bye is4
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bye is4
A lot of the (non-ending) IS4 stages don't really exist diegetically or in a way acknowledged by the story, but are merely just there for gameplay. In contrast to this, not only does Illusions in the Sand exist diegetically within the story of IS4, we know exactly who designed it in-universe, because there is in fact an in-universe character that designed the stage that imo is the worst stage in the entirety of Arknights.
YOU
Local Banshee designs "worst stage ever" asked to leave Rhodes Island Elite Op.
Please never let this man cook ever again.
the hunter of sami
my comm info!!! / kofi
The Sentinel Dance
If you've ever wanted to know why Sentinel is generally considered the hardest IS4 boss in the game, this is at least part of it. Bro is just moving wherever he wants
I gotta be honest. I don’t think I like IS4 anymore.
It’s always had some really frustratingly steep and specific checks, and a lot of killer stages, and I think it can be punishing in a way that’s not really fun. But it does have some really cool mechanics like foldartals and the bosky passage. And the Encounters are much better than they’ve ever been.
But I think this new update has pushed it beyond a mixed bag into active dislike.
I truly don’t understand what the mode wants from me now, or how it expects me to meet the extreme challenges it constantly puts forward. I regularly feel that I have no chance for victory and no idea how to solve the problems presented to me in a way I’ve never been made to feel previously in this mode.
Trapped In White Walls
Chongyue Tiles