Stuck? Try junebugging.
I don't know who needs to hear this, but we're 5 days into nanowrimo so maybe this will be helpful.
Do you want the safety and surety of knowing what happens next in your story but can't stick to an outline? Does knowing in advance what will happen suck the joy out of discovery writing? Do you try to wing it through plots but get tangled in plot holes or have a story that runs out of steam because you can't figure out what went wrong? Are you at your most creative when you have a little bit of guidance? Do you tend to under-write? Do you get ideas in your head for random scenes and snippets that drop from the sky without context?
If any of these apply to you, junebugging a draft might be for you!
What Is Junebugging?
Since you're on Tumblr, you might already be familiar with the concept of junebugging as it relates to cleaning. If not -- I think the idea was first introduced to me by @jumpingjacktrash.
The basic idea is that you tackle cleaning by way of controlled chaos. You pick a specific area you want to focus on, like your kitchen sink, and then wander off to deal with other things as they occur to you, but always returning back to that area. You end up cleaning a little bit at a time in an order that may not make sense to an outsider but which keeps you from getting overwhelmed and discouraged.
How Does Junebugging Work in Writing?
OK, so that's great, but how does this work with writing? Well. In my case, the general idea is to jump between writing linearly, outlining, and writing out of order. It usually looks something like:
Start free-writing a scene, feeling my way through it and enjoying the discovery process.
Thinking, ok, now I have this scene, did anything need to happen to lead up to it? Do I need to go back and add some foreshadowing? Does this scene set anything up that needs to be paid off? And then jump forward/back to make those adjustments.
I'll usually have a bunch of disconnected ideas of ideas that have popped into my head, so I'll write those down in a list somewhere and then try to figure out what goes in between them and what order it goes in.
I'll write what I call "micro-scenes" which is where I'll just sketch out a few essential elements of what's going on without worrying too much about details, description, etc. -- just he did this, she said that, the setting was this, real bare-bones script. Then I can come back through and flesh out each of those microscenes into an actual scene later.
Got a story that has a complex structure? No problem. Write through each storyline one at a time and then chop them up and weave them together afterward. Write all the B plot scenes first then come back through to do A plot and C plot. Move the pieces around like legos. No one ever has to know.
This method works for me because I can't "decide" story elements in advance. I have never been able to just sit down and "figure out" what happens in a story beyond a couple steps ahead -- I have to discovery-write my way forward. But at the same time, that gets really daunting. So I zoom forward with micro-scenes, roughing out the beats in the most bare-bones way possible, then when I run out of clear vision for what happens next I backtrack, flesh out those scenes, build in connective tissue, etc. and by then I will probably find more inspiration to jump forward.
It's basically folding drafting, outlining, and revising all together into a single phase of writing, which is chaotic and goes against everything people teach you, but if it works? then it fuckin works.
Anyway, sorry for the jumbled-up post, I'm dashing this off quickly while I heat up a pizza and I'm about to dive back into my WIP -- but I hope this was a little helpful. If nothing else, take this as my blanket permission that it's 100% OK to jump around, write out of order, write messy, outline sometimes, pants sometimes, and do whatever else it takes just to get through the story. You've got this. Good luck.








