A Solita for the @kunedon

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A Solita for the @kunedon
My part of another art trade with @kunedon
It’s his other rabbit character, Alexia! She’s from the first game of his I played, where she assaulted people with a giant wrench
3/18/2017
Chigle’s Chigle
// Art by @kunedon-doodlings
2/11/2017
Astrofiziks’ Astro
// Art by @kunedon-doodlings
A bit of Solita coloring practice. Still wip Solita belongs to @kunedon
two drawings for the day
my sona and @kunedon‘s Solita
and a redraw of an OC back in my dA days
Gift comic for @kunedon of his magic-using characters, Solita and Rita. Based on an idea of his.
If you like Solita check out her game here
"Boss, I have less than an hour to finish this stage before we finish the prototype and this miniboss I have is barely complete. What should I do?" "Eh just leave it like it is and put like five of them in a row or something." I hated Ground Scaravich's stage too though, the music was like the same three notes over and over again and I had to replay it so many times to get the Heart Tank thanks to the randomly generated layout. Also I beat High Max in his stage and I only had the Yammark Option so I had to go real close to him to do damage. If you duck in the corner you can dodge some of his attacks. You know what else I don't like though? It's a weirdly depressing game. Like all of the levels are really dark and gloomy and some of them have really gloomy and weird music so on top of being frustrated with the worst level design I've ever seen in a Mega Man game, I also feel like I can't enjoy the stuff they actually did put effort into either and that never happens. By the way, some games are rushed and still turn out to be good. Mega Man X1 is actually a case of this, and Inafune kicking a wall in frustration actually led to him thinking up the wall kicking mechanic. Mega Man 7 was made in three months, and aside from some clunkiness it's a fully functional and fun game. Sonic 2 was rushed hard and despite losing roughly a third of the game to make the Christmas season, it's one of the best games in the series. Super Mario Sunshine was one of the only rushed Mario games, and you can tell, but it's still a great game with amazing and fun mechanics. Time and money may work against you, but smart design and passion for the game you're working on as well as good teamwork will lead to a great game regardless, 90% of the time.