Says the man who came into the shop wearing neon yellow and blue shirt with a nordic print puffer vest.
Nintendo Presents New Style Boutique [PAL]/ Style Savvy: Trendsetters [NA]/ Wagamama Fashion: Girls Mode Yokubari Sengen! [JP] (2012)

seen from India
seen from China

seen from Türkiye
seen from Senegal
seen from Thailand

seen from Norway

seen from Poland
seen from Australia
seen from Sri Lanka
seen from China
seen from Yemen
seen from United States

seen from Russia

seen from Maldives
seen from United States

seen from United States
seen from Netherlands
seen from Germany

seen from United States
seen from Belarus
Says the man who came into the shop wearing neon yellow and blue shirt with a nordic print puffer vest.
Nintendo Presents New Style Boutique [PAL]/ Style Savvy: Trendsetters [NA]/ Wagamama Fashion: Girls Mode Yokubari Sengen! [JP] (2012)
*Land Down Under intensifies*
Ni no Kuni II: Revenant Kingdom [Nintendo Switch] (2021) Screenshots
How to Name Your Characters: Ni No Kuni II Edition (Goldpaw Citizens)
Howling. Yappy. Bow wow. Long-mane. Get it?
Ni no Kuni II: Revenant Kingdom [Nintendo Switch] (2021) Screenshots
BONUS:
'Liar', the identity thief and con-artist.
Well, that certainly raises the love declarations bar 🤭
Nightshade [Nintendo Switch] (2018) screenshot
Series veterans be like:
Animal Crossing: New Horizons [Nintendo Switch] (2020) screenshot
HOPA with a side of self-awareness
Grim Legends 3: The Dark City [Nintendo Switch] (2016) screenshot
Localising to Sign Language - #SeriousSaturday
Something not done enough around the globe for those who are first language ‘speakers’ of our plethora of sign languages around the world is adaptation to sign language. Particularly in visual media, which all things considered would be the perfect medium to add sign language accessibility, but here we are.
Unknown to a lot of verbal language speakers, sign languages have rich histories and cultures - and - are often distinct from their verbal counterparts in structure. This means that anything that is signed needs to be translated and adapted.
MOSS [PSVR] (2018) is the first video game I have ever seen animate signing into their game to communicate with a specific audience. If you ‘speak’ American Sign Language or ASL, you are in luck because Quill can speak directly to you! The rest of us have to work with miming, squeaks and the voice-over lady (or the subtitles for those non-ASL speakers). But, hopefully this means that more game designers and animators will design accessibility into their games.
Now, if you’ll excuse me I have to go give a virtual mouse some ear-scritches.
In her jail cell cage room, Chizuru be like:
Hakuoki: Kyoto Winds [PS Vita] (2015) trophy