Ugh, bosses with shields are so annoying in Tales of Link. I mean, I’m sure they’re doing this to get you to roll on the gacha for the Unison Artes heroes with shield break, but if the RNG isn’t cooperating it’s annoying either way, especially since you have to hit those colors, in that order, with that quantity, and heaven forbid a hero sitting on a symbol you need (the colored dots under Elraine’s health bar corresponds to the colors of the symbol you need) gets paralyzed so they won’t attack if you link them and you have to wait for RNG to cooperate. Again.
Hell, I thought it was annoying after having to get my board (and RNG) to cooperate to break her shield, see if I need to heal, and if not, get my SA Sorey onto the board and full board change to smash her with Aqua Limit on level 3. Like, I probably would have given up if it weren’t for his mystic doing a ton of damage to her every time to speed things up - she’s got 8 mil HP on level 3 according to the Tales of Link wiki. I mean, that rare wind-element UR shot weapon looks really nice if it’s limit broken to level 99, but given I actually got a ton of Pendulum drops in the Zestiria equipment event, I think I’m going to just chill and do the first 3 levels for the easy stones and move on to the other events that are running right now, along with deciding just how Zesty my “hard content” team needs to be, lol.