered the deep tie other beings have to Wild Magic that humans lack, who rather tend to get attached to Archane Magic through their bond with pixies.
Therefore each of the five transformation copies aspects of the five non-human magic beings found in the Magic universe, while the Nymph transformation itself represents the human aspect while also bundling the previous five.
Sirenix is the obvious merfolk magic mimic. It allows fairies to access the Infinite Ocean and travel between planets the mer way.
Corpus Fauni is built on the same roots as elven magic, with the most noticeable influence of sorcery as well. It requires bonding with a Magifaunus though to filter pure wild magic for the fairies to use. Its other effects include the ability to shift into or merge with the bonded Magifaunus.
Cosmix is representative of centauri magic. The centauri, while entirely terrestrial base their magic on cosmic power fluctuations and astrology. For fairies this mainly translates into gaining the ability to survive in space and wings that allow them to cross massive distances in the blink of an eye (these wings are not suitable for on planet hovering flying though)
Fractalix is largely the same subspace manipulation gnomes use to shrink and teleport between the folds of sub and supradimension. With this transformation fairies are able to enter subdimensional spaces, whether stable like the Golden Kingdom, or unstable. There is a strict time limit however to how long it can be used, as magic digests and fairies run the risk of loosing skin and limbs to subspace - literally.
And finally Ignitix is the harpy magic equivalent. Though sentient magic using harpies are long extinct by the time the Winx are born, their legacy as the first fire using civilisation remains intact. Their magic harvests energy from atmospheric pressure, lightning and geothermal heat. Ignitix bestowes considerable extra firepower to fairies (literally and figuratively) is also very limited in use: like sorcery it draws on powers a fairy doesn’t necessarily have at the moment and can therefore only be evoked 3 times in a nymphs lifetime (which is very long). Sometimes evoking it is not a conscious thought, but rather a last resort, in this way compensating a bit for the nymph transformation’s biggest drawback.
...which is that after completing the whole Quest and gaining the nymph form, fairies lose their Enchantix. Being a nymph and having all these forms to draw from more than compensates in general. However it has to be said that the nymph transformation(s) are fundamentally more suited for Elemental aspect magic users. Abstract aspect users may have better applications of their powers in spell-crafting and being an Enchanteur/tress than a nymph, but that is ultimately a personal decision.
Winx Redux AU - Transformations Overview ver. whatever make this the final one (1) (real).png
Originally I wanted to do a big infographic thing for this but honestly? I can’t be bothered! so you’ll get it all in text. Let’s start! This is long. Buckle up. Also no pictures, sorry lol
BASIC FORMS
Every Morpher magi starts with Charmix, the absolute base form, unlocked either via training or via magical outbursts caused by emotions, and it’s almost 79.9% the latter rather than the former. It offers a higher magic output than normal (though on it’s own it pales in comparison to the dedicated studies and development of Casters), and it’s form is fairly simplistic, consisting of color-blocked outfits and shoes.
Glamourix is the direct upgrade of Charmix, obtained via overcoming a difficult situation that forces someone to grow as a person, be it actively harmful or their own emotions. Glamourix manifests itself as a bag, bottle, pouch or some other container, held around the waist in some form or another, which is filled with Essence Dust - a magical particle that is used in spellcasting and that also coats the wings, as a sort of begginer’s step towards using it. Glamourix unlocks the ability to obtain any other transformation.
BASIC HIGHER FORMS
Enchantix is considered by many to be the direct upgrade to Glamourix, as its appearance seems to be its logical conclusion, but it’s been highly debated over the last couple years. Its wings are loaded in Essence Dust, rendering them strong, but unstable. Its obtainment method relies on selflessness - performing a sacrificial act to aid someone else, usually in a situation of grave danger, but not always. The nebulous definition of “sacrifice” has made obtaining this form hard, however. Out of the 3 basic higher forms, it’s the most geared for combat.
Harmonix, with its flowy look, offers complete protection against the elements - allowing to breathe underwater or in low-air enviroments, as well as casting elemental magic in places where it shouldn’t be possible, making it ideal for the search of higher elemental forms - it’s true purpose. This is facilitated by the low amount of Essence Dust on the wings. The form is traditionally obtained through forming a pact with a respective magical species for the purposes of searching a higher elemental form, but nowadays it’s granted when accepting a Quest for one of said higher elemental forms when using the Grimoire of Elemental Transformations. Out of the 3 basic higher forms, it’s the most geared for maneuverability.
Butterflix is thought of as the “miscellanous” transformation, as its obtainment method relies on “performing an act that benefits or protects nature”, a concept as nebuluous as Enchantix’s sacrifice. However, this means it’s the easiest to obtain out of the basic higher forms. As its name suggests, Butterflix’s appearance consists of simple shoes, a butterfly bodice with bottoms, and wing-shaped decorations in the hair. It allows someone to connect their magic better with nature, for better or for worse, as well as granting them a resistance to Wild Magic, letting them metabolize it and control it to a degree. Out of the 3 basic higher forms, it’s the most geared for support.
All of the basic higher forms retain the Essence Dust container, looking a bit more elaborate than Glamourix’s own.
ELEMENTAL HIGHER FORMS
These forms are the ones connected to the 14 Elemental Sources of Magic, allowing a deeper connection with them and the power to better deal or survive in them. If the transformation matches the natural Source of the magi, a sort of aura in the magi’s actual Aura color covers the eyes. None of these forms have an Essence Dust container.
Sirenix and Lustrix, two of the oldest-known transformations, are very similar - as it relies on befriending a magical being (a Selkie for Sirenix, a Gnome for Lustrix) and going on a quest to find three magical objects (pearls or crystals), obtained after overcoming its respective trials, to later present them to a Source of the forme and have it be granted by Omnia (Sirenix) or Daman (Lustrix). Sirenix is the forme of the Ocean with the element of Water, having fin-like wings and a merfolk-esque appearance, with scaled leggins adorned with sheer fin-like cloth, showy tops and ribbon and pearl décor. Lustrix is the forme of Minerals, with the elements of Earth and Metal, having gem-like wings and a jewel bodice, alongside sheer sleeves and heavy boots. Lustrix is also notable for lightnening hair color.
In the same vein, Anthesix, Ignitix and Glacix (the formes of Flora, Fire and Ice) share similarities, as all of their quest rely on finding only 2 objects (seeds, sparks or prisms), without a trial beyond surviving the landscape they’re hidden in. The magic being to befriend are the Pixies, with Forest Pixies aiding with Anthesix, Arid Pixies with Ignitix, and Tundra Pixies with Glacix. The form is then granted by the reigning Pixie of each type in their respective Villages surrounding their Trees of Life, making them quite accessible. Anthesix shows a notable lack of changes to the hair beyond lengthening, flower-based outfits held with vines, leaves and the like, and its wings resembling the plant they represent. Ignitix consists of a dark bodice, adorned with lighter beads and gems from which streams of fire come out, becoming part of the ensemble itself. Its wings resemble fire, with the hair itself lightening and “coming alive”, like flames. Lastly, Glacix shows a bodice made of ice, usually lined with fluff, with a sheer, sometimes puffy blouse or top underneath. Its wings resemble snowflakes, and are almost imperceptible.
Cosmix, the forme of Space, with the elemental magic of Light and Darkness, is considered the hardest to obtain outside specific circumstances, as its obtainment method happens entirely in Lumenia, the Realm of the Lumens, and to access it to begin with, one has to befriend a member of said species. Its actual method, however, is fairly simple - one has to obtain a part of each of the 7 Rivers of Light and present a smell made with its mixed form to the Lumen Queen, Dorana. Cosmix’s appearance resembles retrofuturism, with mesh starry cloth on several parts and starlight in the hair. Its wings resemble streams of light.
Silvestrix, the forme of the Wild covering the Fauna element, lacks a quest or object-searching than the previous forms, as it relies entirely on establishing a positive bond with a Magic Animal, becoming friends and partners, not unlike pets but something more. As such, Silvestrix’s form varies from person to person as it relies entirely on the Magic Animal they bonded with, but it displays more animal characteristics on them such as ears, horns, tails or the like. Silvestrix also grants immunity to Wild Magic, as well being able to neutralize it, absorb it and destroy it at a level above Butterflix.
Nimbuix, the forme of the Sky that covers both Wind and Electricity lacks aspects of the previous forms, as rather than finding any kind of object, one has to befriend a Myrbasc, creatures of the wind, and be granted a Nimbuix rod. One then has to channel a lightning strike from different storms into it, and once three lightning strikes have “charged” it, it’s presented to Phaesa, their regent, who grants the form. Nimbuix has a simplistic look, composed of frilly skirts or puffy shorts, a trimmed top, and a sash tied at the waist with plain or cut edges. Its wings resemble either air currents or lighting bolts, and are far simpler than others.
Glissandix is also an outlier in many respects, lacking either a quest or a helper companion. As the forme of Sound, it’s obtained via “performing” a voiced spell perfectly as if a song, never falling out of rhythm, cadence or timbre. It’s one of the simplest yet hardest transformations to earn thanks to this. True to form, Glissandix’s appaearance gives the impression of a performer, adorned with belts and mesh details. Its wings are decently-sized, resembling feathers and piano keys.
Last of the Elemental Forms, Altheix and Cinabrix are opposites, as the formes of Healing and Poison. Both share the lack of helper companion or quest with Glissandix, instead obtained after perfoming powerful, complicated spells - the Spell of Renewed Life, for Altheix; the Spell of Purifying Absorption, for Cinabrix. In the former, it relies on using one’s magic to fully revitalize and heal someone on the brink of death, while with the latter, it relies on absorbing as much poison or toxin of a sort to purify an infected object or person. Altheix’s attire is flowy yet structured on top, with big sleek wings, while Cinabrix’s attire is rougher and monochrome to a degree and slightly luminescent, it’s wings being uneven and abstract.
HIGHER INTERNAL FORMS
As the name suggests, these are the transformations that don’t require a connection with the Sources, more reliant on either internal values and concepts or more of the generalized ambient magic around everyone. None of these forms have an Essence Dust container.
Valiantix is one of the more common forms one sees, as the forme of Bravery. With it’s armor attire and simple big wings, Valiantix is obtained after performing a reckless yet brave act to save someone else. It’s not uncommon for people in the path of Enchantix to obtain this form instead. One of Valiantix’s signatures is the circlet the user wears on their head, a gem in the middle said to be the true mark of their heroism.
Believix is by far the most common higher forms for groups of magi, true to its title of the forme of Cooperation. It’s the only transformation that can only be obtained in groups, as it depends on their bond being so strong that even in dire situations, they stick with each other, fully loyal and supportive. As such, its look is varied but uniform, keeping aspects that match with the rest of the group that the person achieved Believix with. Its wings are big and loaded with Essence Dust that is shared amongst the group, leading to incredibly powerful convergences.
Onyrix is one of the more recently discovered transformations, and one with a mysterious nature. It can only be obtained while sleeping, and it requires overcoming past traumas in the form of a lucid nightmare. Such form of obtainment means it’s quite the rare transformation to be found in other people. Its appearance is simplistic and elegant, with overlaid wings, sheer sashes and floral or plant decorations that relate to sleeping and dreaming.
For common higher forms however, we have Energix, the forme of Energy. True to its name, Energix is obtained via absorbing copious amounts of ambient magic or some other form of outside-source energy, metabolizing it and adhering it to their aura without the use of a concrete spell or way to channel it. Much like Onyrix, its wings have an overlaid look to them, and their attire involves pendants or necklaces, belts, and long sleeves.
The most recent addition to this list is Mythix, the forme of Legends. Created by the Order of Mana from questionable Earth sources, Mythix is obtained via unintentionally mimicking or playing a similar role to a famous story, fairytale, myth, legend or some such from their home realm, following similar beats and as such connecting closer to their own culture. Due to this, its form is one of the most varied and unique, as it resembles their culture’s traditional or national attires, paired with big, detailed wings. Weapons or items the morpher magi uses when transformed also undergo a transformation when obtaining Mythix, the reason for this is currently being investigated.
ILLEGAL FORMS
This section is short, as it covers 6 Earth-born “transformations”. 5 of these are the White Circle transformations, bastardized alterations of Charmix attuned to different elements that correspond to each head of the White Circle’s council:
Dianix for Diana, attuned to Flora, Fauna and Water magic
Aurorix for Aurora, attuned to Ice, Wind and Light magic
Sibyllix for Sibylla, covering Earth, Sound and Darkness magic
Nebulix for Nebula, covering Fire, Metal and Electricity magic
and Albix for Morgana, covering Healing and Poison magic
These forms were designed to keep their followers in line so they are incapable of achieving further transformations and potentially getting ideas for a revolt; not that that stopped the Black Circle’s insurgence.
The other form is Pleiadix, the forme of the Pleiads - 7 fairies that were part of the initial Black Circle insurgence, that defeated Acheron and sealed him within his own creation. Not an intentionally-created transformation, when they bonded their Aura and Source to seven key-wands, that they used to further seal the Legendarium, they also created Pleiadix, a transformation that allows the user of the key-wands to channel their powers, overwriting their own source and causing erratic changes in the magi’s Aura with prolongued use. It was used as the basis to create Mythix, and in doing so it became unachievable and “merged” with its evolution.
OUTDATED FORMS
Here we find Psychaix, the very first transformation, formed by the Fae Psyche, from whom the name of the form comes from. Psychaix had no real set form besides a sort of bodysuit or coverage adorned with sheer sashes all over, marked by gigantic, shapeless, “flickering” wings. Psychaix is the Fae form, the original Morpher transformation that later evolved into the modern Fairy, Witch and Sorcerer branches. It allowed a magi to outpour immense quantities of magic at the cost of the user’s overall health, being incredibly draining to maintain.
Psychaix then became, over the centuries, into Sorgentix, the original base transformation. Much like Charmix, one simply had to will themselves into the form, and it was completely unique to each magi. Sorgentix was then refined into the Charmix-Glamourix system currently in use, but one can still, theoretically, will themselves into this form instead, and it would count as a sort of “true” direct upgrade to Glamourix. It’s theorized that a magi that obtains Enchantix, Harmonix and Butterflix can access their Sorgentix directly without needing to force it, as one would have all the “pieces” of it to reform it (without losing access to these forms either), but nothing has been proven yet.
THEORETICAL FORMS
Here we find a subset of 4 transformations that have not yet been proven to exist or are in a sort of “trial” period, before the Order of Mana approves its widespread use. These forms are Travelix, a theoretical evolution/fusion of the Zoomix and Teleportia spells that allows someone for instantaneous interplanetary teleportation without the need of canalizing items or portal; Jubilix and Tragedix, a sort of “logical conclusion” transformations for Fairies and Witches respectively when their use of positive or negative emotions reaches a pinnacle; and the tentatively named “Viarix”, after Virtual Reality or VR, based off the idea that it’s possible to obtain a transformation while in virtual reality or online in some form.
PINNACLE FORMS
These last two are what’s called Pinnacle Forms, considered the most powerful forms that offer a wide coverage of abilities.
The first of these is Ascendix, one of the oldest-discovered forms, obtained after literally overcoming yourself in a sort of trial battle - physically fighting your own flaws and issues. The form’s appearance is fairly simple and color-blocked, mainly a sort of dress or tunic adorned with many metallic elements and big wings. This transformation adds a permanent Aura to the eyes.
The other one is the recent transformation Majestix, discovered by the Winx. The obtainment method is currently unknown, but it seems to require to have the Elemental Transformation that corresponds to the magi’s own Source, as well as a deep bond with other people akin to Believix and some sort of outside magic force like with Energix. Its appearance is similar to Ascendix, but with darker colors, far more metallic details and a sort of “ribcage” design covering the torso attached to long, sheer cloth, as well as simple but very big wings.
Elemental forms for the Winx! The forms most of them get on their own times outside of the ones that everyone else got like. well the last four in the post.
Tecna has Nimbuix, the transformation of storms (covering the Wind and Electricity Sources), Bloom has Ignitix, the power of the Fire Source, Flora has Arborix, the Flora Source form (essentially a fusion of the other half of Sophix and Greenix from the comics), and Musa has Glissandix, the Sound Source transformation (which hilariously is now essentially the AU equivalent of the comic-exclusive form Magic Rock that came out earlier in the year). The rest y’all have already seen - Cosmix, Sirenix, Lustrix and Silvestrix. A more detailed post on transformations will come at some point (one I draw more people in the other forms), so for now take this!
Winx AU Detailing Part XXII - Morpher Magi and their Transformations
Let’s go over all the transformations again, shall we? Revisioned info for all the forms plus one new!
TRANSFORMATIONS
Transformations are physical manifestations of people’s Sources in and over their body, which allows them to have a better handling of their magic. There are several different levels of transformations, but the 3 basic ones are Charmix, Glamourix and Enchantix, which grant the base energy and capacity for the most common uses for magic.
Wings are covered in a substance called Essence Dust, which is the physical form of magic. Essence Dust is what allows Fairies and Witches to fly, and is generated by the normal absortion of ambient magic mixed with the magi’s own powers, being turned into a powder-like material. Essence Dust is also very susceptible to the elements, however, and can be rendered unstable given the right conditions or in large quantities, to the point of risking undoing the transformation itself. Direct use of the substance is only unlocked after obtaining Enchantix, where it’s now also channeled into a little vial the user has in some part of their transformed outfit. Sorcerers get a better and larger use of Essence Dust, as all of it is channeled into their vial unlike Fairies and Witches, which divide it between the vial and their wings. It’s used for strenghtening regular and convergence spells, and it can also dispel curses. It’s also used for faster healing.
Charmix is the very first transformation, automatically unlocked when turning 13 and is part of a Morpher magi’s celebration. It’s a fairly simple outfit, with the magi’s sigil somewhere in their form, and tiny wings if they’re a fairy or a witch. As the base form, it only offers slightly heightened magical reach.
Glamourix is Charmix’s evolution, and the form that “unlocks” the ability to go for higher transformations. Its appearance is more elaborate than Charmix’s, with slightly bigger wings and colored hairtips. One obtains Glamourix by overcoming a flaw or emotionally unstable situation, coming out of it stronger. One can stop earning transformations at this point as Glamourix offers enough of a boost, but most people either go for Enchantix or other forms, though trying to earn higher forms is significantly difficult in this level.
Enchantix is considered the final basic form, and it features bigger wings, different hair color and length, and full access to Essence Dust via a vial disguised as a jewel in their ouftits, said ouftits now even more elaborate and flowy. Enchantix is obtained by showing incredible selflessness in a delicate or dangerous situation, and it makes obtaining higher forms easier, as well. While it’s stronger than Glamourix overall, it turns slower than Charmix in exchange for that boost.
Harmonix is a step above Enchantix that not many people bother with, but it’s decently strong, being a better boost to Glamourix than Enchantix was. Its form retains the airy feel of Enchantix as well as adding a cloth trail, with bigger wings that reflect the magi’s Source. It also allows magi to breathe underwater or in low-air/toxic places without issue, helpful for obtaining other forms - which is Harmonix’s main purpose. It’s essentially the “cheat code” transformation, making everything easier on the user. To obtain Harmonix, one has to overcome a dangerous situation without using their magic, even subconciously, not even once.
HIGHER INNER FORMS: BELIEVIX, VALIANTIX, ENERGIX, ALTHEIX, ONYRIX AND MYTHIX
Believix is commonly called “the power of cooperation”, due to the fact can only achieve it by having full, almost blind confidence between you and your friends during a dangerous situation. It’s the only transformation that can’t be earned individually - but Believix also creates a powerful magical link between those that earned it at the same time, making convergence spells between them stronger. Believix has the particularity of storing quite the bit of magic on the wings when it comes to fairies and witches, more than any other transformation - acting as a reserve pool for magic by being completely coated in Essence Dust. The amount of magic makes them unstable, however, and attempting to use Believix underwater makes the wings incredibly heavy, to the point of almost undoing the transformation itself. Outfits are uniform between those that achieved, and it has details that tell how many people achieved the form at once. Wings are medium size and look wiry and cloudy. It’s overall a balanced form, but it gets a boost when magic is used alongside another Believix magi, especially if they gained the form together. Hair color changes similar to Enchantix.
Valiantix is the the power of bravery, and it can only be achieved my performing an incredibly reckless yet courageous act, all to save someone close to you. Valiantix grants faster flying movement and a stronger physical resistance by losing defenses and healing capacities. Its outfits share an stylized warrior look, unique to each magi, as well as a tiara with a gem the color of their Aura. Wings are medium-big and ornate, like Enchantix wings. Valiantix is commonly seen in morpher Paladins and military personnel, as it’s very easy to obtain during combat situations. Hair color changes similar to Enchantix.
Energix, as the name suggests, is obtained by absorbing grand quantities of ambient magic all at once, making it one of the accidentally earned forms with Believix and Valiantix. It grants a larger reservoir of energy, allowing for more uses of magic,. It’s wings suffer the same fate as Believix’s do, only with way more energy, however, so they’re considered unstable. Its clothes have very long sleeves, and occasionally are hooded. Wings are medium size and look like each magi’s Source. It’s a pretty balanced transformation, but the extra magic reach can turn the tides in combat.
Altheix is the form of healing, and it’s achieved by using the Spell of Renewed Life, a very dangerous healing spell that can completely revitalize someone heavily injured without the aid of Essence Dust. It’s named after Althea Lucastis, the woman that invented the spell and created the form. It grants an amazing boost to your healing capabilities and a decent cover of defense magic, at the cost of speed and offensive prowess. Its form is flowy and covering, and has an Aura-colored gem in the chest. Wings are medium-big and look delicate and airy.
Onyrix is the magic of dreams, allowing the user to see and interact with other people’s dreams and to get future visions and illusory spells. One earns it by connecting with the subconcious, via either deep meditation or during a lucid nightmare. One must turn it into a lucid dream via realizing it, and then attempt to overcome the nightmare. Onyrix magic is incredibly good at defense and effects, but is rather poor on raw power though not as badly as Altheix. Onyrix’s look is detailed, form-fitting and flowy. Wings are medium size and have a vaguely-insectoid look, reminiscent of Charmix or Glamourix wings.
Mythix is a very, VERY recent transformation, nicknamed the “magic of folktales”. For one to earn it, they need to unintentionally mimic or hold a similar role to a famous name of legend. It’s usually from stories they know already, but most of the time it will tie more strongly with their main Source. Their forms are influenced by the themes of the story while still holding the same features of their natural magic, and its strength lies on the folktale it’s “linked” to, essentially absorbing magic from the area most closely related to it. It has decent speed and defences, but it’s attack prowess is average. They can be increased the closest they get to their linked story, however.
Sirenix is the transformation of water, and it grants access to Infimare, the Infinite Ocean. One must complete the Sirenix Quest to obtain it. It consists of obtaining three pearls (empathy, self-confidence, courage) situated deep into the oceans of the 4 worlds, guarded by dangerous creatures, each way of obtaining them told via riddles and puzzles. Once all are obtained and put into the Sirenix Shell, they are to be brought to Omnia, the Selkie Leader, in Lake Roccaluce. It allows maximun speed underwater, as well as permanent underwater breathing and inmunity to the abyssal pressure. Its appearance resembles merfolk, although without a tail, as well as fin-like wings and colored hair streaks. Strength-wise, it’s pretty decent, with balanced attack and defense.
Ignitix is the transformation of fire. Obtaining it requires venturing into the 4 biggest volcanoes of the system and retrieve from each a spark of the Well of Warmth inside. Once all are obtained, they are to be brought to the Altar of the Red Sun in Pyros, where they will fuse with a spark of Pure Sunlight, granting the form. It increases resistance to heat and cold, but gives a weakness to lunar magic. It’s very fast and with good attack, but pitiful defenses. Its appearance is form-fitting, usually a two-piece, with fire-like wings. Hair is always up and out of the way as well.
Lustrix is the transformation of minerals, covering earth and metal. To obtain it, one must acquire the shards of five different magical gems (the bright tourmaline, the shiny aventurine, the glistening aquamarine, the sparkling spinel, and the red diamond), hidden deep into the cave systems of the different worlds, and guarded by different trials. Once all shards are obtained, they are to be shown to Rhodochrys, the King of Gnomes, at the northernmost cave of Magix. Lustrix increases your defenses against all magic, altough it is a very slow form. It also allows for the body to withstand heavy pressures, like Sirenix. Its appearance is that of jewel-encrusted armor, with lighter hair and eyes and hollow, gem-like wings.
Nimbuix is the transformation of the sky, covering wind and electricity. Its way of obtaining it is vastly simpler than the rest – one has to freefall from a significant height, managing to avoid impact by soaring at the perfect time during a heavy storm in the Overcast Land, in Magix. It’s easily the fastest of all forms (though at the cost of below average defenses), and it grants total protection against weather. Its appearance is light and flowy, occasionally fluffy like clouds or feathery, as well as decorated with sharp stripes reminiscing of lightning. Wings are lightning-like and sleek.
Arborix is the form of plants, and one has to make a full connection with the Tree of Life of their realm to obtain it, after having tracked down and collected 4 special flowers deep in the biggest green spots in the system. Having properly connected, the Pixie Ninfea will give you the form. It grants full communication with the vegetal world, as well as the ability to use Tree Gates. Its form is light and flowy, reminiscent of leaves or petals, but said link with nature can be harmful, as they can get affected by any negative change to the enviroment depending on how strong the connection was. It’s not the best at offense, but it has great healing powers and decent defenses.
Silvestrix is the form of animals, and it’s also pretty straightforward. One needs to essentially act like a representative animal of their realm during battle, to defend an aspect of nature. Each form is based on a certain animal of their kingdoms, and it’s usually not related to a magi’s bonded Magic Animal, altough exceptions exist. In Silvestrix, one gains different animal parts in their body, but none that compromise their humanity in any significant way, like horns or tails. It’s similar to Arborix in capacity, exchanging good healing for good speed.
Glacix is the form of ice and it’s the foil to Ignitix capacity-wise. To obtain it one has to go into the depths of the 4 biggest glaciers in the system, and from each retrieve a piece of the Primordial Ice inside. Once all 4 are found one has to bring them into the Altar of the Purple Moon in Zenith, where they will fuse with a shard of the Lunar Frost, granting the form. It increases resistance to the cold and heat, but gives a weakness to solar magic. Its appearance is form-fitting and of cool tones, usually fur-lined, with snowflake- or ice crystal-shaped wings. It’s decently fast and with good attack, but very bad defenses.
Cosmix is the form of space and covers light and darkness. One needs to get a drop of each Cosmic Flow, the colored rivers of light in Lumenia. To even get to Lumenia one has to befriend a Lumen, and after that, one has to mix each drop and make a strong spell with the ensuing mixture. Said spell must be approved or be done in front of Dorana, the Queen of Lumenia, and if it proves successful, she will grant the form. Its appearance is bright and flashy with nebula-like wings, and usually covered in star décor, with even having starry glitter in the hair. Cosmix allows to freely fly and travel through space, allowing permanent breathing and the ability to ignore higher gravity in the void. It’s the fastest transformation alongside Nimbuix, but it’s middle of the road in everything else.
Glissandix is the form of sound, covering things like voices, music and the like. To obtain the form, one has to “perform” a voiced spell perfectly as a sung enchantment, never falling out of rhythm, cadence or timbre. It’s one of the simplest yet hardest transformations to earn thanks to this. Once obtained it grants a boost to any voiced or sung spells, though large amounts of silence can weaken the user while in this form. Its appearance is flashy and stylized like music performers, with bird-like wings resembling music sheets. A single colored hair streak will show up in one side of the magi as well.
ARTIFICIAL FORMS: SOPHIX, AGAPIX AND PLEIADIX
Sophix and Agapix were created by White Circle members Diana and Aurora for their subjects, to differentiate them from the rest of the White Circle’s ranks. Sophix is Diana’s form and grants resistance and control over nature and heat, while Agapix is Aurora’s form and grants resistance and control over ice and cold. One must either be a part of their troops or steal the form from their shrines holding the sources for it deep in their lands to obtain this form, but they’re generally considered weaker versions of Arborix and Glacix. Its form is incredibly simplistic to the point of not even showing the signature shimmer or gleam of a normal Fairy or Witch form, and any passive magic is interrupted to help maintain the form. It’s almost purely aesthetical as well, and it’s the one form that doesn’t require Glamourix to obtain.
Pleiadix was a form created by the Pleiades and it’s linked to 7 of the 9 Legendarium Keys. Simply being in possesion of one of these keys will grant you the form. Pleiadix grants access to the pocket dimension inside the Legendarium, a dangerous book-turned prison, by completely overwriting your natural Source magic with the Key’s bonded one, directly linked to the Pleiad’s power. Depending on the Key, one can get a Source of Plants, Fire, Water, Electricity, Earth, Light or Ice, though it’s up to which key chooses you. The form is currently impossible to ever access again, as its essence was used to create Mythix. Its appearance similarly depended on which Source you were linked to, and the wings were big and unstable, with streaks of your signature color covering them as if trying to make sense what’s happening during the transformation.
HIGHEST FORMS: ASCENDIX, PSYCHAIX, THANATIX AND MAJESTIX
Ascendix is the most common highest form, and was considered the second strongest form after Psychaix until Thanatix and Majestix came along. It grants an overall boost to all powers, though its healing is lacking. Ascendix is earned by facing yourself, both the good and the bad, in battle - confronting every decision, every regret, every suffering, all at once. It’s form is long, occasionally covering and flowy, with big wings reminiscent of Energix’s.
Psychaix is the primal morpher form, though it’s currently considered lost to time. It’s currently unknown how to achieve this form, and while theoretically possible, it’s too unstable of a form to really use consistently and might cause horrible damages to the magi. It’s incredibly strong, with gigantic wings and a simple look, covered in sheer cloth.
Thanatix is a corrupted version of Psychaix only registered in Myraria, a magical amalgamation of three Psychaix witches. It shares the same properties as Psychaix, but it’s considered even more unstable, and it posseses a far greater magic range than Psychaix, though its theorized this is due to Myraria being three magi in one. It’s form seems to be entirely composed of dark magic, with the hair and wings seemingly fused together into big energy appendages.
Majestix was discovered by the Winx and its considered to be on par with Ascendix. Its form is simple and elegant, with halo-like accesories in the head and wings resembling their Source, though more defined than Energix or Ascendix wings. Majestix is earnt via acceptance and search - while to get Ascendix one has to physically fight their worries, fears and regrets, for Majestix one has to accept they happened, accept their every fault, every mistake, every regret, without the want to change what once happened. It’s about letting go of the past and its darkness, and embrace what the future can bring. Its three sashes move on their own, and act as extensions of the user’s Source in the same vein as the wings do.
Someone on Discord had asked me what would the “stats” of each transformation in my AU would be like, so might as well post it here too! Let’s go over each row: (sorry in advance for the long ass post)
1st Row (Charmix, Glamourix, Enchantix, Harmonix)
The four base forms, though honestly you’re good with not going past Glamourix. Enchantix and up is only if you want to make getting other forms faster and easier since it’s complicated af as Glamourix. Enchantix loses speed in favor of raw energy and healing prowess but Harmonix restores said speed at the cost of defences.
2nd Row (Believix, Energix, Valiantix, Altheix)
The four common non-elemental higher forms. Believix is pretty balanced, but you get a boost in attack and defense if you’re with the same people you earnt the form with. It’s a decent healing transformation, and was considered the Therapeutic Form before Altheix existed. Energix favors pure raw magic over defenses and speed, so it’s one of the more fragile forms. Valiantix is worse on the defensive side, being almost completely focused on attack and speed and with decent magic. Altheix is pure support, focused on defense and healing at the cost of nonexistent offensive power.
3rd Row (Sirenix, Ignitix, Nimbuix, Lustrix)
The first of the elemental forms. Sirenix (Water) is the most balanced, with extra focus on speed, being fast on land and faster underwater. Ignitix (Fire) focuses on attack and speed, with somewhat weak defenses. Nimbuix (Wind and Electricity) is almost pure speed, the fastest transformation of all in fact alongside Cosmix, decent attack, poor defense. Lustrix (Earth and Metal) goes the opposite way being super slow but super defensive. Sirenix and Nimbuix have slightly better healing properties than the other two.
4th Row (Arborix, Glacix, Silvestrix, Cosmix)
The rest of the elemental forms. Arborix (Plants) lacks attack but favors healing, Glacix (Ice) is a mirror of Ignitix with good attack and speed but poor defenses, Silvestrix (Animals) is a jack of all trades, doing well in most situations but with slight favoritism to raw magic, and Cosmix (Light and Darkness) favors speed with decent attack and weak defenses.
5th Row (Pleiadix, Mythix, Onyrix, Ascendix)
Both Pleiadix and Mythix are all-around average. Pleiadix grants unstable control over a completely different source of magic to yours without letting you use your own, while Mythix pulls a small dose of magic from the surroundings and from legends that mesh well with your own magic, offering a decent boost. Onyrix lacks attack, but makes up for it with defenses, speed and magic potential, tapping into subconcious magic a lot. Ascendix is an overall boost to everything, but can be found lacking in speed.
Sophix and Agapix are almost purely cosmetic aside from letting you use a small part of Diana and Aurora’s power, somewhat overtaking your own powers but not to the same extent as Pleiadix. Psychaix is the original transformation, Thanatix is a corrupted form of it and is only applied to Myraria. It’s incredibly strong but incredibly unstable, and greatly favors destruction over anything else. Majestix, found by the Winx, is stronger and faster than Ascendix but lacks defenses.
And just in case, a better look at Ignitix, Nimbuix, Arborix and Glacix via Bloom, Tecna, Flora and Icy. The three Winx in this group would for sure get these forms during their downtime away from the rest, but I’m not sure if I’ll give Icy the form or not, or if I would also give Cosmix and Nimbuix to Darcy and Stormy to balance it out. (for how to get them, check the first AU Detailing post!)