Player Profile: ROOT_KiWiKaKi
Team: ROOT Gaming (inactive)
“The Mad Scientist Protoss”
Today, I would like to showcase a Protoss player who players newer to Starcraft 2 may not recognize, but should certainly learn all about: ROOT's KiWiKaKi!
Kiwikaki was once recognized as one of the strongest and most innovative foreigners to play Wings of Liberty in its early days. While mechanically weaker than other players, KiWi's playstyle is always creative and entertaining and has spawned some of the best games of Wings of Liberty.
The name KiWiKaKi literally means, "Green Kiwi," after the flightless bird native to New Zealand -- a crazy name fitting for a crazy Protoss player. Whether it's his distinct French-Canadian accent, off-the-wall builds, or comedic back-and-forths with teammate CatZ, KiWiKaKi is always a fun player to watch.
One Mothership to Rule Them All
KiWiKaki was known for his signature use of the Mothership in PvZ -- a unit originally considered by many to be too expensive and impractical for competitive play -- to dramatic and devestating effect.
This ladder game versus xlorD truly showcases the mobility of Blink Stalkers and the Mothership's Mass Recall abilities, although KiWi's set versus EG_Machine on Xel'Naga Caverns during the 2011 Reddit Invitational forever immortalized it.
But perhaps KiWiKaKi's greatest contribution to Starcraft 2 was his invention of the infamous Archon toilet, which became standard PvZ practice by the end of Wings of Liberty thanks to overpowered infestor/brood lord armies .
These many creative uses of the Mothership culminated in perhaps one of the greatest games of Wings of Liberty from 2011 IGN Proleague 3 between Kiwi and Stephano on Shattered Temple, a 50+ minute affair on a completely mined out map. If you have not seen this game before, drop everything you are doing, and watch it right now!
Rise and Fall from Competitive Play
KiWiKaki is a prime example of a player surviving by creativity rather than simply mechanics, as this game versus IdrA from IPL1 clearly demonstrates.
For example, when the build time for Gateway units was reduced in WOL Patch 1.3.3 in order to curb 4-gate rushes in PvP, Kiwi fashioned a new Forge expand into 2-gateway zealot rush in PvZ.
Kiwi showed an impressive string of results in Major League Gaming tournaments in 2010 and 2011, earning multiple Top 2 finishes, and even nearly qualified for 2010 GSL Season 3 Code A.
However, as time went on KiWi fell further and further behind the pack, as mechanically honed and well-practiced Korean competitors began dominating North American tournaments, and perhaps due to a lack of practice... or playing too much poker.
KiWi streamed briefly on Own3d.TV before its dissolution. Back then as a budding diamond player, I was personally fascinated to watch him play, even though he was only playing SC2 casually by this point.
It was enlightening to see the (now stupidly) simple things I noticed Kiwi did drastically different from me: constantly building pylons, using the "Ctrl+F2" trick to select all idle probes to return them to mining, etc., even killing probes trapped between buildings that were essentially wasted supply.
His $1000 Best of 31 series vs ROOT_CatZ was also an intensive PvZ bootcamp for me. Namely, it emphasized the importance of cannons -- lots of cannons -- to defend expansions, and how to hold off Zerg's early pool cheese -- and how to cheese right back.
A few of their games even showed how to handle "ultimate" end game scenarios on a completely mined out map - sacrificing probes with your main army that are essentially dead supply, and trading them for army units as they die off.
While KiWiKaki remains an inactive member of the ROOT roster and will unlikely return to Starcraft 2 any time soon -- judging by the several months that have passed since the ROOT4ROOT hype trailer featuring him -- I can only hope Jonathan Garneau will return to the SC2 scene, even if only as a North American mainstay, and deliver us the mad scientist builds he became so beloved for.