“Era uno strano modo di uccidermi, non a pezzi, ma a briciole, ingannandomi con lo spettro di una speranza.”
Emily Brontë, Cime tempestose.
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“Era uno strano modo di uccidermi, non a pezzi, ma a briciole, ingannandomi con lo spettro di una speranza.”
Emily Brontë, Cime tempestose.
“Non fatevi ingannare dalle apparenze. Alle persone forti il tempo ha insegnato a sorridere, non a dimenticare.”
(Vincenzo Cannova)
Se continuiamo a pensare a tutti i modi in cui gli altri ci hanno tradito, deluso, ingannato o fatto arrabbiare il nostro cuore sarà per sempre pieno di odio, impariamo a lasciare andare, ad essere felici.”
— buddha
So, I made a character; he’s a 9 tailed fox. He normally when traversing in his territory wears the skull of a fox, and his fingers are long and bony, no tails showing. His hands will shift to a more humanoid form if the scenario calls for it. When not wearing the skull (true form) he looks humanoid with a human nose with a marking that denotes that he is ‘other’ that looks like what a snout would probably look like, but his nose is human shaped. His 9 tails only show when he is about to feed on a humans life force, or when he is sure he is alone. He does not have fox ears, just his tails. He can shift to look like a normal human when he needs to blend in with humans. Someone had called him a furry and since then I’ve been racking my brain over it, cause I wasn’t intending for my character to be one. Children see his true form, while other humans cannot unless he reveals it to them (they see the skull form, no tails). Pictured is his human form, his true form, and the skull form when he traversing in his domain.
Hi! So, sorry for the delay in posts in general, and I hope this finds you well! I may see where they get the idea that this is a furrybait design in its existence, however, I think the biggest rule of furry is intent. While there is a vague line between generally designing an anthropomorphic creature and designing a furry design, I like to offer the creators of these designs the benefit of the doubt when it becomes necessary. As a tangent, this is also why I don't inherently say fans of Sonic the Hedgehog or Warriors are furries, but rather that their design can spark creation in furry culture in general.
When it comes to your design, I can see there's little intention for there to be a furry. I've actually thought it through from the last kitsune character I reviewed, just two posts ago, but Kitsune in their own mythology are sentient animals first, and humans second, in order to fit the mold that humans imprint onto them. I'm of the mind of furry culture that I am human-first, who seeks to explore anthropomorphic animals second. In the shoes of a kitsune, furries are attempting to live like them, but are still humans.
In your case, of course, you don't have any obligation to become a furry because of your character. You never intended for it to be perceived as such, so it wouldn't be fair to suggest you have to be what others say of you. I may spout that anthropomorphic characters are furrybait, but I'm going under a lot of review over how the characters are perceived by a wider audience and how they manage to engage an audience. I wish I could be as creative as you to create a mix of human and animal in an anthropomorphic light without it being influenced by broader furry culture. I urge you to keep living your life as you want with your character, as nobody but you can change it.
In questo mondo dove tutti cercano di fotterti, essere buoni non è la soluzione, ma è una dannazione.
Basta così poco per fare credere agli altri di stare bene, siamo così facilmente ingannabili.
- romyy999
Niente ferisce, avvelena, ammala, quanto la delusione. Perché la delusione è un dolore che deriva sempre da una speranza svanita, una sconfitta che nasce sempre da una fiducia tradita cioè dal voltafaccia di qualcuno o qualcosa in cui credevamo. E a subirla ti senti ingannato, beffato, umiliato.
Elian gz