You know what’s better than one Juno? Two Junos...
Here’s a look at the second render of the toy that listens..
seen from South Korea

seen from Sweden
seen from China
seen from United States

seen from United States

seen from Italy
seen from South Korea
seen from United States
seen from Türkiye

seen from United States

seen from United States

seen from Hungary
seen from United States

seen from Malaysia
seen from United States

seen from T1

seen from Brazil
seen from Malaysia
seen from United States
seen from Türkiye
You know what’s better than one Juno? Two Junos...
Here’s a look at the second render of the toy that listens..
Say Hello to Juno!
Early life adversity is a major risk factor for the development of psychological and behavioral problems later in life. Higher rates of depression, suicidal tendencies, anxiety disorders, post-traumatic stress disorder, and aggressive behavior have been reported in adults who experienced childhood maltreatment.
Traumatic childhood events also contribute to increased drug use and dependence. Initiation of drug-taking behavior begins at a much younger age in those who’ve experienced childhood trauma. Exposure to stressful events in childhood can increase the impact of stressful events throughout life. Add divorce or unemployment to childhood trauma and someone can be more likely to develop psychological disorders or addiction.
Juno is a companion toy that encourages children to share their thoughts and stories. Juno understands the child’s mood and any erratic behaviors by analysing verbal and non verbal conversations using complex computer vision and machining learning models. Juno categorises the adversities faced by the child and pulls in a relevant story from a large collection to narrate to the child. The child feels motivated to fight his adversities, boosting self esteem and confidence. A companion app for parents keeps them well informed about the child’s wellbeing and suggests action items based on the child’s happiness indicator. The companion app suggests early intervention in case any critical adversities faced by the child.
Juno is designed to be a patient listener and positively nudges the child to communicate more. The form factor is designed meticulously and ergonomically to make Juno attractive to kids. The storytelling model combined with a companion app for the parents make sure that the child never feels neglected. Early intervention ensures that none of the adversities develop into trauma that can have adverse psychological and behavioural impact in later stages of life.
Prototyping&Rendering
Mockups for the Parental Companion App
Wireframes Y’all!
Some wireframes for the companion app to be used by parents for our solution.
Form (and Character) explorations
Sasta Actor; Sasta Prototype ; Sasta Storyboard
Mini Challenge 2