Un instinto animal
El poder de Silvestrix!
Un gran rugido bestial
Es la magia de Silvestrix!
Nuevas hadas! Poder Silvestrix!
Por la naturaleza a luchar
Un instinto animal
Silvestri-iiiiiiix!
Silvestrix retouched! This one took a bit not because they were timeconsuming but because my Valentine’s Day art took ALL FUCKING MONTH, but it’s not Winx-related so that’s where we end. You can see how they got it in the S7 summary - in the meantime, info below!
Silvestrix is straightforward - you bond with a magic animal, you get the furry form. You get animal ears (or equivalent feathers in Aisha and Stella’s case) and corresponding appendages like tails and horns. Their bonded are pretty obvious I feel, so I won’t go over them, other than BEHOLD, EVERYONE HAS PANTS! They DO get some heightened feels with this one tho:
Flora’s sense of smell when transformed is equal to Amarok’s, and her magic fashions itself after moss, lichen and fungi, giving her some Poison-related powers.
Aisha’s flying is improved as is her leg strength, and gains access to Wind-related magic.
Musa like Flora gains Poison-source magic, and her speed is improved.
Bloom obtains some Dark-related spells, which she usually mixes with her standard fire magic into a sort of perpetual smoke.
Stella has the same boost to her flying and a connection to Wind like Aisha gets, but her own Light magic is the most affected as she essentially turns bioluminiscent.
Tecna has similar attributes to Aisha and Stella (better flying and Wind), but she also gains access to Water, Ice and even minor Fire-related powers as Stormfoxes do have a weather affinity.
Roxy gains Earth-related powers, going with the abilities of golden ferrets, but she also gains a bigger upper strength - meaning her standard method of attack, which is just punching, becomes even more effective. As expected of the Fairy of Animals, Silvestrix gives her a bigger power boost and as such has the eye aura.
Diaspro, lastly, has access to both Fire- and Poison-related magic, which she swiftly mixes with her gems for greater effect. It also grants her Elas’s purification and precognition abilities.
Winx Redux AU - Transformations Overview ver. whatever make this the final one (1) (real).png
Originally I wanted to do a big infographic thing for this but honestly? I can’t be bothered! so you’ll get it all in text. Let’s start! This is long. Buckle up. Also no pictures, sorry lol
BASIC FORMS
Every Morpher magi starts with Charmix, the absolute base form, unlocked either via training or via magical outbursts caused by emotions, and it’s almost 79.9% the latter rather than the former. It offers a higher magic output than normal (though on it’s own it pales in comparison to the dedicated studies and development of Casters), and it’s form is fairly simplistic, consisting of color-blocked outfits and shoes.
Glamourix is the direct upgrade of Charmix, obtained via overcoming a difficult situation that forces someone to grow as a person, be it actively harmful or their own emotions. Glamourix manifests itself as a bag, bottle, pouch or some other container, held around the waist in some form or another, which is filled with Essence Dust - a magical particle that is used in spellcasting and that also coats the wings, as a sort of begginer’s step towards using it. Glamourix unlocks the ability to obtain any other transformation.
BASIC HIGHER FORMS
Enchantix is considered by many to be the direct upgrade to Glamourix, as its appearance seems to be its logical conclusion, but it’s been highly debated over the last couple years. Its wings are loaded in Essence Dust, rendering them strong, but unstable. Its obtainment method relies on selflessness - performing a sacrificial act to aid someone else, usually in a situation of grave danger, but not always. The nebulous definition of “sacrifice” has made obtaining this form hard, however. Out of the 3 basic higher forms, it’s the most geared for combat.
Harmonix, with its flowy look, offers complete protection against the elements - allowing to breathe underwater or in low-air enviroments, as well as casting elemental magic in places where it shouldn’t be possible, making it ideal for the search of higher elemental forms - it’s true purpose. This is facilitated by the low amount of Essence Dust on the wings. The form is traditionally obtained through forming a pact with a respective magical species for the purposes of searching a higher elemental form, but nowadays it’s granted when accepting a Quest for one of said higher elemental forms when using the Grimoire of Elemental Transformations. Out of the 3 basic higher forms, it’s the most geared for maneuverability.
Butterflix is thought of as the “miscellanous” transformation, as its obtainment method relies on “performing an act that benefits or protects nature”, a concept as nebuluous as Enchantix’s sacrifice. However, this means it’s the easiest to obtain out of the basic higher forms. As its name suggests, Butterflix’s appearance consists of simple shoes, a butterfly bodice with bottoms, and wing-shaped decorations in the hair. It allows someone to connect their magic better with nature, for better or for worse, as well as granting them a resistance to Wild Magic, letting them metabolize it and control it to a degree. Out of the 3 basic higher forms, it’s the most geared for support.
All of the basic higher forms retain the Essence Dust container, looking a bit more elaborate than Glamourix’s own.
ELEMENTAL HIGHER FORMS
These forms are the ones connected to the 14 Elemental Sources of Magic, allowing a deeper connection with them and the power to better deal or survive in them. If the transformation matches the natural Source of the magi, a sort of aura in the magi’s actual Aura color covers the eyes. None of these forms have an Essence Dust container.
Sirenix and Lustrix, two of the oldest-known transformations, are very similar - as it relies on befriending a magical being (a Selkie for Sirenix, a Gnome for Lustrix) and going on a quest to find three magical objects (pearls or crystals), obtained after overcoming its respective trials, to later present them to a Source of the forme and have it be granted by Omnia (Sirenix) or Daman (Lustrix). Sirenix is the forme of the Ocean with the element of Water, having fin-like wings and a merfolk-esque appearance, with scaled leggins adorned with sheer fin-like cloth, showy tops and ribbon and pearl décor. Lustrix is the forme of Minerals, with the elements of Earth and Metal, having gem-like wings and a jewel bodice, alongside sheer sleeves and heavy boots. Lustrix is also notable for lightnening hair color.
In the same vein, Anthesix, Ignitix and Glacix (the formes of Flora, Fire and Ice) share similarities, as all of their quest rely on finding only 2 objects (seeds, sparks or prisms), without a trial beyond surviving the landscape they’re hidden in. The magic being to befriend are the Pixies, with Forest Pixies aiding with Anthesix, Arid Pixies with Ignitix, and Tundra Pixies with Glacix. The form is then granted by the reigning Pixie of each type in their respective Villages surrounding their Trees of Life, making them quite accessible. Anthesix shows a notable lack of changes to the hair beyond lengthening, flower-based outfits held with vines, leaves and the like, and its wings resembling the plant they represent. Ignitix consists of a dark bodice, adorned with lighter beads and gems from which streams of fire come out, becoming part of the ensemble itself. Its wings resemble fire, with the hair itself lightening and “coming alive”, like flames. Lastly, Glacix shows a bodice made of ice, usually lined with fluff, with a sheer, sometimes puffy blouse or top underneath. Its wings resemble snowflakes, and are almost imperceptible.
Cosmix, the forme of Space, with the elemental magic of Light and Darkness, is considered the hardest to obtain outside specific circumstances, as its obtainment method happens entirely in Lumenia, the Realm of the Lumens, and to access it to begin with, one has to befriend a member of said species. Its actual method, however, is fairly simple - one has to obtain a part of each of the 7 Rivers of Light and present a smell made with its mixed form to the Lumen Queen, Dorana. Cosmix’s appearance resembles retrofuturism, with mesh starry cloth on several parts and starlight in the hair. Its wings resemble streams of light.
Silvestrix, the forme of the Wild covering the Fauna element, lacks a quest or object-searching than the previous forms, as it relies entirely on establishing a positive bond with a Magic Animal, becoming friends and partners, not unlike pets but something more. As such, Silvestrix’s form varies from person to person as it relies entirely on the Magic Animal they bonded with, but it displays more animal characteristics on them such as ears, horns, tails or the like. Silvestrix also grants immunity to Wild Magic, as well being able to neutralize it, absorb it and destroy it at a level above Butterflix.
Nimbuix, the forme of the Sky that covers both Wind and Electricity lacks aspects of the previous forms, as rather than finding any kind of object, one has to befriend a Myrbasc, creatures of the wind, and be granted a Nimbuix rod. One then has to channel a lightning strike from different storms into it, and once three lightning strikes have “charged” it, it’s presented to Phaesa, their regent, who grants the form. Nimbuix has a simplistic look, composed of frilly skirts or puffy shorts, a trimmed top, and a sash tied at the waist with plain or cut edges. Its wings resemble either air currents or lighting bolts, and are far simpler than others.
Glissandix is also an outlier in many respects, lacking either a quest or a helper companion. As the forme of Sound, it’s obtained via “performing” a voiced spell perfectly as if a song, never falling out of rhythm, cadence or timbre. It’s one of the simplest yet hardest transformations to earn thanks to this. True to form, Glissandix’s appaearance gives the impression of a performer, adorned with belts and mesh details. Its wings are decently-sized, resembling feathers and piano keys.
Last of the Elemental Forms, Altheix and Cinabrix are opposites, as the formes of Healing and Poison. Both share the lack of helper companion or quest with Glissandix, instead obtained after perfoming powerful, complicated spells - the Spell of Renewed Life, for Altheix; the Spell of Purifying Absorption, for Cinabrix. In the former, it relies on using one’s magic to fully revitalize and heal someone on the brink of death, while with the latter, it relies on absorbing as much poison or toxin of a sort to purify an infected object or person. Altheix’s attire is flowy yet structured on top, with big sleek wings, while Cinabrix’s attire is rougher and monochrome to a degree and slightly luminescent, it’s wings being uneven and abstract.
HIGHER INTERNAL FORMS
As the name suggests, these are the transformations that don’t require a connection with the Sources, more reliant on either internal values and concepts or more of the generalized ambient magic around everyone. None of these forms have an Essence Dust container.
Valiantix is one of the more common forms one sees, as the forme of Bravery. With it’s armor attire and simple big wings, Valiantix is obtained after performing a reckless yet brave act to save someone else. It’s not uncommon for people in the path of Enchantix to obtain this form instead. One of Valiantix’s signatures is the circlet the user wears on their head, a gem in the middle said to be the true mark of their heroism.
Believix is by far the most common higher forms for groups of magi, true to its title of the forme of Cooperation. It’s the only transformation that can only be obtained in groups, as it depends on their bond being so strong that even in dire situations, they stick with each other, fully loyal and supportive. As such, its look is varied but uniform, keeping aspects that match with the rest of the group that the person achieved Believix with. Its wings are big and loaded with Essence Dust that is shared amongst the group, leading to incredibly powerful convergences.
Onyrix is one of the more recently discovered transformations, and one with a mysterious nature. It can only be obtained while sleeping, and it requires overcoming past traumas in the form of a lucid nightmare. Such form of obtainment means it’s quite the rare transformation to be found in other people. Its appearance is simplistic and elegant, with overlaid wings, sheer sashes and floral or plant decorations that relate to sleeping and dreaming.
For common higher forms however, we have Energix, the forme of Energy. True to its name, Energix is obtained via absorbing copious amounts of ambient magic or some other form of outside-source energy, metabolizing it and adhering it to their aura without the use of a concrete spell or way to channel it. Much like Onyrix, its wings have an overlaid look to them, and their attire involves pendants or necklaces, belts, and long sleeves.
The most recent addition to this list is Mythix, the forme of Legends. Created by the Order of Mana from questionable Earth sources, Mythix is obtained via unintentionally mimicking or playing a similar role to a famous story, fairytale, myth, legend or some such from their home realm, following similar beats and as such connecting closer to their own culture. Due to this, its form is one of the most varied and unique, as it resembles their culture’s traditional or national attires, paired with big, detailed wings. Weapons or items the morpher magi uses when transformed also undergo a transformation when obtaining Mythix, the reason for this is currently being investigated.
ILLEGAL FORMS
This section is short, as it covers 6 Earth-born “transformations”. 5 of these are the White Circle transformations, bastardized alterations of Charmix attuned to different elements that correspond to each head of the White Circle’s council:
Dianix for Diana, attuned to Flora, Fauna and Water magic
Aurorix for Aurora, attuned to Ice, Wind and Light magic
Sibyllix for Sibylla, covering Earth, Sound and Darkness magic
Nebulix for Nebula, covering Fire, Metal and Electricity magic
and Albix for Morgana, covering Healing and Poison magic
These forms were designed to keep their followers in line so they are incapable of achieving further transformations and potentially getting ideas for a revolt; not that that stopped the Black Circle’s insurgence.
The other form is Pleiadix, the forme of the Pleiads - 7 fairies that were part of the initial Black Circle insurgence, that defeated Acheron and sealed him within his own creation. Not an intentionally-created transformation, when they bonded their Aura and Source to seven key-wands, that they used to further seal the Legendarium, they also created Pleiadix, a transformation that allows the user of the key-wands to channel their powers, overwriting their own source and causing erratic changes in the magi’s Aura with prolongued use. It was used as the basis to create Mythix, and in doing so it became unachievable and “merged” with its evolution.
OUTDATED FORMS
Here we find Psychaix, the very first transformation, formed by the Fae Psyche, from whom the name of the form comes from. Psychaix had no real set form besides a sort of bodysuit or coverage adorned with sheer sashes all over, marked by gigantic, shapeless, “flickering” wings. Psychaix is the Fae form, the original Morpher transformation that later evolved into the modern Fairy, Witch and Sorcerer branches. It allowed a magi to outpour immense quantities of magic at the cost of the user’s overall health, being incredibly draining to maintain.
Psychaix then became, over the centuries, into Sorgentix, the original base transformation. Much like Charmix, one simply had to will themselves into the form, and it was completely unique to each magi. Sorgentix was then refined into the Charmix-Glamourix system currently in use, but one can still, theoretically, will themselves into this form instead, and it would count as a sort of “true” direct upgrade to Glamourix. It’s theorized that a magi that obtains Enchantix, Harmonix and Butterflix can access their Sorgentix directly without needing to force it, as one would have all the “pieces” of it to reform it (without losing access to these forms either), but nothing has been proven yet.
THEORETICAL FORMS
Here we find a subset of 4 transformations that have not yet been proven to exist or are in a sort of “trial” period, before the Order of Mana approves its widespread use. These forms are Travelix, a theoretical evolution/fusion of the Zoomix and Teleportia spells that allows someone for instantaneous interplanetary teleportation without the need of canalizing items or portal; Jubilix and Tragedix, a sort of “logical conclusion” transformations for Fairies and Witches respectively when their use of positive or negative emotions reaches a pinnacle; and the tentatively named “Viarix”, after Virtual Reality or VR, based off the idea that it’s possible to obtain a transformation while in virtual reality or online in some form.
PINNACLE FORMS
These last two are what’s called Pinnacle Forms, considered the most powerful forms that offer a wide coverage of abilities.
The first of these is Ascendix, one of the oldest-discovered forms, obtained after literally overcoming yourself in a sort of trial battle - physically fighting your own flaws and issues. The form’s appearance is fairly simple and color-blocked, mainly a sort of dress or tunic adorned with many metallic elements and big wings. This transformation adds a permanent Aura to the eyes.
The other one is the recent transformation Majestix, discovered by the Winx. The obtainment method is currently unknown, but it seems to require to have the Elemental Transformation that corresponds to the magi’s own Source, as well as a deep bond with other people akin to Believix and some sort of outside magic force like with Energix. Its appearance is similar to Ascendix, but with darker colors, far more metallic details and a sort of “ribcage” design covering the torso attached to long, sheer cloth, as well as simple but very big wings.
Elemental forms for the Winx! The forms most of them get on their own times outside of the ones that everyone else got like. well the last four in the post.
Tecna has Nimbuix, the transformation of storms (covering the Wind and Electricity Sources), Bloom has Ignitix, the power of the Fire Source, Flora has Arborix, the Flora Source form (essentially a fusion of the other half of Sophix and Greenix from the comics), and Musa has Glissandix, the Sound Source transformation (which hilariously is now essentially the AU equivalent of the comic-exclusive form Magic Rock that came out earlier in the year). The rest y’all have already seen - Cosmix, Sirenix, Lustrix and Silvestrix. A more detailed post on transformations will come at some point (one I draw more people in the other forms), so for now take this!
Next retouches and technically last villain retouches until we know what the fuck’s going down with S9, Kalshara and Brafilius! Copypasted and edited info below:
Kalshara Floccesia-Direc is an Alfea graduate, who had the title of Fairy of Felines. She was Faragonda’s classmate, and while they never actually fought, they openly loathed each other and avoided interacting as much as they could. She got Silvestrix on her last year, and her form is based off the Maned Black Tigers (those cats Mavilla had). She always seemed weirdly into the concept of Wild Magic, and seemed particularly fixated on the Magic Animals and their connection with it. After graduation she started a secret research on the subject, which lasted long enough for Brafilius to be born and reach adulthood, and found the several legends and discoveries about the Primordial Wild Source, a fountain of pure magic that seems to be the source of Wild Magic itself. While purely hypothetical, she intends to make it reality, which means she starts hunting, stealing and hoarding a lot of Magic Animals with the help of Brafilius to continue her research and drain their magic.
Brafilius Floccesia-Gautier is way, WAY younger than Kalshara (he was born at least 600 years after Kalshara graduated), and he’s the Sorcerer of Constructs. He has a knack for summon magic, and has managed to create several special gems, each enchanted with a different elemental for helping his work. Before being dragged into helping her big sister, he had a job as a teacher assistant at Epsila, and used his elementals to demonstrate the different types of magic and their relation to the world in general. Kalshara essentially kidnaps him and forces him to help her capture, molding the area to ensure her prey can’t escape. He’s still looking for a way to escape her sister, but has proven unsuccessful, outside of deliberately sabotaging the constructs he makes that fight for her to be weaker than his usual stuff. He’s an user of Cinabrix.
They’re actually half-siblings, having the same dad but different moms. Kalshara’s a fullblooded Drakian, getting the full scale coverage, while Brafilius is half drakian, half elf, getting both scales and a reptilian-like version of the goat eyes of elves.
Un instinto animal
El poder de Silvestrix!
Un gran rugido bestial
Es la magia de Silvestrix!
Nuevas hadas! Poder Silvestrix!
Por la naturaleza a luchar
Un instinto animal
Silvestri-iiiiiiix!
Silvestrix’s re-redesign is done! Sing the song to the Dreamix tune, it doesn’t exist in the AU so the song’s free real estate.
You might notice Diaspro’s here! With a Elas-looking transformation! So I’ve made the executive decision that Elas now goes to Dia instead of Bloom, since Kiko in the AU is a Magic Animal and it would be the biggest dick move to him for Bloom’s Silvestrix to look like the newly adquired horse than the bunny that’s been with her since literally S1. Plus Dia does get a horse in S8 so I’m just giving her one earlier, really.
The earning of Silvestrix is a bit more complicated than other forms. One obtains it by establishing some sort of “familiar” connection with a Magic Animal that matches their established source or their personality. As such, the form is based off that animal specifically. Animal-source Magi who specialize in a specific creature (such as insects or mammals or what have you), can obtain the form without doing this step however, as they are guaranteed to have the animal that matches their specialization (see also Mandragora and Rodolfo).
Onto the design notes!:
BLOOM’S IN BLUE AGAIN WHAT IS THIS SORCERY. Well she kind of had to, Kiko is blue lmao. The outfits themselves are a bit like costume-y regular clothes, like when you do a low budget or casual cosplay. The form also gives everyone two colored stripes of hair, as well as ears, horns, tails and what have you - stuff that doesn’t involve their limbs or make them look less “human”-y.
Coming up with the outfits themselves wasn’t that hard, I grew up doing Pokémon gijinkas, this was nothing new to me. THE WINGS THO. THE FUCKING WINGS THIS TIME FUCKING BROKE ME. I had no issues with Bloom’s, Stella’s, Tecna’s and Aisha’s, given their animals already had wings to begin with, but everyone else was a hassle, Roxy especially. Speaking of her, since Silvestrix perfectly matches her Source, she gets the eye color change!
Also, for those that are waiting for the S7 summary, it’s been. A slog. I’m still in the first half of the season, mainly because THERE’S NO PLACE TO FUCKING WATCH S7 IN LATIN SPANISH, NOT EVEN ILEGALLY. And I don’t trust VPNs to just check it out in Netflix, and do not even suggest checking out the English dubs I will never sink that low to check any part of any of the English dubs. I have my own mess, thank you very much. Hopefully I’ll be able to find the stupid season soon enough so I can finish watching it and then finish writing the stupid thing!
I’m getting close to finishing the 6.5 summary so might as well release the S7 form by now, Silvestrix! for those that don’t know, Silvestrix is my heavily modified version of Butterflix. Also Bloom can use some of her canon blue color. as a treat.
Anyways, the earning of Silvestrix is always... strange. One obtains it by either mimicking a Magic Animal during a harsh situation (as in relying on their natural survival instincts and nothing more) or by establishing some sort of “familiar” connection with a Magic Animal that matches their established source or their personality. If the form is obtained in the first way, the animal your form is based off of depends on your source, your realm and how well it matches to a native animal. If it’s obtained in the second way, as recommended by the Grimoire of Sources, the form is based off that animal specifically. Animal-source Magi who specialize in a specific creature (such as insects or mammals or what have you), if they were to obtain the form in the first place, are guaranteed to have the animal that matches their specialization (see also Mandragora and Rodolfo). All of the Winx plus Roxy earned it the first way.
Silvestrix also grants the user different attributes of said animal physically, limiting itself to horns, ears and tails to keep their still mostly humanoid form. As for the girls’s animal inspiration!
Musa’s form is based off the Melodian Arpeggio Sharks, a species of shark known for their fins that produce a sort of “melody” used to calm prey for their consumption. They’re based off physically after great whites but act more like nurse sharks, being nocturnal and sedentary.
Stella’s is modeled after the Cosmic Sea Otter, a species of sea otter native to Solaria who’s fur sparkles and glistens like the night starry sky, hence their name. They have a bioluminicent star-shaped lure in their tail, similar to anglerfish, which they use to blind their prey or otherwise distract them.
Tecna’s mimics the Stormdeer, a native of Zenith whose “wool” seems to act as both organic cloth and some sort of mineral, as it can be used in soldering and are kept for that purpose. Their antlers resemble lightning bolts and use them to detect incoming thunderstorms.
Bloom’s after the Dominian Molten Salamander, a reptile who can generate heat and fire that was used a lot as pets for smiths and just to keep warm, as well as used as cooking aids. There are three known species, the Dominian one, the Hoggarish one (which is orange and has larger horns), and the Esperian one (which is green and has larger neck frills).
Flora’s form is based after the Lynphean Megafloral Hummingbird, a massive (read: the size of an ostrich if you don’t count the legs) hummingbird that feeds off Lynphea’s megaflora. They are a protected species as the Primaverian War damaged most of their habitat, and their population was greatly diminished.
Aisha’s form is based off the purple-footed beach platypus, a species of platypus that burrows itself in the sand, camouflaging itself to then “shoot” a burst of high-pressure water to its crustracean prey, most of the time killing it instantly, other times incapacitating them with the shock long enough for it to dive in. (yes I based off a crab for that quality what about it)
Lastly (and sadly without a drawing), Roxy’s form is unique in that it’s based off an extinct Earth species - the Gale Birdwing, a giant butterfly whose wings could generate small breezes, which they used to ward off predators.
Winx AU Detailing Part XXII - Morpher Magi and their Transformations
Let’s go over all the transformations again, shall we? Revisioned info for all the forms plus one new!
TRANSFORMATIONS
Transformations are physical manifestations of people’s Sources in and over their body, which allows them to have a better handling of their magic. There are several different levels of transformations, but the 3 basic ones are Charmix, Glamourix and Enchantix, which grant the base energy and capacity for the most common uses for magic.
Wings are covered in a substance called Essence Dust, which is the physical form of magic. Essence Dust is what allows Fairies and Witches to fly, and is generated by the normal absortion of ambient magic mixed with the magi’s own powers, being turned into a powder-like material. Essence Dust is also very susceptible to the elements, however, and can be rendered unstable given the right conditions or in large quantities, to the point of risking undoing the transformation itself. Direct use of the substance is only unlocked after obtaining Enchantix, where it’s now also channeled into a little vial the user has in some part of their transformed outfit. Sorcerers get a better and larger use of Essence Dust, as all of it is channeled into their vial unlike Fairies and Witches, which divide it between the vial and their wings. It’s used for strenghtening regular and convergence spells, and it can also dispel curses. It’s also used for faster healing.
Charmix is the very first transformation, automatically unlocked when turning 13 and is part of a Morpher magi’s celebration. It’s a fairly simple outfit, with the magi’s sigil somewhere in their form, and tiny wings if they’re a fairy or a witch. As the base form, it only offers slightly heightened magical reach.
Glamourix is Charmix’s evolution, and the form that “unlocks” the ability to go for higher transformations. Its appearance is more elaborate than Charmix’s, with slightly bigger wings and colored hairtips. One obtains Glamourix by overcoming a flaw or emotionally unstable situation, coming out of it stronger. One can stop earning transformations at this point as Glamourix offers enough of a boost, but most people either go for Enchantix or other forms, though trying to earn higher forms is significantly difficult in this level.
Enchantix is considered the final basic form, and it features bigger wings, different hair color and length, and full access to Essence Dust via a vial disguised as a jewel in their ouftits, said ouftits now even more elaborate and flowy. Enchantix is obtained by showing incredible selflessness in a delicate or dangerous situation, and it makes obtaining higher forms easier, as well. While it’s stronger than Glamourix overall, it turns slower than Charmix in exchange for that boost.
Harmonix is a step above Enchantix that not many people bother with, but it’s decently strong, being a better boost to Glamourix than Enchantix was. Its form retains the airy feel of Enchantix as well as adding a cloth trail, with bigger wings that reflect the magi’s Source. It also allows magi to breathe underwater or in low-air/toxic places without issue, helpful for obtaining other forms - which is Harmonix’s main purpose. It’s essentially the “cheat code” transformation, making everything easier on the user. To obtain Harmonix, one has to overcome a dangerous situation without using their magic, even subconciously, not even once.
HIGHER INNER FORMS: BELIEVIX, VALIANTIX, ENERGIX, ALTHEIX, ONYRIX AND MYTHIX
Believix is commonly called “the power of cooperation”, due to the fact can only achieve it by having full, almost blind confidence between you and your friends during a dangerous situation. It’s the only transformation that can’t be earned individually - but Believix also creates a powerful magical link between those that earned it at the same time, making convergence spells between them stronger. Believix has the particularity of storing quite the bit of magic on the wings when it comes to fairies and witches, more than any other transformation - acting as a reserve pool for magic by being completely coated in Essence Dust. The amount of magic makes them unstable, however, and attempting to use Believix underwater makes the wings incredibly heavy, to the point of almost undoing the transformation itself. Outfits are uniform between those that achieved, and it has details that tell how many people achieved the form at once. Wings are medium size and look wiry and cloudy. It’s overall a balanced form, but it gets a boost when magic is used alongside another Believix magi, especially if they gained the form together. Hair color changes similar to Enchantix.
Valiantix is the the power of bravery, and it can only be achieved my performing an incredibly reckless yet courageous act, all to save someone close to you. Valiantix grants faster flying movement and a stronger physical resistance by losing defenses and healing capacities. Its outfits share an stylized warrior look, unique to each magi, as well as a tiara with a gem the color of their Aura. Wings are medium-big and ornate, like Enchantix wings. Valiantix is commonly seen in morpher Paladins and military personnel, as it’s very easy to obtain during combat situations. Hair color changes similar to Enchantix.
Energix, as the name suggests, is obtained by absorbing grand quantities of ambient magic all at once, making it one of the accidentally earned forms with Believix and Valiantix. It grants a larger reservoir of energy, allowing for more uses of magic,. It’s wings suffer the same fate as Believix’s do, only with way more energy, however, so they’re considered unstable. Its clothes have very long sleeves, and occasionally are hooded. Wings are medium size and look like each magi’s Source. It’s a pretty balanced transformation, but the extra magic reach can turn the tides in combat.
Altheix is the form of healing, and it’s achieved by using the Spell of Renewed Life, a very dangerous healing spell that can completely revitalize someone heavily injured without the aid of Essence Dust. It’s named after Althea Lucastis, the woman that invented the spell and created the form. It grants an amazing boost to your healing capabilities and a decent cover of defense magic, at the cost of speed and offensive prowess. Its form is flowy and covering, and has an Aura-colored gem in the chest. Wings are medium-big and look delicate and airy.
Onyrix is the magic of dreams, allowing the user to see and interact with other people’s dreams and to get future visions and illusory spells. One earns it by connecting with the subconcious, via either deep meditation or during a lucid nightmare. One must turn it into a lucid dream via realizing it, and then attempt to overcome the nightmare. Onyrix magic is incredibly good at defense and effects, but is rather poor on raw power though not as badly as Altheix. Onyrix’s look is detailed, form-fitting and flowy. Wings are medium size and have a vaguely-insectoid look, reminiscent of Charmix or Glamourix wings.
Mythix is a very, VERY recent transformation, nicknamed the “magic of folktales”. For one to earn it, they need to unintentionally mimic or hold a similar role to a famous name of legend. It’s usually from stories they know already, but most of the time it will tie more strongly with their main Source. Their forms are influenced by the themes of the story while still holding the same features of their natural magic, and its strength lies on the folktale it’s “linked” to, essentially absorbing magic from the area most closely related to it. It has decent speed and defences, but it’s attack prowess is average. They can be increased the closest they get to their linked story, however.
Sirenix is the transformation of water, and it grants access to Infimare, the Infinite Ocean. One must complete the Sirenix Quest to obtain it. It consists of obtaining three pearls (empathy, self-confidence, courage) situated deep into the oceans of the 4 worlds, guarded by dangerous creatures, each way of obtaining them told via riddles and puzzles. Once all are obtained and put into the Sirenix Shell, they are to be brought to Omnia, the Selkie Leader, in Lake Roccaluce. It allows maximun speed underwater, as well as permanent underwater breathing and inmunity to the abyssal pressure. Its appearance resembles merfolk, although without a tail, as well as fin-like wings and colored hair streaks. Strength-wise, it’s pretty decent, with balanced attack and defense.
Ignitix is the transformation of fire. Obtaining it requires venturing into the 4 biggest volcanoes of the system and retrieve from each a spark of the Well of Warmth inside. Once all are obtained, they are to be brought to the Altar of the Red Sun in Pyros, where they will fuse with a spark of Pure Sunlight, granting the form. It increases resistance to heat and cold, but gives a weakness to lunar magic. It’s very fast and with good attack, but pitiful defenses. Its appearance is form-fitting, usually a two-piece, with fire-like wings. Hair is always up and out of the way as well.
Lustrix is the transformation of minerals, covering earth and metal. To obtain it, one must acquire the shards of five different magical gems (the bright tourmaline, the shiny aventurine, the glistening aquamarine, the sparkling spinel, and the red diamond), hidden deep into the cave systems of the different worlds, and guarded by different trials. Once all shards are obtained, they are to be shown to Rhodochrys, the King of Gnomes, at the northernmost cave of Magix. Lustrix increases your defenses against all magic, altough it is a very slow form. It also allows for the body to withstand heavy pressures, like Sirenix. Its appearance is that of jewel-encrusted armor, with lighter hair and eyes and hollow, gem-like wings.
Nimbuix is the transformation of the sky, covering wind and electricity. Its way of obtaining it is vastly simpler than the rest – one has to freefall from a significant height, managing to avoid impact by soaring at the perfect time during a heavy storm in the Overcast Land, in Magix. It’s easily the fastest of all forms (though at the cost of below average defenses), and it grants total protection against weather. Its appearance is light and flowy, occasionally fluffy like clouds or feathery, as well as decorated with sharp stripes reminiscing of lightning. Wings are lightning-like and sleek.
Arborix is the form of plants, and one has to make a full connection with the Tree of Life of their realm to obtain it, after having tracked down and collected 4 special flowers deep in the biggest green spots in the system. Having properly connected, the Pixie Ninfea will give you the form. It grants full communication with the vegetal world, as well as the ability to use Tree Gates. Its form is light and flowy, reminiscent of leaves or petals, but said link with nature can be harmful, as they can get affected by any negative change to the enviroment depending on how strong the connection was. It’s not the best at offense, but it has great healing powers and decent defenses.
Silvestrix is the form of animals, and it’s also pretty straightforward. One needs to essentially act like a representative animal of their realm during battle, to defend an aspect of nature. Each form is based on a certain animal of their kingdoms, and it’s usually not related to a magi’s bonded Magic Animal, altough exceptions exist. In Silvestrix, one gains different animal parts in their body, but none that compromise their humanity in any significant way, like horns or tails. It’s similar to Arborix in capacity, exchanging good healing for good speed.
Glacix is the form of ice and it’s the foil to Ignitix capacity-wise. To obtain it one has to go into the depths of the 4 biggest glaciers in the system, and from each retrieve a piece of the Primordial Ice inside. Once all 4 are found one has to bring them into the Altar of the Purple Moon in Zenith, where they will fuse with a shard of the Lunar Frost, granting the form. It increases resistance to the cold and heat, but gives a weakness to solar magic. Its appearance is form-fitting and of cool tones, usually fur-lined, with snowflake- or ice crystal-shaped wings. It’s decently fast and with good attack, but very bad defenses.
Cosmix is the form of space and covers light and darkness. One needs to get a drop of each Cosmic Flow, the colored rivers of light in Lumenia. To even get to Lumenia one has to befriend a Lumen, and after that, one has to mix each drop and make a strong spell with the ensuing mixture. Said spell must be approved or be done in front of Dorana, the Queen of Lumenia, and if it proves successful, she will grant the form. Its appearance is bright and flashy with nebula-like wings, and usually covered in star décor, with even having starry glitter in the hair. Cosmix allows to freely fly and travel through space, allowing permanent breathing and the ability to ignore higher gravity in the void. It’s the fastest transformation alongside Nimbuix, but it’s middle of the road in everything else.
Glissandix is the form of sound, covering things like voices, music and the like. To obtain the form, one has to “perform” a voiced spell perfectly as a sung enchantment, never falling out of rhythm, cadence or timbre. It’s one of the simplest yet hardest transformations to earn thanks to this. Once obtained it grants a boost to any voiced or sung spells, though large amounts of silence can weaken the user while in this form. Its appearance is flashy and stylized like music performers, with bird-like wings resembling music sheets. A single colored hair streak will show up in one side of the magi as well.
ARTIFICIAL FORMS: SOPHIX, AGAPIX AND PLEIADIX
Sophix and Agapix were created by White Circle members Diana and Aurora for their subjects, to differentiate them from the rest of the White Circle’s ranks. Sophix is Diana’s form and grants resistance and control over nature and heat, while Agapix is Aurora’s form and grants resistance and control over ice and cold. One must either be a part of their troops or steal the form from their shrines holding the sources for it deep in their lands to obtain this form, but they’re generally considered weaker versions of Arborix and Glacix. Its form is incredibly simplistic to the point of not even showing the signature shimmer or gleam of a normal Fairy or Witch form, and any passive magic is interrupted to help maintain the form. It’s almost purely aesthetical as well, and it’s the one form that doesn’t require Glamourix to obtain.
Pleiadix was a form created by the Pleiades and it’s linked to 7 of the 9 Legendarium Keys. Simply being in possesion of one of these keys will grant you the form. Pleiadix grants access to the pocket dimension inside the Legendarium, a dangerous book-turned prison, by completely overwriting your natural Source magic with the Key’s bonded one, directly linked to the Pleiad’s power. Depending on the Key, one can get a Source of Plants, Fire, Water, Electricity, Earth, Light or Ice, though it’s up to which key chooses you. The form is currently impossible to ever access again, as its essence was used to create Mythix. Its appearance similarly depended on which Source you were linked to, and the wings were big and unstable, with streaks of your signature color covering them as if trying to make sense what’s happening during the transformation.
HIGHEST FORMS: ASCENDIX, PSYCHAIX, THANATIX AND MAJESTIX
Ascendix is the most common highest form, and was considered the second strongest form after Psychaix until Thanatix and Majestix came along. It grants an overall boost to all powers, though its healing is lacking. Ascendix is earned by facing yourself, both the good and the bad, in battle - confronting every decision, every regret, every suffering, all at once. It’s form is long, occasionally covering and flowy, with big wings reminiscent of Energix’s.
Psychaix is the primal morpher form, though it’s currently considered lost to time. It’s currently unknown how to achieve this form, and while theoretically possible, it’s too unstable of a form to really use consistently and might cause horrible damages to the magi. It’s incredibly strong, with gigantic wings and a simple look, covered in sheer cloth.
Thanatix is a corrupted version of Psychaix only registered in Myraria, a magical amalgamation of three Psychaix witches. It shares the same properties as Psychaix, but it’s considered even more unstable, and it posseses a far greater magic range than Psychaix, though its theorized this is due to Myraria being three magi in one. It’s form seems to be entirely composed of dark magic, with the hair and wings seemingly fused together into big energy appendages.
Majestix was discovered by the Winx and its considered to be on par with Ascendix. Its form is simple and elegant, with halo-like accesories in the head and wings resembling their Source, though more defined than Energix or Ascendix wings. Majestix is earnt via acceptance and search - while to get Ascendix one has to physically fight their worries, fears and regrets, for Majestix one has to accept they happened, accept their every fault, every mistake, every regret, without the want to change what once happened. It’s about letting go of the past and its darkness, and embrace what the future can bring. Its three sashes move on their own, and act as extensions of the user’s Source in the same vein as the wings do.
Someone on Discord had asked me what would the “stats” of each transformation in my AU would be like, so might as well post it here too! Let’s go over each row: (sorry in advance for the long ass post)
1st Row (Charmix, Glamourix, Enchantix, Harmonix)
The four base forms, though honestly you’re good with not going past Glamourix. Enchantix and up is only if you want to make getting other forms faster and easier since it’s complicated af as Glamourix. Enchantix loses speed in favor of raw energy and healing prowess but Harmonix restores said speed at the cost of defences.
2nd Row (Believix, Energix, Valiantix, Altheix)
The four common non-elemental higher forms. Believix is pretty balanced, but you get a boost in attack and defense if you’re with the same people you earnt the form with. It’s a decent healing transformation, and was considered the Therapeutic Form before Altheix existed. Energix favors pure raw magic over defenses and speed, so it’s one of the more fragile forms. Valiantix is worse on the defensive side, being almost completely focused on attack and speed and with decent magic. Altheix is pure support, focused on defense and healing at the cost of nonexistent offensive power.
3rd Row (Sirenix, Ignitix, Nimbuix, Lustrix)
The first of the elemental forms. Sirenix (Water) is the most balanced, with extra focus on speed, being fast on land and faster underwater. Ignitix (Fire) focuses on attack and speed, with somewhat weak defenses. Nimbuix (Wind and Electricity) is almost pure speed, the fastest transformation of all in fact alongside Cosmix, decent attack, poor defense. Lustrix (Earth and Metal) goes the opposite way being super slow but super defensive. Sirenix and Nimbuix have slightly better healing properties than the other two.
4th Row (Arborix, Glacix, Silvestrix, Cosmix)
The rest of the elemental forms. Arborix (Plants) lacks attack but favors healing, Glacix (Ice) is a mirror of Ignitix with good attack and speed but poor defenses, Silvestrix (Animals) is a jack of all trades, doing well in most situations but with slight favoritism to raw magic, and Cosmix (Light and Darkness) favors speed with decent attack and weak defenses.
5th Row (Pleiadix, Mythix, Onyrix, Ascendix)
Both Pleiadix and Mythix are all-around average. Pleiadix grants unstable control over a completely different source of magic to yours without letting you use your own, while Mythix pulls a small dose of magic from the surroundings and from legends that mesh well with your own magic, offering a decent boost. Onyrix lacks attack, but makes up for it with defenses, speed and magic potential, tapping into subconcious magic a lot. Ascendix is an overall boost to everything, but can be found lacking in speed.
Sophix and Agapix are almost purely cosmetic aside from letting you use a small part of Diana and Aurora’s power, somewhat overtaking your own powers but not to the same extent as Pleiadix. Psychaix is the original transformation, Thanatix is a corrupted form of it and is only applied to Myraria. It’s incredibly strong but incredibly unstable, and greatly favors destruction over anything else. Majestix, found by the Winx, is stronger and faster than Ascendix but lacks defenses.