very WIP but everyone should get more into FMV games NOW !!!
seen from Malaysia
seen from Russia

seen from United States

seen from Russia
seen from Germany

seen from Indonesia

seen from China

seen from Australia
seen from China
seen from China
seen from China
seen from United States
seen from China

seen from China
seen from China
seen from Sweden

seen from Australia
seen from United States
seen from Russia
seen from Russia
very WIP but everyone should get more into FMV games NOW !!!
The One and the Other One with the apple trend I've been seeing around. --------- "There's more that binds us together than repells us."
Some games on my phone that I think Armand would enjoy with reasons:
Unpacking - a relaxing puzzle game where you unpack a person’s possessions as they move into different houses (one person the entire time), I think he’d like it because it would allow him to be controlling and keep things in order whilst also having a nice aesthetic that I personally find quite soothing
Nightclub Tycoon - a standard tycoon game where you have to earn money to upgrade your nightclub, I just think it would help him to get over his memories of Louis’s messy 1970s era plus it has a fun cartoon art style and bright colours (for stimulation)
Bitlife - a life simulation game that, coincidentally has just added a vampire update (which prompted me to create this list), solely because he’d get to be in charge of the entirety of a character’s life, could be very healing and satisfying for him
Solitaire Associations - Words - solitaire but with words and images, it’s quite mindful and unique so I think he’d enjoy it
IMMORTALITY - a found-footage immersive experience where you look through film clips from the work of an actress named Marissa Marcel who vanished, you have to piece together her story by rewinding the footage from three different films that were ‘made’ from the 60s to the 90s, it feels very French New Wave and Bohemian in places which reminds me of Armand’s aesthetic for the Paris coven’s productions, and (spoiler alert) Marissa might be an immortal being so I think he’d delight in and relate to that as he attempts to unravel the mystery
Roblox - a platform with many different games, I’m certain Armand would find something to enjoy with the wide selection on there
What Remains of Edith Finch - a game where you play as the titular Edith Finch, exploring your abandoned family home to learn more about the untimely deaths of your family members (each told from a first person perspective), it’s both gloomy and uplifting, I just really think he’d vibe with it and enjoy the narrative, especially since his plays in Paris often involved unfortunate deaths
Immortality: 2022 (video game)
We will be keeping this in mind...
Flawed Peacock using his immortality to create 10 hour video essays ABOUT immortality.
if ambrosio was a real movie I would be so fucking annoying about it
if minsky was a real movie I would be SOOOO fucking annoying about it
IF TWO OF EVERYTHING-
I’ve been playing Immortality (2022) and I’m obsessed with the nuance it manages to hold and how it successfully threads the needle on fairly specific and complex topics while the story itself is so entirely nonlinear. The gameplay style of sorting through randomized clips ensures that the developers have fairly little control over what order the player finds the scenes in. So the story has to work in every possible order, and it somehow does!
I’m not finished with it yet. I have no idea how far I am in the game lol. But like six hours in, at least, I’m really intrigued by the way it delves into art as a concept; is it consuming, is it fulfilling, is it worth the sacrifices made to create it, or the social evils that can surround it, etc. I particularly like that the three fictional films it centers on are interesting but simultaneously fairly low brow.
I’m also enjoying the way it gets into women’s role in art, and the gendered constraints of how they are historically portrayed within a narrative (often by men) but also when it comes to being an artist and the questions of exploitative practices, and lack of respect or recognition.
And the game actually employs its immortal, unaging protagonist in a way that intelligently explores these themes.
There’s something really interesting happening with her three main film roles and how her first character (literally Matilda from the Monk by MG Lewis) is basically an entirely stylized fantasy. A destructive and seductive force of nature, with no interiority of her own, who only exists to corrupt the titular monk. Then her second character is a standard femme fatale, a model who kills her artist lover and again… corrupts the strait laced and moral detective protagonist who’s trying to solve the murder. This character is explicitly acknowledged to be a more grounded and real role, she’s closer to a real, flawed person, but she’s still basically a vector for titillation and is vilified for it. By the third (dual) role, decades later, she’s progressed to being a genuine protagonist. But for that, her character is split into a very literalized virgin and whore dichotomy. These sides are symbolically fused by the third act of this fictional movie with the virginal character’s death, with the whore stepping into her place and finally becoming a fully realized person. But even that comes with the deliberate framing of something unachievable without a death and rebirth occurring. Without her being sanded down to a sort of palatability by it.
I’m also very interested in these films being in-universe lost media that was never actually completed or widely released. And how that may tie into its themes of recognition and the importance or lack thereof of having an audience.